Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NovinhaDestroyer
Sol
Level 121
God Stats
11W - 9L
1,257 SR
Queue Stats
594W - 552L
1,583 Elo+
Solo
Loki
Loki
Talanina
Loki
Level 155
God Stats
3W - 3L
1,485 SR
Queue Stats
227W - 252L
1,452 Elo+
Solo
Cthulhu
Cthulhu
TheTimerWimer
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
sadrake666
Ix Chel
Level 118
God Stats
1W - 0L
1,822 SR
Queue Stats
2W - 3L
1,126 Elo+
Solo
Team Averages
Level 116
1,513 SR
1,432 Elo+

VS

Team Averages
Level 138
1,473 SR
1,489 Elo+
Ullr
Ullr
 
Ullr
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Becck
Athena
Level 126
God Stats
0W - 3L
1,300 SR
Queue Stats
119W - 138L
1,475 Elo+
Solo
Izanami
Izanami
FearForMe1911
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reft MzS
Morgan Le Fay
Level 149
God Stats
2W - 3L
1,565 SR
Queue Stats
163W - 166L
1,471 Elo+
Solo
Chang'e
Chang'e
Sanntiago
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 5
6,552
936
3,498
4,291
2,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 6
7,265
1,038
6,303
5,669
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
2 / 0 / 5
7,028
1,004
4,991
2,804
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
14
2 / 1 / 7
7,557
1,080
9,168
7,665
8,321
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
sadrake666
Ix Chel
13
3 / 0 / 4
7,371
1,053
5,331
5,406
2,661
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 2 / 2
6,083
869
9,326
7,405
3,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Becck
Athena
12
0 / 2 / 1
6,227
890
4,389
9,870
9,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
10
0 / 4 / 1
5,391
770
1,762
7,003
3,125
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Reft MzS
Morgan Le Fay
8
0 / 1 / 0
5,350
764
1,905
2,933
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Sanntiago
Chang'e
12
2 / 2 / 0
5,931
847
1,116
7,216
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
11
Kills
3
3
Deaths
11
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
5
4.5
L
Ullr
 
Ullr
1
2
2
1
L
Athena
Becck
Athena
0
2
1
0.25
L
Izanami
0
4
1
0.13
W
2
1
6
5
L
Morgan Le Fay
Reft MzS
Morgan Le Fay
0
1
0
0
L
Chang'e
Sanntiago
Chang'e
2
2
0
1
W
Loki
2
0
5
4.5
W
Cthulhu
2
1
7
5.5
W
Ix Chel
sadrake666
Ix Chel
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
18,498
25,835
Taken
34,427
17,042
Mitigated
21,380
13,606
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,498
249
307
816
4,291
2,521
0
1,395
2,896
4,189
58
L
Ullr
 
Ullr
9,326
2,629
635
1,978
7,405
3,935
0
5,156
1,845
0
15,378
L
Athena
Becck
Athena
4,389
409
1,224
1,968
9,870
9,416
0
5,441
4,211
11,685
0
L
Izanami
1,762
506
219
702
7,003
3,125
90
4,054
2,910
0
7,104
W
6,303
989
799
2,137
5,669
2,393
900
1,404
4,265
18,074
0
L
Morgan Le Fay
Reft MzS
Morgan Le Fay
1,905
42
118
940
2,933
1,471
0
2,385
510
8,006
0
L
Chang'e
Sanntiago
Chang'e
1,116
26
2,422
2,289
7,216
3,433
0
5,402
1,633
3,450
0
W
Loki
4,991
211
2,143
1,009
2,804
1,146
0
1,573
1,231
0
12,308
W
Cthulhu
9,168
290
546
1,352
7,665
8,321
84
1,379
6,286
17,379
1,467
W
Ix Chel
sadrake666
Ix Chel
5,331
444
2,295
2,202
5,406
2,661
349
1,659
3,747
12,724
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
28,982
99
Minions Killed
52
0
Camps Cleared
0
802,317
Distance Traveled
604,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,552
936
3
0
0
147,672
0
L
Ullr
6,083
869
10
1
0
132,755
0
L
Athena
6,227
890
12
2
0
145,687
0
L
Izanami
5,391
770
7
1
0
122,850
0
W
Sol
7,265
1,038
28
4
0
141,990
0
L
Morgan Le Fay
5,350
764
17
2
0
57,332
0
L
Chang'e
5,931
847
6
1
0
145,446
0
W
Loki
7,028
1,004
13
2
0
171,980
0
W
Cthulhu
7,557
1,080
23
3
0
163,532
0
W
Ix Chel
7,371
1,053
32
5
0
177,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role