Player Matchup

Sol
Sol
Devilish G59
Sol
Level 158
God Stats
1W - 2L
1,526 SR
Queue Stats
68W - 85L
1,400 Elo+
Solo
Tiamat
Tiamat
ImmortalHoage
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Apollo
Apollo
MossOnTheRocks
Apollo
Level 101
God Stats
1W - 5L
1,365 SR
Queue Stats
318W - 332L
1,405 Elo+
Solo
Awilix
Awilix
SlySlacker
Awilix
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Jormungandr
Jormungandr
Team Stev3
Jormungandr
Level 105
God Stats
3W - 3L
1,296 SR
Queue Stats
673W - 701L
1,453 Elo+
Solo
Team Averages
Level 92
1,438 SR
1,519 Elo+

VS

Team Averages
Level 109
1,497 SR
1,346 Elo+
Medusa
Medusa
BigDUSTY
Medusa
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 99L
1,391 Elo+
Solo
Nu Wa
Nu Wa
CristiRo23
Nu Wa
Level 83
God Stats
3W - 1L
1,485 SR
Queue Stats
112W - 117L
1,376 Elo+
Party 2
Charybdis
Charybdis
Skywalker134
Charybdis
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 98L
1,325 Elo+
Solo
Freya
Freya
marcocast1128
Freya
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,250 Elo+
Solo
Ah Puch
Ah Puch
xBGVx
Ah Puch
Level 83
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 121L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,154
741
13,408
10,966
4,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 5
7,146
650
4,602
11,579
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 2
7,295
663
3,460
9,657
4,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
SlySlacker
Awilix
15
4 / 8 / 3
8,634
785
8,648
12,836
6,082
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
Team Stev3
Jormungandr
15
2 / 3 / 6
7,925
720
5,657
10,353
11,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigDUSTY
Medusa
15
7 / 2 / 16
8,867
806
11,497
8,114
3,822
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
17
8 / 0 / 18
9,495
863
14,010
5,189
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Skywalker134
Charybdis
13
1 / 4 / 14
7,802
709
5,772
9,483
3,683
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 15
8,708
792
7,004
10,015
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
xBGVx
Ah Puch
16
8 / 2 / 16
9,576
871
11,683
10,998
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
10
Kills
28
28
Deaths
12
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Medusa
BigDUSTY
Medusa
7
2
16
7.5
W
Nu Wa
8
0
18
17
L
2
4
3
0.88
L
1
8
5
0.44
L
1
5
2
0.4
W
Charybdis
Skywalker134
Charybdis
1
4
14
2
L
Awilix
SlySlacker
Awilix
4
8
3
0.69
L
Jormungandr
Team Stev3
Jormungandr
2
3
6
1.67
W
4
4
15
2.88
W
Ah Puch
xBGVx
Ah Puch
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,775
Damage
49,966
55,391
Taken
43,799
34,338
Mitigated
19,103
10,964
Healing
19,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BigDUSTY
Medusa
11,497
3,050
1,592
1,424
8,114
3,822
203
4,039
3,982
0
22,899
W
Nu Wa
14,010
3,901
2,825
2,186
5,189
2,539
0
3,292
1,897
22,020
634
L
13,408
1,664
458
3,910
10,966
4,554
0
5,643
5,323
36,879
0
L
4,602
899
153
590
11,579
7,516
0
7,375
4,204
9,184
0
L
3,460
1,126
150
1,492
9,657
4,203
0
5,161
4,496
0
14,692
W
Charybdis
Skywalker134
Charybdis
5,772
2,381
428
1,886
9,483
3,683
440
5,113
4,059
0
15,322
L
Awilix
SlySlacker
Awilix
8,648
2,134
370
761
12,836
6,082
0
7,560
5,276
0
16,895
L
Jormungandr
Team Stev3
Jormungandr
5,657
455
629
2,451
10,353
11,983
0
6,343
4,010
14,407
37
W
7,004
2,561
439
1,975
10,015
4,276
534
4,425
5,400
14,781
983
W
Ah Puch
xBGVx
Ah Puch
11,683
876
1,818
5,173
10,998
4,783
0
5,844
4,831
22,657
106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
44,448
139
Minions Killed
130
0
Camps Cleared
0
911,648
Distance Traveled
1,052,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,867
806
18
2
0
216,896
0
W
Nu Wa
9,495
863
20
2
0
230,781
0
L
Sol
8,154
741
47
4
0
189,079
0
L
Tiamat
7,146
650
12
1
0
165,604
0
L
Apollo
7,295
663
40
4
0
153,060
0
W
Charybdis
7,802
709
30
3
0
193,656
0
L
Awilix
8,634
785
17
2
0
191,018
0
L
Jormungandr
7,925
720
23
2
0
212,887
0
W
Freya
8,708
792
32
3
0
195,455
0
W
Ah Puch
9,576
871
30
3
0
216,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role