Player Matchup

Cernunnos
Cernunnos
Bronze III
LegendaryLotion
Cernunnos
Bronze III
Level 107
God Stats
6W - 1L
1,555 SR
Queue Stats
10W - 3L
1,487 MMR
Party 1
Tyr
Tyr
Bronze III
Teaky
Tyr
Bronze III
Level 111
God Stats
3W - 1L
1,461 SR
Queue Stats
10W - 3L
1,487 MMR
Party 1
Bacchus
Bacchus
Bronze III
rrazcards
Bacchus
Bronze III
Level 61
God Stats
4W - 1L
1,524 SR
Queue Stats
10W - 3L
1,540 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,513 SR
1,505 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,662 SR
1,506 MMR
Medusa
Medusa
Bronze III
BabeyyJJ
Medusa
Bronze III
Level 82
God Stats
1W - 2L
1,697 SR
Queue Stats
1W - 6L
1,535 MMR
Party 2
Yemoja
Yemoja
Bronze III
ITZ_RAV3N_14
Yemoja
Bronze III
Level 148
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Silver III
snoopyboss234
Ix Chel
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,484 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LegendaryLotion
Cernunnos
15
8 / 0 / 4
9,347
935
10,021
6,465
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Teaky
Tyr
13
6 / 0 / 6
8,331
833
5,879
7,501
5,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
rrazcards
Bacchus
12
0 / 0 / 13
7,623
762
5,794
4,723
4,792
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeAchillesCharonPersephoneBake Kujira

VS

Bans
Morgan Le FayHerculesThe MorriganNoxYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabeyyJJ
Medusa
12
0 / 3 / 0
6,611
661
3,952
6,644
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
8
0 / 5 / 0
5,730
573
5,803
10,284
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
10
0 / 6 / 0
6,237
624
2,582
7,610
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
BabeyyJJ
Medusa
0
3
0
0
L
Yemoja
0
5
0
0
W
Cernunnos
LegendaryLotion
Cernunnos
8
0
4
10
W
Tyr
Teaky
Tyr
6
0
6
9
W
Bacchus
rrazcards
Bacchus
0
0
13
6.5
L
Ix Chel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,694
Damage
12,337
18,689
Taken
24,538
12,953
Mitigated
11,069
9,674
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BabeyyJJ
Medusa
3,952
1,288
0
436
6,644
2,535
0
1,060
5,544
0
31,099
L
Yemoja
5,803
367
226
1,637
10,284
5,955
0
2,112
8,084
10,657
0
W
Cernunnos
LegendaryLotion
Cernunnos
10,021
4,979
0
3,878
6,465
2,899
1,838
3,004
3,278
0
55,297
W
Tyr
Teaky
Tyr
5,879
1,057
0
3,609
7,501
5,262
516
2,733
4,498
0
19,490
W
Bacchus
rrazcards
Bacchus
5,794
809
0
2,187
4,723
4,792
204
2,047
2,443
18,264
1,486
L
Ix Chel
2,582
279
295
400
7,610
2,579
0
2,035
5,496
14,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
18,578
148
Minions Killed
96
0
Camps Cleared
0
584,939
Distance Traveled
488,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,611
661
50
5
0
166,393
0
L
Yemoja
5,730
573
12
1
0
161,797
0
W
Cernunnos
9,347
935
85
9
0
185,751
0
W
Tyr
8,331
833
37
4
0
200,513
0
W
Bacchus
7,623
762
26
3
0
198,675
0
L
Ix Chel
6,237
624
34
3
0
160,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role