Player Matchup

Xbalanque
Xbalanque
RegionalNate
Xbalanque
Level 39
God Stats
0W - 1L
1,262 SR
Queue Stats
57W - 67L
1,397 Elo+
Solo
Geb
Geb
Relaxdegree09
Geb
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 185L
1,511 Elo+
Solo
Bastet
Bastet
WalterBlueSky
Bastet
Level 66
God Stats
1W - 2L
1,689 SR
Queue Stats
46W - 35L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
awilixbussyyyyyy
Zhong Kui
Level 26
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 4L
1,638 Elo+
Solo
Osiris
Osiris
gerryboulet
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,510 Elo+
Party 2
Team Averages
Level 38
1,540 SR
1,516 Elo+

VS

Team Averages
Level 118
1,614 SR
1,417 Elo+
Sobek
Sobek
ElF3nixYT
Sobek
Level 10
God Stats
2W - 1L
1,490 SR
Queue Stats
2W - 4L
1,308 Elo+
Party 1
Nox
Nox
danielmegs
Nox
Level 160
God Stats
2W - 4L
1,353 SR
Queue Stats
181W - 174L
1,521 Elo+
Party 1
Neith
Neith
davidelvrg4larga
Neith
Level 107
God Stats
33W - 27L
1,490 SR
Queue Stats
148W - 140L
1,535 Elo+
Party 1
Mulan
Mulan
nadiraensland
Mulan
Level 175
God Stats
3W - 1L
1,951 SR
Queue Stats
288W - 298L
1,517 Elo+
Party 1
Fenrir
Fenrir
xToxic_Dynamite
Fenrir
Level 137
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 5L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RegionalNate
Xbalanque
11
0 / 4 / 2
5,379
897
5,956
6,197
2,504
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
5,854
976
3,698
6,126
3,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 1
5,534
922
5,880
6,870
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
7
0 / 0 / 0
3,160
527
0
0
0
Osiris
10
1 / 3 / 1
5,278
880
3,806
7,193
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElF3nixYT
Sobek
11
1 / 1 / 3
6,031
1,005
1,644
5,605
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 4
5,822
970
3,846
2,296
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 3
6,113
1,019
8,040
3,971
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 1 / 3
5,726
954
4,184
6,423
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 2
5,551
925
3,908
7,817
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
7
7
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
ElF3nixYT
Sobek
1
1
3
2.5
L
Xbalanque
RegionalNate
Xbalanque
0
4
2
0.25
L
1
0
1
1.5
L
1
0
1
1.5
L
Zhong Kui
0
0
0
0
W
1
0
4
3
W
1
0
3
2.5
L
Osiris
1
3
1
0.5
W
2
1
3
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,340
Damage
21,622
26,386
Taken
26,112
16,596
Mitigated
16,150
4,269
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ElF3nixYT
Sobek
1,644
101
0
1,404
5,605
3,679
76
1,030
4,499
2,621
0
L
Xbalanque
RegionalNate
Xbalanque
5,956
2,646
0
0
6,197
2,504
0
2,065
4,097
0
14,938
L
3,698
217
892
1,713
6,126
3,990
0
1,527
4,561
9,992
1,529
L
5,880
1,509
0
952
6,870
2,843
0
642
6,152
0
14,665
L
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
3,846
263
0
246
2,296
1,002
0
373
1,923
21,521
0
W
8,040
2,154
0
1,827
3,971
1,691
272
169
3,761
0
29,669
L
Osiris
3,806
758
0
712
7,193
7,259
0
1,256
5,751
0
8,514
W
4,184
370
0
622
6,423
4,553
0
586
5,751
0
11,234
W
3,908
764
0
174
7,817
5,225
0
1,333
6,170
0
11,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
29,243
83
Minions Killed
157
0
Camps Cleared
0
563,533
Distance Traveled
710,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,031
1,005
6
1
0
144,664
0
L
Xbalanque
5,379
897
29
5
0
132,181
0
L
Geb
5,854
976
9
2
0
143,739
0
L
Bastet
5,534
922
35
6
0
159,008
0
L
Zhong Kui
3,160
527
0
0
0
0
0
W
Nox
5,822
970
50
8
0
128,127
0
W
Neith
6,113
1,019
60
10
0
141,021
0
L
Osiris
5,278
880
10
2
0
128,605
0
W
Mulan
5,726
954
24
4
0
145,685
0
W
Fenrir
5,551
925
17
3
0
151,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role