Player Matchup

Osiris
Osiris
DunkelWULF
Osiris
Level 157
God Stats
4W - 1L
1,722 SR
Queue Stats
40W - 43L
1,477 Elo+
Party 2
Neith
Neith
ElektroWULF
Neith
Level 150
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 40L
1,577 Elo+
Party 2
Vulcan
Vulcan
SickoWULF
Vulcan
Level 155
God Stats
1W - 2L
1,512 SR
Queue Stats
24W - 20L
1,617 Elo+
Party 2
Team Averages
Level 154
1,578 SR
1,557 Elo+

VS

Team Averages
Level 84
1,371 SR
1,568 Elo+
King Arthur
King Arthur
Berzerker123
King Arthur
Level 105
God Stats
0W - 2L
1,237 SR
Queue Stats
25W - 21L
1,500 Elo+
Solo
Janus
Janus
Luisete2105
Janus
Level 129
God Stats
1W - 3L
1,415 SR
Queue Stats
20W - 26L
1,669 Elo+
Party 1
Jing Wei
Jing Wei
NilenX
Jing Wei
Level 19
God Stats
0W - 6L
1,461 SR
Queue Stats
5W - 11L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DunkelWULF
Osiris
16
1 / 0 / 10
10,746
672
17,274
16,412
21,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 5
11,942
746
18,376
12,447
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
SickoWULF
Vulcan
17
6 / 0 / 6
12,081
755
16,771
9,664
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Berzerker123
King Arthur
13
0 / 4 / 0
8,664
542
11,406
23,876
26,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 0
9,296
581
9,774
14,073
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
NilenX
Jing Wei
14
0 / 5 / 0
9,057
566
8,561
19,075
7,539
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
14
Kills
0
0
Deaths
14
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Berzerker123
King Arthur
0
4
0
0
W
Osiris
DunkelWULF
Osiris
1
0
10
6
W
7
0
5
9.5
L
0
5
0
0
L
Jing Wei
NilenX
Jing Wei
0
5
0
0
W
Vulcan
SickoWULF
Vulcan
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,421
Damage
29,741
38,523
Taken
57,024
34,891
Mitigated
39,660
17,201
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Berzerker123
King Arthur
11,406
1,198
0
491
23,876
26,529
0
6,448
15,955
0
30,337
W
Osiris
DunkelWULF
Osiris
17,274
5,240
0
6,641
16,412
21,191
462
3,085
13,327
0
43,985
W
18,376
9,367
0
6,874
12,447
8,122
2,259
4,477
7,970
0
64,452
L
9,774
274
0
875
14,073
5,592
0
3,235
9,927
56,502
0
L
Jing Wei
NilenX
Jing Wei
8,561
6,718
0
895
19,075
7,539
0
6,900
11,040
0
33,472
W
Vulcan
SickoWULF
Vulcan
16,771
11,067
0
3,686
9,664
5,578
464
2,573
7,091
56,578
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
27,017
192
Minions Killed
172
0
Camps Cleared
0
930,514
Distance Traveled
864,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,664
542
31
2
0
280,071
0
W
Osiris
10,746
672
34
2
0
333,583
0
W
Neith
11,942
746
80
5
0
282,502
0
L
Janus
9,296
581
81
5
0
290,268
0
L
Jing Wei
9,057
566
60
4
0
294,513
0
W
Vulcan
12,081
755
78
5
0
314,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role