Player Matchup

Charon
Charon
EnyaAppleton
Charon
Level 68
God Stats
3W - 6L
1,255 SR
Queue Stats
107W - 118L
1,383 Elo+
Party 1
Odin
Odin
EvL TemZ
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,691 Elo+
Solo
Thanatos
Thanatos
IProzombie115
Thanatos
Level 47
God Stats
16W - 21L
1,434 SR
Queue Stats
138W - 156L
1,394 Elo+
Party 1
Scylla
Scylla
Kiowa4281
Scylla
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 148L
1,419 Elo+
Party 1
Hachiman
Hachiman
ScentBooster
Hachiman
Level 69
God Stats
10W - 12L
1,607 SR
Queue Stats
123W - 124L
1,473 Elo+
Party 1
Team Averages
Level 69
1,459 SR
1,472 Elo+

VS

Team Averages
Level 99
1,478 SR
1,440 Elo+
Ao Kuang
Ao Kuang
Deamex
Ao Kuang
Level 38
God Stats
4W - 5L
1,442 SR
Queue Stats
148W - 152L
1,425 Elo+
Party 2
Medusa
Medusa
DerRob94
Medusa
Level 105
God Stats
15W - 18L
1,443 SR
Queue Stats
115W - 135L
1,494 Elo+
Party 3
Achilles
Achilles
RNG_Wiesel
Achilles
Level 139
God Stats
7W - 6L
1,500 SR
Queue Stats
160W - 188L
1,460 Elo+
Party 3
Freya
Freya
behnamwf
Freya
Level 88
God Stats
11W - 12L
1,439 SR
Queue Stats
25W - 29L
1,399 Elo+
Solo
Sobek
Sobek
nhosnettuN
Sobek
Level 127
God Stats
2W - 1L
1,565 SR
Queue Stats
171W - 162L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 0 / 0
4,855
539
2,217
5,945
4,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
5
0 / 3 / 0
3,866
430
1,897
4,612
2,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
IProzombie115
Thanatos
9
0 / 1 / 1
4,620
513
1,669
6,318
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Kiowa4281
Scylla
11
2 / 0 / 0
5,441
605
1,787
3,014
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
ScentBooster
Hachiman
8
0 / 1 / 0
4,110
457
4,659
6,234
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deamex
Ao Kuang
10
2 / 1 / 0
5,170
574
3,062
6,965
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
DerRob94
Medusa
9
1 / 0 / 0
4,806
534
4,440
3,372
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
RNG_Wiesel
Achilles
11
1 / 0 / 0
5,809
645
2,678
5,451
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Freya
behnamwf
Freya
8
0 / 1 / 0
4,777
531
1,969
3,226
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
7
0 / 0 / 0
4,734
526
2,484
7,840
4,902
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
4
5
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Deamex
Ao Kuang
2
1
0
2
W
Medusa
DerRob94
Medusa
1
0
0
1
L
Charon
0
0
0
0
L
Odin
0
3
0
0
L
Thanatos
IProzombie115
Thanatos
0
1
1
0.5
L
Scylla
Kiowa4281
Scylla
2
0
0
2
W
Achilles
RNG_Wiesel
Achilles
1
0
0
1
L
Hachiman
ScentBooster
Hachiman
0
1
0
0
W
Freya
behnamwf
Freya
0
1
0
0
W
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,229
Damage
14,633
26,123
Taken
26,854
12,160
Mitigated
12,926
10,978
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Deamex
Ao Kuang
3,062
1,239
0
3,327
6,965
2,451
0
578
6,341
25,007
12,723
W
Medusa
DerRob94
Medusa
4,440
872
0
789
3,372
1,087
0
679
2,693
0
37,213
L
Charon
2,217
504
0
1,933
5,945
4,146
0
1,019
4,926
14,798
0
L
Odin
1,897
470
0
420
4,612
2,647
0
659
3,566
0
12,259
L
Thanatos
IProzombie115
Thanatos
1,669
430
0
6,050
6,318
2,259
0
2,027
3,990
0
26,796
L
Scylla
Kiowa4281
Scylla
1,787
203
0
720
3,014
1,014
0
1,074
1,828
35,195
0
W
Achilles
RNG_Wiesel
Achilles
2,678
904
0
2,426
5,451
3,454
0
0
5,208
0
39,709
L
Hachiman
ScentBooster
Hachiman
4,659
2,775
0
1,855
6,234
2,094
0
2,164
4,070
0
30,331
W
Freya
behnamwf
Freya
1,969
360
0
850
3,226
1,032
0
1,237
1,853
21,530
0
W
Sobek
2,484
287
0
4,312
7,840
4,902
0
1,366
6,474
12,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,892
Gold Earned
25,296
214
Minions Killed
249
0
Camps Cleared
0
863,057
Distance Traveled
870,268
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,170
574
64
7
0
168,406
0
W
Medusa
4,806
534
62
7
0
168,852
1
L
Charon
4,855
539
14
2
0
166,146
3
L
Odin
3,866
430
21
2
0
153,724
0
L
Thanatos
4,620
513
58
6
0
190,495
0
L
Scylla
5,441
605
66
7
0
172,889
4
W
Achilles
5,809
645
64
7
0
166,704
0
L
Hachiman
4,110
457
55
6
0
179,803
1
W
Freya
4,777
531
41
5
0
166,292
0
W
Sobek
4,734
526
18
2
0
200,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role