Player Matchup

Zhong Kui
Zhong Kui
Blvck Gesus
Zhong Kui
Level 30
God Stats
2W - 0L
1,705 SR
Queue Stats
120W - 150L
1,403 Elo+
Solo
Skadi
Skadi
MORRIYEY2
Skadi
Level 4
God Stats
7W - 8L
1,500 SR
Queue Stats
13W - 14L
1,362 Elo+
Party 2
Chaac
Chaac
RagnarDaddy
Chaac
Level 55
God Stats
11W - 10L
1,486 SR
Queue Stats
87W - 95L
1,450 Elo+
Party 2
Awilix
Awilix
SwoloCup
Awilix
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 93L
1,501 Elo+
Solo
Cerberus
Cerberus
UCBS Lavitz
Cerberus
Level 49
God Stats
3W - 0L
1,784 SR
Queue Stats
90W - 91L
1,447 Elo+
Solo
Team Averages
Level 36
1,595 SR
1,433 Elo+

VS

Team Averages
Level 52
1,631 SR
1,498 Elo+
Ishtar
Ishtar
BuckrayTFM
Ishtar
Level 40
God Stats
7W - 4L
1,992 SR
Queue Stats
183W - 157L
1,485 Elo+
Solo
Jormungandr
Jormungandr
Dwengo
Jormungandr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 29L
1,616 Elo+
Party 3
Charon
Charon
FavorablMention
Charon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,481 Elo+
Party 1
Arachne
Arachne
HiSupTio
Arachne
Level 104
God Stats
5W - 7L
1,665 SR
Queue Stats
112W - 109L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
TrollTanzim7
The Morrigan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blvck Gesus
Zhong Kui
14
4 / 1 / 11
9,268
1,159
10,343
7,327
6,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
MORRIYEY2
Skadi
15
3 / 3 / 10
9,082
1,135
6,493
6,756
2,942
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 2 / 8
8,605
1,076
8,734
10,788
6,305
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
SwoloCup
Awilix
14
5 / 2 / 5
9,056
1,132
4,862
7,693
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
UCBS Lavitz
Cerberus
14
2 / 0 / 10
9,371
1,171
6,920
11,189
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

293

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BuckrayTFM
Ishtar
14
0 / 3 / 6
8,124
1,016
8,538
7,228
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Dwengo
Jormungandr
15
2 / 1 / 6
8,849
1,106
8,643
6,515
8,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 7 / 5
7,888
986
3,953
12,389
9,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
HiSupTio
Arachne
14
2 / 3 / 5
8,899
1,112
5,025
9,224
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
TrollTanzim7
The Morrigan
14
4 / 2 / 4
9,182
1,148
13,574
5,366
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
16
Kills
8
8
Deaths
16
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blvck Gesus
Zhong Kui
4
1
11
9.5
L
Ishtar
BuckrayTFM
Ishtar
0
3
6
1
L
Jormungandr
Dwengo
Jormungandr
2
1
6
5
L
0
7
5
0.36
L
Arachne
HiSupTio
Arachne
2
3
5
1.5
W
Skadi
MORRIYEY2
Skadi
3
3
10
2.67
W
2
2
8
3
W
Awilix
SwoloCup
Awilix
5
2
5
3.75
L
The Morrigan
TrollTanzim7
The Morrigan
4
2
4
3
W
Cerberus
UCBS Lavitz
Cerberus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,352
Damage
39,733
43,753
Taken
40,722
30,087
Mitigated
27,196
6,017
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blvck Gesus
Zhong Kui
10,343
1,616
0
664
7,327
6,682
0
4,853
2,251
19,844
0
L
Ishtar
BuckrayTFM
Ishtar
8,538
6,485
0
757
7,228
3,120
0
1,816
5,412
0
19,519
L
Jormungandr
Dwengo
Jormungandr
8,643
1,896
0
688
6,515
8,258
0
3,344
3,171
17,931
0
L
3,953
521
0
437
12,389
9,317
0
5,411
6,978
12,976
0
L
Arachne
HiSupTio
Arachne
5,025
3,069
0
1,897
9,224
4,642
0
4,314
4,910
0
15,683
W
Skadi
MORRIYEY2
Skadi
6,493
2,536
0
27
6,756
2,942
0
4,402
2,257
0
25,485
W
8,734
1,528
0
2,960
10,788
6,305
0
5,449
5,125
0
34,613
W
Awilix
SwoloCup
Awilix
4,862
1,840
0
110
7,693
3,253
0
3,670
3,839
0
13,931
L
The Morrigan
TrollTanzim7
The Morrigan
13,574
1,785
0
16
5,366
1,859
0
2,278
3,031
35,132
0
W
Cerberus
UCBS Lavitz
Cerberus
6,920
798
0
2,256
11,189
10,905
0
6,776
4,111
21,735
100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
42,942
189
Minions Killed
140
5
Camps Cleared
7
769,659
Distance Traveled
679,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,268
1,159
21
3
1
146,628
0
L
Ishtar
8,124
1,016
29
4
1
134,778
0
L
Jormungandr
8,849
1,106
19
2
0
131,225
0
L
Charon
7,888
986
9
1
0
103,468
0
L
Arachne
8,899
1,112
24
3
6
162,441
0
W
Skadi
9,082
1,135
34
4
0
133,315
0
W
Chaac
8,605
1,076
70
9
0
157,835
0
W
Awilix
9,056
1,132
23
3
3
178,435
0
L
The Morrigan
9,182
1,148
59
7
0
147,369
0
W
Cerberus
9,371
1,171
41
5
1
153,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role