Player Matchup

King Arthur
King Arthur
BadgerSama
King Arthur
Level 20
God Stats
1W - 1L
1,343 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 2
Thor
Thor
FatGurlFan
Thor
Level 148
God Stats
3W - 0L
1,687 SR
Queue Stats
82W - 76L
1,559 Elo+
Party 2
Ganesha
Ganesha
StartledGoblin
Ganesha
Level 48
God Stats
2W - 0L
1,908 SR
Queue Stats
8W - 7L
1,579 Elo+
Party 2
Anubis
Anubis
Zomrand
Anubis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,302 Elo+
Party 2
Chernobog
Chernobog
xxchicken125
Chernobog
Level 141
God Stats
3W - 3L
1,200 SR
Queue Stats
133W - 121L
1,484 Elo+
Solo
Team Averages
Level 84
1,528 SR
1,445 Elo+

VS

Team Averages
Level 76
1,606 SR
1,482 Elo+
Sol
Sol
FuriousLiZard
Sol
Level 108
God Stats
2W - 2L
1,351 SR
Queue Stats
73W - 66L
1,411 Elo+
Solo
Thanatos
Thanatos
RioluButRed
Thanatos
Level 56
God Stats
8W - 15L
1,869 SR
Queue Stats
235W - 212L
1,518 Elo+
Party 1
Poseidon
Poseidon
SeniorCappa21
Poseidon
Level 42
God Stats
2W - 5L
1,752 SR
Queue Stats
167W - 175L
1,384 Elo+
Solo
King Arthur
King Arthur
Xanthrax1
King Arthur
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
256W - 243L
1,554 Elo+
Solo
Ymir
Ymir
bennyblanco2004
Ymir
Level 45
God Stats
25W - 14L
1,556 SR
Queue Stats
188W - 162L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadgerSama
King Arthur
12
2 / 1 / 4
7,820
559
8,959
13,443
12,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
12 / 1 / 4
8,646
618
11,990
11,804
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 8
7,056
504
4,880
11,019
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Zomrand
Anubis
14
9 / 2 / 8
8,913
637
12,679
9,099
4,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
xxchicken125
Chernobog
13
1 / 1 / 8
7,317
523
4,894
8,743
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,100
507
9,591
10,297
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
RioluButRed
Thanatos
12
3 / 6 / 1
6,774
484
4,127
15,375
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
SeniorCappa21
Poseidon
13
0 / 6 / 2
7,194
514
6,647
9,345
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Xanthrax1
King Arthur
12
0 / 4 / 1
6,902
493
5,228
14,270
9,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 2
6,940
496
5,859
13,130
9,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
24
Kills
6
6
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BadgerSama
King Arthur
2
1
4
4
W
12
1
4
14
L
2
4
1
0.63
L
Thanatos
RioluButRed
Thanatos
3
6
1
0.58
L
Poseidon
SeniorCappa21
Poseidon
0
6
2
0.17
W
0
1
8
4
L
King Arthur
Xanthrax1
King Arthur
0
4
1
0.13
W
Anubis
Zomrand
Anubis
9
2
8
6.5
L
1
4
2
0.5
W
Chernobog
xxchicken125
Chernobog
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
31,452
54,108
Taken
62,417
33,931
Mitigated
30,792
12,298
Healing
21,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BadgerSama
King Arthur
8,959
1,246
0
2,720
13,443
12,149
0
0
13,443
135
50,055
W
11,990
2,720
0
999
11,804
5,268
172
5,312
6,298
35
54,479
L
9,591
3,806
0
3,685
10,297
3,434
615
2,525
7,772
48,990
3,985
L
Thanatos
RioluButRed
Thanatos
4,127
1,244
0
10,008
15,375
5,308
0
4,007
11,368
0
44,263
L
Poseidon
SeniorCappa21
Poseidon
6,647
846
0
785
9,345
2,551
0
3,575
5,770
57,404
607
W
4,880
281
0
1,797
11,019
8,785
214
7,030
3,899
16,687
0
L
King Arthur
Xanthrax1
King Arthur
5,228
396
0
4,667
14,270
9,662
0
1,817
12,453
0
45,738
W
Anubis
Zomrand
Anubis
12,679
810
0
3,825
9,099
4,291
896
3,109
5,702
58,127
834
L
5,859
1,110
222
2,309
13,130
9,837
243
5,706
7,424
23,214
1,455
W
Chernobog
xxchicken125
Chernobog
4,894
2,832
0
2,957
8,743
3,438
498
5,804
2,857
0
61,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,752
Gold Earned
34,910
339
Minions Killed
386
0
Camps Cleared
0
1,359,763
Distance Traveled
1,231,908
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,820
559
72
5
0
242,525
0
W
Thor
8,646
618
73
5
0
319,180
0
L
Sol
7,100
507
85
6
0
251,502
3
L
Thanatos
6,774
484
68
5
0
252,619
0
L
Poseidon
7,194
514
117
8
0
231,248
0
W
Ganesha
7,056
504
1
0
0
268,974
1
L
King Arthur
6,902
493
78
6
0
248,974
0
W
Anubis
8,913
637
85
6
0
264,228
0
L
Ymir
6,940
496
38
3
0
247,565
0
W
Chernobog
7,317
523
108
8
0
264,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role