Player Matchup

Eset
Eset
Ahalfeatncorpse
Eset
Level 57
God Stats
1W - 1L
1,313 SR
Queue Stats
32W - 49L
1,292 Elo+
Solo
Lancelot
Lancelot
BIaketheSnake
Lancelot
Level 142
God Stats
1W - 1L
1,192 SR
Queue Stats
48W - 47L
1,511 Elo+
Party 1
Artemis
Artemis
DrPickelz
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,443 Elo+
Party 1
Odin
Odin
IM21EGIT
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,536 Elo+
Party 1
Fenrir
Fenrir
JanusKiller69
Fenrir
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 69L
1,490 Elo+
Party 1
Team Averages
Level 97
1,401 SR
1,455 Elo+

VS

Team Averages
Level 122
1,558 SR
1,503 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BelowSero1717
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,468 Elo+
Party 2
Eset
Eset
Bihhh PLEASE
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,642 Elo+
Solo
Cabrakan
Cabrakan
THEBESTDOG1457
Cabrakan
Level 125
God Stats
0W - 1L
1,792 SR
Queue Stats
41W - 39L
1,494 Elo+
Party 2
Maman Brigitte
Maman Brigitte
lButtsMcButtsl
Maman Brigitte
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 11
7,630
763
5,465
6,313
2,342
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
BIaketheSnake
Lancelot
16
9 / 2 / 8
9,521
952
12,006
11,832
9,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DrPickelz
Artemis
16
4 / 2 / 12
8,968
897
14,420
6,965
2,866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
3 / 1 / 11
8,461
846
5,454
7,822
7,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 1 / 15
8,702
870
7,380
15,528
12,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 2 / 3
8,135
814
11,505
11,389
14,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 6
6,539
654
5,100
13,966
12,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 5
6,831
683
10,350
5,810
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cabrakan
13
2 / 3 / 4
7,677
768
3,523
8,903
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maman Brigitte
lButtsMcButtsl
Maman Brigitte
12
2 / 5 / 4
7,159
716
3,003
8,869
4,533
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
19
Kills
9
9
Deaths
19
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
2
3
3.25
W
0
3
11
1.83
W
Lancelot
BIaketheSnake
Lancelot
9
2
8
6.5
L
0
6
6
0.5
L
0
3
5
0.83
W
Artemis
DrPickelz
Artemis
4
2
12
5
W
Odin
3
1
11
8.5
W
3
1
15
10.5
L
Cabrakan
2
3
4
1.33
L
Maman Brigitte
lButtsMcButtsl
Maman Brigitte
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,725
Damage
33,481
48,460
Taken
48,937
34,216
Mitigated
48,409
23,001
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,505
938
657
4,376
11,389
14,025
0
1,538
9,851
0
17,350
W
5,465
854
1,693
893
6,313
2,342
650
3,322
2,767
10,834
763
W
Lancelot
BIaketheSnake
Lancelot
12,006
1,596
1,688
2,931
11,832
9,034
1,530
4,830
6,568
0
20,963
L
5,100
731
378
1,240
13,966
12,856
0
1,094
12,872
8,027
0
L
10,350
311
493
252
5,810
3,088
0
472
5,338
26,938
620
W
Artemis
DrPickelz
Artemis
14,420
5,920
190
1,259
6,965
2,866
3,065
4,168
2,495
0
30,170
W
Odin
5,454
535
1,213
1,190
7,822
7,234
624
3,235
4,287
354
13,438
W
7,380
1,315
3,675
8,269
15,528
12,740
708
5,151
10,083
0
17,302
L
Cabrakan
3,523
114
1,369
1,534
8,903
13,907
0
1,036
7,867
8,873
171
L
Maman Brigitte
lButtsMcButtsl
Maman Brigitte
3,003
0
38
570
8,869
4,533
0
1,449
7,420
5,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
36,341
115
Minions Killed
82
0
Camps Cleared
0
1,018,348
Distance Traveled
768,868
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,135
814
26
3
0
168,052
0
W
Eset
7,630
763
19
2
0
179,853
0
W
Lancelot
9,521
952
12
1
0
232,090
1
L
Maui
6,539
654
7
1
0
164,781
0
L
Eset
6,831
683
27
3
0
141,748
0
W
Artemis
8,968
897
37
4
0
185,081
0
W
Odin
8,461
846
18
2
0
202,457
0
W
Fenrir
8,702
870
29
3
0
218,867
0
L
Cabrakan
7,677
768
12
1
0
123,914
0
L
Maman Brigitte
7,159
716
10
1
0
170,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role