Player Matchup

Rama
Rama
GrandAsianWizard
Rama
Level 24
God Stats
5W - 8L
1,657 SR
Queue Stats
59W - 73L
1,459 Elo+
Party 1
Chaac
Chaac
Hadezkerbeks
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,581 Elo+
Party 3
Khepri
Khepri
LennonNYC
Khepri
Level 185
God Stats
2W - 5L
1,293 SR
Queue Stats
264W - 325L
1,509 Elo+
Party 1
Da Ji
Da Ji
OneMoreHater
Da Ji
Level 57
God Stats
0W - 2L
1,289 SR
Queue Stats
70W - 58L
1,577 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
zyncinnati
Morgan Le Fay
Level 66
God Stats
4W - 8L
1,442 SR
Queue Stats
218W - 294L
1,488 Elo+
Party 1
Team Averages
Level 91
1,436 SR
1,523 Elo+

VS

Team Averages
Level 59
1,631 SR
1,533 Elo+
Skadi
Skadi
DoctorGreen007
Skadi
Level 69
God Stats
3W - 1L
1,691 SR
Queue Stats
43W - 43L
1,559 Elo+
Party 2
Achilles
Achilles
EvadeAllu
Achilles
Level 87
God Stats
24W - 24L
1,540 SR
Queue Stats
383W - 334L
1,542 Elo+
Party 4
Xing Tian
Xing Tian
Flooka
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,530 Elo+
Party 4
Geb
Geb
t07ThiSGuy70t
Geb
Level 28
God Stats
2W - 1L
1,773 SR
Queue Stats
34W - 33L
1,526 Elo+
Party 2
Poseidon
Poseidon
tanlittlecheeks
Poseidon
Level 43
God Stats
4W - 2L
1,653 SR
Queue Stats
37W - 33L
1,508 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,113
470
4,256
7,566
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 0
7,179
552
8,488
13,068
7,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
LennonNYC
Khepri
10
1 / 2 / 1
6,194
476
2,800
13,033
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 2
6,949
535
4,883
15,446
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
zyncinnati
Morgan Le Fay
13
3 / 1 / 0
6,819
525
9,349
7,507
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,254
558
8,472
7,419
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
EvadeAllu
Achilles
13
4 / 0 / 2
7,339
565
8,405
11,131
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xing Tian
Flooka
Xing Tian
13
4 / 2 / 2
7,990
615
9,137
14,362
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 0
6,903
531
2,729
8,848
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
11
1 / 4 / 1
6,605
508
6,418
8,539
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
14
14
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Achilles
EvadeAllu
Achilles
4
0
2
5
W
Xing Tian
Flooka
Xing Tian
4
2
2
2.5
L
0
2
0
0
L
1
5
0
0.2
L
Khepri
LennonNYC
Khepri
1
2
1
0.75
L
2
4
2
0.75
W
2
0
0
2
W
Poseidon
1
4
1
0.38
L
Morgan Le Fay
zyncinnati
Morgan Le Fay
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,776
Damage
35,161
56,620
Taken
50,299
29,642
Mitigated
30,623
13,385
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,472
4,046
0
580
7,419
2,834
0
700
6,719
0
64,292
W
Achilles
EvadeAllu
Achilles
8,405
2,185
0
2,170
11,131
5,824
0
1,480
9,451
206
67,653
W
Xing Tian
Flooka
Xing Tian
9,137
1,468
0
1,842
14,362
12,895
0
0
14,362
50,638
1,389
L
4,256
3,431
0
1,813
7,566
3,143
0
336
7,230
0
39,607
L
8,488
2,113
0
2,516
13,068
7,436
0
7,567
4,663
0
56,979
L
Khepri
LennonNYC
Khepri
2,800
301
0
2,150
13,033
9,441
0
2,812
10,009
24,543
0
L
4,883
1,271
0
5,532
15,446
6,569
0
1,705
13,477
0
50,108
W
2,729
446
208
3,269
8,848
6,267
0
3,396
5,100
16,138
0
W
Poseidon
6,418
542
0
792
8,539
2,803
0
5,457
2,518
43,124
900
L
Morgan Le Fay
zyncinnati
Morgan Le Fay
9,349
825
0
1,374
7,507
3,053
0
3,955
2,993
51,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
36,091
380
Minions Killed
393
0
Camps Cleared
0
1,255,131
Distance Traveled
1,244,412
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,254
558
102
8
0
237,656
0
W
Achilles
7,339
565
96
7
0
319,043
0
W
Xing Tian
7,990
615
82
6
0
200,277
0
L
Rama
6,113
470
82
6
0
206,231
0
L
Chaac
7,179
552
91
7
0
252,641
0
L
Khepri
6,194
476
35
3
0
260,472
2
L
Da Ji
6,949
535
80
6
0
271,632
0
W
Geb
6,903
531
21
2
0
253,447
0
W
Poseidon
6,605
508
92
7
0
233,989
0
L
Morgan Le Fay
6,819
525
92
7
0
264,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role