Player Matchup

Anubis
Anubis
MeLoDiiC_17
Anubis
Level 124
God Stats
42W - 40L
1,574 SR
Queue Stats
164W - 183L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGS Gogo
Tsukuyomi
Level 66
God Stats
2W - 4L
1,677 SR
Queue Stats
52W - 51L
1,556 Elo+
Solo
Ishtar
Ishtar
Strykur
Ishtar
Level 154
God Stats
1W - 2L
1,633 SR
Queue Stats
82W - 74L
1,533 Elo+
Solo
Ix Chel
Ix Chel
YodaFrmStartrek
Ix Chel
Level 107
God Stats
0W - 1L
1,781 SR
Queue Stats
54W - 47L
1,530 Elo+
Solo
Maui
Maui
athiepro
Maui
Level 155
God Stats
8W - 24L
1,382 SR
Queue Stats
797W - 714L
1,534 Elo+
Solo
Team Averages
Level 121
1,609 SR
1,527 Elo+

VS

Team Averages
Level 134
1,490 SR
1,540 Elo+
Hachiman
Hachiman
Alex54315
Hachiman
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 158L
1,515 Elo+
Solo
Lancelot
Lancelot
Boorus-
Lancelot
Level 187
God Stats
5W - 2L
1,646 SR
Queue Stats
120W - 96L
1,559 Elo+
Solo
Terra
Terra
Darkness_Weaver
Terra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 62L
1,495 Elo+
Solo
Tyr
Tyr
gianmarcos1231
Tyr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,504 Elo+
Solo
Ix Chel
Ix Chel
leogipsy
Ix Chel
Level 153
God Stats
1W - 1L
1,302 SR
Queue Stats
20W - 18L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 2 / 0
6,167
514
3,220
7,960
3,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
OGS Gogo
Tsukuyomi
11
0 / 4 / 0
6,059
505
4,524
11,775
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Strykur
Ishtar
13
0 / 2 / 0
6,337
528
5,375
8,931
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 0
7,269
606
7,978
8,760
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maui
10
0 / 2 / 0
5,856
488
2,063
9,076
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alex54315
Hachiman
13
2 / 0 / 1
7,644
637
6,612
7,101
2,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Boorus-
Lancelot
14
5 / 0 / 3
7,276
606
9,259
9,384
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 0 / 7
7,403
617
3,802
7,372
6,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 1
7,286
607
3,862
10,128
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
leogipsy
Ix Chel
13
2 / 0 / 1
7,436
620
6,387
5,881
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
12
12
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alex54315
Hachiman
2
0
1
2.5
W
Lancelot
Boorus-
Lancelot
5
0
3
6.5
W
2
0
7
5.5
L
Anubis
0
2
0
0
L
Tsukuyomi
OGS Gogo
Tsukuyomi
0
4
0
0
L
Ishtar
Strykur
Ishtar
0
2
0
0
L
1
2
0
0.5
L
Maui
0
2
0
0
W
1
1
1
1.5
W
Ix Chel
leogipsy
Ix Chel
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
29,922
46,502
Taken
39,866
24,258
Mitigated
23,218
13,165
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alex54315
Hachiman
6,612
4,486
0
3,673
7,101
2,539
615
538
6,563
0
67,765
W
Lancelot
Boorus-
Lancelot
9,259
2,767
0
626
9,384
4,637
0
2,445
6,890
0
65,362
W
3,802
972
336
3,436
7,372
6,480
0
1,089
6,264
24,965
0
L
Anubis
3,220
0
0
3,887
7,960
3,890
0
3,261
4,346
52,971
618
L
Tsukuyomi
OGS Gogo
Tsukuyomi
4,524
1,265
0
2,582
11,775
5,012
0
2,194
9,409
0
56,431
L
Ishtar
Strykur
Ishtar
5,375
3,287
0
2,312
8,931
2,877
0
762
8,169
0
57,914
L
7,978
488
0
2,483
8,760
5,609
0
505
8,249
53,485
690
L
Maui
2,063
751
0
1,901
9,076
6,870
0
2,810
6,140
22,403
0
W
3,862
813
0
3,465
10,128
7,589
0
5,712
3,626
0
50,565
W
Ix Chel
leogipsy
Ix Chel
6,387
1,088
235
2,648
5,881
1,973
156
2,327
3,554
53,118
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
37,045
425
Minions Killed
430
0
Camps Cleared
0
1,204,378
Distance Traveled
1,376,584
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,644
637
125
10
0
235,149
4
W
Lancelot
7,276
606
82
7
0
336,204
2
W
Terra
7,403
617
30
3
0
279,996
1
L
Anubis
6,167
514
99
8
0
197,729
0
L
Tsukuyomi
6,059
505
92
8
0
269,060
0
L
Ishtar
6,337
528
95
8
0
259,275
2
L
Ix Chel
7,269
606
101
8
0
223,673
0
L
Maui
5,856
488
38
3
0
254,641
1
W
Tyr
7,286
607
92
8
0
277,114
3
W
Ix Chel
7,436
620
101
8
0
248,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role