Player Matchup

Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FluffieMuffins
Danzaburou
Level 158
God Stats
10W - 9L
1,772 SR
Queue Stats
190W - 203L
1,577 Elo+
Party 1
Team Averages
Level 155
1,591 SR
1,526 Elo+

VS

Team Averages
Level 150
1,581 SR
1,557 Elo+
Nemesis
Nemesis
IHaveNoChips
Nemesis
Level 158
God Stats
7W - 3L
1,624 SR
Queue Stats
179W - 175L
1,577 Elo+
Solo
Thoth
Thoth
ZenSkrach
Thoth
Level 144
God Stats
11W - 12L
1,266 SR
Queue Stats
640W - 563L
1,580 Elo+
Solo
Cerberus
Cerberus
brand_dy69
Cerberus
Level 149
God Stats
5W - 2L
1,852 SR
Queue Stats
21W - 18L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 3 / 2
9,332
667
8,005
10,574
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
14
2 / 6 / 1
9,235
660
9,160
18,886
23,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FluffieMuffins
Danzaburou
15
0 / 5 / 3
9,866
705
6,222
14,459
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IHaveNoChips
Nemesis
18
6 / 1 / 7
11,886
849
13,345
13,556
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
ZenSkrach
Thoth
17
4 / 0 / 8
11,046
789
17,193
6,222
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
brand_dy69
Cerberus
16
4 / 2 / 8
10,410
744
6,969
12,763
13,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
2
0.67
L
Sobek
 
Sobek
2
6
1
0.42
L
Danzaburou
FluffieMuffins
Danzaburou
0
5
3
0.3
W
Nemesis
IHaveNoChips
Nemesis
6
1
7
9.5
W
Thoth
ZenSkrach
Thoth
4
0
8
8
W
Cerberus
brand_dy69
Cerberus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
37,507
43,919
Taken
32,541
31,720
Mitigated
23,613
9,633
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,005
3,112
0
2,726
10,574
3,427
0
6,654
3,859
25,113
1,474
L
Sobek
 
Sobek
9,160
815
0
2,552
18,886
23,404
0
9,712
9,074
20,465
2,324
L
Danzaburou
FluffieMuffins
Danzaburou
6,222
2,179
0
4,355
14,459
4,889
0
6,748
7,607
0
54,008
W
Nemesis
IHaveNoChips
Nemesis
13,345
4,282
0
6,914
13,556
7,104
1,781
6,168
7,386
0
66,459
W
Thoth
ZenSkrach
Thoth
17,193
757
0
555
6,222
2,976
264
3,243
2,975
69,053
753
W
Cerberus
brand_dy69
Cerberus
6,969
104
0
1,936
12,763
13,533
244
6,949
5,810
9,736
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
33,342
177
Minions Killed
225
0
Camps Cleared
0
736,893
Distance Traveled
899,321
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,332
667
48
3
0
260,950
0
L
Sobek
9,235
660
21
2
0
226,725
0
L
Danzaburou
9,866
705
108
8
0
249,218
4
W
Nemesis
11,886
849
98
7
0
317,617
2
W
Thoth
11,046
789
109
8
0
299,303
0
W
Cerberus
10,410
744
18
1
0
282,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role