Player Matchup

Guan Yu
Guan Yu
JanksterOfficial
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,508 Elo+
Party 2
Nox
Nox
SomePersuAzn
Nox
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 2
Sol
Sol
Xatlas78
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 2
Nike
Nike
boomsaga
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 2
Odin
Odin
sageking7890
Odin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,414 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,419 Elo+

VS

Team Averages
Level 119
1,608 SR
1,586 Elo+
Atlas
Atlas
BabaYagaOOG
Atlas
Level 87
God Stats
49W - 26L
1,671 SR
Queue Stats
239W - 200L
1,561 Elo+
Party 1
Rama
Rama
DonnieBrooks
Rama
Level 176
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 49L
1,623 Elo+
Party 3
Cthulhu
Cthulhu
MRBUUTNUGGET
Cthulhu
Level 58
God Stats
17W - 8L
1,709 SR
Queue Stats
236W - 195L
1,587 Elo+
Party 1
Ra
Ra
brappleberypie
Ra
Level 121
God Stats
4W - 0L
1,852 SR
Queue Stats
116W - 103L
1,548 Elo+
Party 3
Tsukuyomi
Tsukuyomi
chumpisrumpis
Tsukuyomi
Level 155
God Stats
2W - 2L
1,311 SR
Queue Stats
24W - 11L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,727
473
2,704
8,021
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
5,289
529
2,629
3,633
1,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,124
512
2,395
4,623
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
8
0 / 2 / 0
4,958
496
1,136
6,904
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 3 / 1
4,956
496
2,163
5,590
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,246
625
2,922
5,023
4,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 3
6,788
679
2,533
4,893
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
MRBUUTNUGGET
Cthulhu
12
1 / 0 / 1
6,987
699
3,168
4,532
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 0
6,147
615
2,504
4,114
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
chumpisrumpis
Tsukuyomi
12
3 / 0 / 1
5,946
595
3,061
7,066
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
1
0
3
2.5
L
0
1
0
0
W
Cthulhu
MRBUUTNUGGET
Cthulhu
1
0
1
1.5
L
1
0
0
1
L
0
2
0
0
L
Nike
0
2
0
0
W
1
1
0
1
W
Tsukuyomi
chumpisrumpis
Tsukuyomi
3
0
1
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,027
Damage
14,188
28,771
Taken
25,628
12,265
Mitigated
14,017
8,791
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,922
809
0
1,806
5,023
4,098
0
1,176
3,847
15,311
1,197
W
2,533
2,034
0
2,350
4,893
1,560
1,175
1,676
3,217
0
52,423
L
2,704
134
204
3,793
8,021
4,050
0
1,164
6,857
0
31,656
W
Cthulhu
MRBUUTNUGGET
Cthulhu
3,168
332
0
1,480
4,532
4,073
0
0
4,532
40,042
4,345
L
2,629
428
0
1,791
3,633
1,364
0
1,562
2,026
46,954
0
L
2,395
1,187
0
1,227
4,623
1,216
0
333
4,290
39,727
553
L
Nike
1,136
241
0
875
6,904
2,655
0
2,596
3,884
0
24,212
W
2,504
513
696
1,195
4,114
1,916
0
1,896
2,218
52,812
0
W
Tsukuyomi
chumpisrumpis
Tsukuyomi
3,061
1,032
0
4,826
7,066
2,370
0
276
6,790
0
41,499
L
2,163
564
0
901
5,590
2,980
0
2,322
3,268
0
13,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
32,114
281
Minions Killed
417
0
Camps Cleared
0
1,019,164
Distance Traveled
1,086,122
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,246
625
29
3
0
230,641
3
W
Rama
6,788
679
98
10
0
197,297
1
L
Guan Yu
4,727
473
52
5
0
231,314
2
W
Cthulhu
6,987
699
109
11
0
213,399
1
L
Nox
5,289
529
85
9
0
203,916
2
L
Sol
5,124
512
78
8
0
194,532
1
L
Nike
4,958
496
55
6
0
182,494
0
W
Ra
6,147
615
103
10
0
205,535
0
W
Tsukuyomi
5,946
595
78
8
0
239,250
0
L
Odin
4,956
496
11
1
0
206,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role