Player Matchup

Cthulhu
Cthulhu
Gold V
ElixerMixer
Cthulhu
Gold V
Level 171
God Stats
9W - 6L
1,500 SR
Queue Stats
62W - 50L
1,375 MMR
Party 1
Nemesis
Nemesis
Gold V
MotiRuzi
Nemesis
Gold V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,461 MMR
Party 1
Eset
Eset
Gold V
cellok99
Eset
Gold V
Level 165
God Stats
1W - 1L
1,706 SR
Queue Stats
73W - 60L
1,366 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,569 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,481 SR
1,431 MMR
Hades
Hades
Gold III
 
Hades
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
SignedRaccoon69
Mulan
Silver IV
Level 108
God Stats
2W - 2L
1,681 SR
Queue Stats
10W - 15L
1,366 MMR
Solo
Cupid
Cupid
Gold V
misterchyme
Cupid
Gold V
Level 137
God Stats
2W - 9L
1,262 SR
Queue Stats
116W - 140L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElixerMixer
Cthulhu
15
1 / 0 / 4
8,909
685
9,816
10,868
13,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
MotiRuzi
Nemesis
14
0 / 0 / 5
8,383
645
7,159
10,093
8,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
15
4 / 1 / 1
9,815
755
11,124
6,241
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesGebArachneHerculesCharon

VS

Bans
ThothBake KujiraBacchusGaneshaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 1 / 1
8,332
641
3,663
12,365
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 2 / 1
7,926
610
6,050
13,826
14,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
1 / 2 / 0
8,340
642
8,786
8,288
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
1
0.5
W
Cthulhu
ElixerMixer
Cthulhu
1
0
4
3
W
Nemesis
MotiRuzi
Nemesis
0
0
5
2.5
L
0
2
1
0.25
W
Eset
4
1
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
18,499
27,202
Taken
34,479
25,212
Mitigated
24,333
2,993
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,663
366
892
4,317
12,365
6,487
0
7,751
4,596
37,502
0
W
Cthulhu
ElixerMixer
Cthulhu
9,816
643
0
500
10,868
13,472
189
1,510
9,349
37,808
754
W
Nemesis
MotiRuzi
Nemesis
7,159
1,796
0
1,011
10,093
8,813
639
1,718
8,357
0
18,134
L
6,050
526
0
3,387
13,826
14,412
0
6,999
6,802
0
23,733
W
Eset
11,124
1,300
741
741
6,241
2,927
31
489
5,743
48,060
1,291
L
8,786
4,067
942
2,320
8,288
3,434
88
6,008
2,280
0
29,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
24,598
174
Minions Killed
157
0
Camps Cleared
0
738,196
Distance Traveled
723,794
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,332
641
85
7
0
249,375
2
W
Cthulhu
8,909
685
53
4
0
248,829
0
W
Nemesis
8,383
645
27
2
0
269,047
0
L
Mulan
7,926
610
21
2
0
248,246
2
W
Eset
9,815
755
94
7
0
220,320
0
L
Cupid
8,340
642
51
4
0
226,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role