Player Matchup

Skadi
Skadi
DvøNezukø
Skadi
Level 89
God Stats
20W - 21L
1,564 SR
Queue Stats
119W - 93L
1,502 Elo+
Solo
Bastet
Bastet
IIIl-RIP-KD-lIII
Bastet
Level 108
God Stats
4W - 1L
1,937 SR
Queue Stats
48W - 51L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
KorzhikTw
Baron Samedi
Level 140
God Stats
25W - 19L
1,545 SR
Queue Stats
335W - 307L
1,538 Elo+
Party 3
Aphrodite
Aphrodite
MrEldritch
Aphrodite
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,433 Elo+
Solo
Hercules
Hercules
androsova333
Hercules
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 84L
1,495 Elo+
Party 3
Team Averages
Level 119
1,609 SR
1,488 Elo+

VS

Team Averages
Level 91
1,524 SR
1,506 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
FifaFreaakHD
Skadi
Level 68
God Stats
3W - 0L
1,718 SR
Queue Stats
7W - 7L
1,370 Elo+
Solo
Athena
Athena
itiias
Athena
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 32L
1,717 Elo+
Party 1
Bellona
Bellona
marcusdragnell98
Bellona
Level 126
God Stats
62W - 56L
1,554 SR
Queue Stats
361W - 343L
1,470 Elo+
Party 2
Susano
Susano
valserthegamer
Susano
Level 109
God Stats
11W - 10L
1,350 SR
Queue Stats
197W - 189L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,676
477
9,387
8,916
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 1
6,086
435
7,954
13,824
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
KorzhikTw
Baron Samedi
14
2 / 0 / 0
7,651
547
7,357
5,016
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
MrEldritch
Aphrodite
11
1 / 4 / 1
6,724
480
2,164
11,349
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
androsova333
Hercules
13
2 / 1 / 0
7,984
570
9,263
13,636
12,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 1
6,898
493
2,592
6,924
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 1
7,409
529
9,262
5,691
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
itiias
Athena
11
2 / 2 / 6
7,059
504
6,132
12,612
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 4
7,223
516
10,497
15,630
22,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 2 / 1
6,873
491
6,628
13,101
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
12
12
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
L
1
2
2
1
W
4
1
1
4.5
L
1
5
1
0.3
L
Baron Samedi
KorzhikTw
Baron Samedi
2
0
0
2
L
Aphrodite
MrEldritch
Aphrodite
1
4
1
0.38
L
Hercules
androsova333
Hercules
2
1
0
2
W
Athena
itiias
Athena
2
2
6
2.5
W
2
1
4
4
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,125
Damage
35,111
52,741
Taken
53,958
32,660
Mitigated
44,615
17,637
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,592
140
0
1,859
6,924
2,670
0
3,675
3,249
51,480
445
L
9,387
3,977
0
1,444
8,916
3,741
0
2,139
6,729
0
52,658
W
9,262
5,326
0
1,923
5,691
1,994
22
771
4,920
0
63,043
L
7,954
3,003
0
2,513
13,824
5,567
0
1,799
11,637
0
40,758
L
Baron Samedi
KorzhikTw
Baron Samedi
7,357
163
334
1,427
5,016
2,151
0
1,693
3,035
57,655
2,072
L
Aphrodite
MrEldritch
Aphrodite
2,164
486
1,947
4,221
11,349
8,610
20
2,178
9,171
27,006
0
L
Hercules
androsova333
Hercules
9,263
2,845
0
5,751
13,636
12,591
0
460
12,222
0
61,724
W
Athena
itiias
Athena
6,132
1,630
0
2,089
12,612
12,159
0
2,413
10,199
25,021
1,425
W
10,497
2,498
0
5,328
15,630
22,417
0
196
15,434
433
52,124
W
6,628
1,727
0
4,384
13,101
5,375
0
2,243
10,858
0
37,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
35,462
396
Minions Killed
388
0
Camps Cleared
0
1,309,621
Distance Traveled
1,377,951
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,898
493
97
7
0
254,141
0
L
Skadi
6,676
477
85
6
0
258,127
6
W
Skadi
7,409
529
93
7
0
260,739
2
L
Bastet
6,086
435
47
3
0
303,865
0
L
Baron Samedi
7,651
547
103
7
0
265,541
8
L
Aphrodite
6,724
480
58
4
0
228,538
5
L
Hercules
7,984
570
103
7
0
253,550
1
W
Athena
7,059
504
46
3
0
282,983
3
W
Bellona
7,223
516
88
6
0
268,759
1
W
Susano
6,873
491
64
5
0
311,329
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role