Player Matchup

Sobek
Sobek
BattleBornNano
Sobek
Level 106
God Stats
24W - 34L
1,382 SR
Queue Stats
612W - 538L
1,525 Elo+
Solo
Thanatos
Thanatos
Halfr1canHero
Thanatos
Level 158
God Stats
3W - 3L
1,350 SR
Queue Stats
79W - 69L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
ProfessorKhaos0
Amaterasu
Level 154
God Stats
1W - 3L
1,186 SR
Queue Stats
124W - 126L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxLaUnDrYMaNxX
Ah Muzen Cab
Level 148
God Stats
4W - 4L
1,700 SR
Queue Stats
76W - 67L
1,507 Elo+
Party 2
Sol
Sol
stonerbear2442
Sol
Level 149
God Stats
1W - 0L
1,249 SR
Queue Stats
44W - 52L
1,550 Elo+
Solo
Team Averages
Level 143
1,374 SR
1,525 Elo+

VS

Team Averages
Level 113
1,538 SR
1,630 Elo+
Shiva
Shiva
 
Shiva
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AnimeGuardian-
Atlas
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 252L
1,586 Elo+
Solo
Neith
Neith
IkeFamDid
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,806 Elo+
Party 1
Kukulkan
Kukulkan
Ragingrhino1865
Kukulkan
Level 90
God Stats
3W - 3L
1,692 SR
Queue Stats
55W - 51L
1,527 Elo+
Solo
Bastet
Bastet
project503
Bastet
Level 141
God Stats
1W - 1L
1,498 SR
Queue Stats
43W - 25L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
10,557
556
10,427
16,539
21,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Halfr1canHero
Thanatos
17
7 / 5 / 4
10,472
551
8,533
17,812
7,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
ProfessorKhaos0
Amaterasu
17
0 / 1 / 4
10,583
557
11,536
24,051
30,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
XxLaUnDrYMaNxX
Ah Muzen Cab
17
4 / 3 / 2
10,738
565
10,128
18,341
7,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 0 / 7
10,421
548
12,570
9,714
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 2 / 2
10,952
576
20,123
20,211
15,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 1
9,120
480
9,160
19,438
18,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
IkeFamDid
Neith
13
0 / 5 / 2
7,944
418
6,426
12,410
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
16
1 / 4 / 3
9,144
481
12,347
9,670
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bastet
project503
Bastet
16
3 / 2 / 1
9,120
480
10,788
16,876
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
11
11
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
2
2
2.5
L
3
3
1
1.17
W
4
2
8
4
W
Thanatos
Halfr1canHero
Thanatos
7
5
4
1.8
L
Neith
IkeFamDid
Neith
0
5
2
0.2
W
Amaterasu
ProfessorKhaos0
Amaterasu
0
1
4
2
L
Kukulkan
1
4
3
0.63
W
Ah Muzen Cab
XxLaUnDrYMaNxX
Ah Muzen Cab
4
3
2
1.67
L
Bastet
project503
Bastet
3
2
1
1.75
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,194
Damage
58,844
86,457
Taken
78,605
70,514
Mitigated
51,299
35,252
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
20,123
4,293
0
4,556
20,211
15,943
0
868
19,343
117
103,204
L
9,160
3,044
239
4,897
19,438
18,756
156
9,531
9,907
40,379
199
W
10,427
708
0
5,168
16,539
21,557
0
6,022
10,517
31,106
2,018
W
Thanatos
Halfr1canHero
Thanatos
8,533
1,731
0
14,654
17,812
7,028
0
4,711
13,101
0
74,644
L
Neith
IkeFamDid
Neith
6,426
2,282
0
1,884
12,410
4,594
0
7,722
4,688
0
52,438
W
Amaterasu
ProfessorKhaos0
Amaterasu
11,536
5,796
0
7,938
24,051
30,728
0
755
23,296
0
91,877
L
Kukulkan
12,347
1,215
0
500
9,670
4,884
0
911
8,759
85,319
0
W
Ah Muzen Cab
XxLaUnDrYMaNxX
Ah Muzen Cab
10,128
3,960
0
2,034
18,341
7,142
380
8,067
10,274
0
94,768
L
Bastet
project503
Bastet
10,788
1,599
0
9,745
16,876
7,122
0
3,471
13,405
0
81,955
W
12,570
6,402
0
5,458
9,714
4,059
910
2,328
7,386
102,913
1,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,771
Gold Earned
46,280
634
Minions Killed
594
0
Camps Cleared
0
1,904,058
Distance Traveled
1,884,507
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,952
576
156
8
0
367,648
2
L
Atlas
9,120
480
45
2
0
394,198
10
W
Sobek
10,557
556
30
2
0
385,883
9
W
Thanatos
10,472
551
110
6
0
418,829
1
L
Neith
7,944
418
98
5
0
343,919
0
W
Amaterasu
10,583
557
161
8
0
375,615
3
L
Kukulkan
9,144
481
176
9
0
333,899
2
W
Ah Muzen Cab
10,738
565
169
9
0
367,715
4
L
Bastet
9,120
480
119
6
0
444,843
0
W
Sol
10,421
548
164
9
0
356,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role