Player Matchup

Rama
Rama
Silver II
Evilomen26
Rama
Silver II
Level 141
God Stats
5W - 0L
1,560 SR
Queue Stats
20W - 25L
1,197 MMR
Party 1
Eset
Eset
Gold V
RaginRabbit
Eset
Gold V
Level 120
God Stats
2W - 0L
1,815 SR
Queue Stats
21W - 20L
1,431 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Texyback
Ne Zha
Silver I
Level 125
God Stats
3W - 2L
1,658 SR
Queue Stats
14W - 15L
1,555 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,678 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,636 SR
1,338 MMR
Skadi
Skadi
Gold V
Dm0neyDmiZE11
Skadi
Gold V
Level 147
God Stats
26W - 22L
1,825 SR
Queue Stats
529W - 578L
1,325 MMR
Solo
Ymir
Ymir
Silver V
Swaysters
Ymir
Silver V
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,321 MMR
Solo
Hera
Hera
Gold V
misterchyme
Hera
Gold V
Level 137
God Stats
9W - 7L
1,583 SR
Queue Stats
116W - 140L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
8,797
800
8,723
9,911
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 5
8,872
807
9,274
6,631
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Texyback
Ne Zha
14
2 / 0 / 8
8,286
753
9,669
9,708
7,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AchillesHerculesThothGebKukulkan

VS

Bans
AthenaOdinAresKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,645
604
5,339
9,000
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 4 / 0
6,630
603
4,792
14,481
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 0
6,585
599
5,854
6,815
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
7
7.5
W
5
0
5
7.5
L
Ymir
0
4
0
0
W
Ne Zha
Texyback
Ne Zha
2
0
8
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,666
Damage
15,985
26,250
Taken
30,296
15,260
Mitigated
17,691
9,062
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,339
1,158
0
544
9,000
3,063
186
1,967
6,759
0
30,194
W
8,723
6,919
0
5,071
9,911
4,719
1,188
3,850
5,865
0
38,086
W
9,274
375
517
1,546
6,631
3,338
456
2,900
3,500
33,319
634
L
Ymir
4,792
590
0
2,461
14,481
12,193
0
4,485
9,476
13,650
676
W
Ne Zha
Texyback
Ne Zha
9,669
1,022
0
1,928
9,708
7,203
29
3,232
6,348
0
33,279
L
5,854
1,230
0
740
6,815
2,435
0
1,922
4,670
18,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
19,860
162
Minions Killed
113
0
Camps Cleared
0
647,937
Distance Traveled
578,212
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,645
604
49
4
0
195,757
0
W
Rama
8,797
800
56
5
0
195,628
0
W
Eset
8,872
807
66
6
0
229,403
3
L
Ymir
6,630
603
24
2
0
191,052
0
W
Ne Zha
8,286
753
40
4
0
222,906
3
L
Hera
6,585
599
40
4
0
191,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role