Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ItsDaPhonz
Sun Wukong
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 81L
1,599 Elo+
Solo
Apollo
Apollo
Jonnyilluminati
Apollo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,704 Elo+
Solo
Freya
Freya
Monkey_D_Lucy_
Freya
Level 168
God Stats
7W - 10L
1,481 SR
Queue Stats
932W - 963L
1,467 Elo+
Party 2
Horus
Horus
Sunrise_Elleth
Horus
Level 134
God Stats
9W - 9L
1,232 SR
Queue Stats
929W - 959L
1,468 Elo+
Party 2
Team Averages
Level 137
1,443 SR
1,548 Elo+

VS

Team Averages
Level 140
1,403 SR
1,483 Elo+
Heimdallr
Heimdallr
CrackFueled_Tuna
Heimdallr
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,451 Elo+
Party 1
Hachiman
Hachiman
Cublife87
Hachiman
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 48L
1,423 Elo+
Party 1
Charon
Charon
Jakey93
Charon
Level 149
God Stats
1W - 2L
1,216 SR
Queue Stats
179W - 207L
1,480 Elo+
Solo
Nu Wa
Nu Wa
LuCiDKiLL3rQuEEn
Nu Wa
Level 151
God Stats
6W - 1L
1,500 SR
Queue Stats
123W - 108L
1,517 Elo+
Solo
Horus
Horus
jesterMB
Horus
Level 108
God Stats
3W - 1L
1,300 SR
Queue Stats
90W - 85L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 3 / 2
8,257
751
14,942
17,377
15,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
ItsDaPhonz
Sun Wukong
13
2 / 4 / 3
7,537
685
11,680
12,944
12,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 2
7,513
683
3,919
10,548
4,681
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 5 / 2
7,151
650
4,111
11,024
4,429
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 3 / 3
8,178
743
4,844
18,151
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
6 / 2 / 11
9,173
834
17,280
15,921
10,798
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
Cublife87
Hachiman
14
4 / 3 / 6
8,659
787
13,553
12,597
7,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Jakey93
Charon
15
1 / 0 / 14
8,626
784
6,574
11,545
13,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 13
8,972
816
19,158
11,524
6,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
jesterMB
Horus
14
3 / 2 / 13
8,333
758
8,569
14,909
17,297
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
9
Kills
18
18
Deaths
9
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
2
1.33
W
Heimdallr
6
2
11
5.75
W
Hachiman
Cublife87
Hachiman
4
3
6
2.33
L
Sun Wukong
ItsDaPhonz
Sun Wukong
2
4
3
0.88
W
Charon
Jakey93
Charon
1
0
14
8
L
1
3
2
0.67
W
4
2
13
5.25
L
1
5
2
0.4
L
2
3
3
1.17
W
Horus
jesterMB
Horus
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,496
Damage
65,134
70,044
Taken
66,496
52,498
Mitigated
55,825
24,831
Healing
30,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,942
407
2,897
5,101
17,377
15,977
0
6,509
10,868
2,408
37,542
W
Heimdallr
17,280
9,194
1,451
3,732
15,921
10,798
1,682
936
14,985
0
28,198
W
Hachiman
Cublife87
Hachiman
13,553
6,847
670
532
12,597
7,578
1,646
686
11,911
0
25,903
L
Sun Wukong
ItsDaPhonz
Sun Wukong
11,680
2,210
619
775
12,944
12,971
0
3,525
9,412
0
21,447
W
Charon
Jakey93
Charon
6,574
951
1,390
3,041
11,545
13,223
1,022
951
10,594
17,156
0
L
3,919
1,683
0
2,607
10,548
4,681
0
4,202
6,346
0
15,317
W
19,158
6,558
2,757
2,328
11,524
6,929
620
919
10,605
37,757
793
L
4,111
1,318
408
1,168
11,024
4,429
0
3,763
7,261
10,414
0
L
4,844
3,215
4,240
7,016
18,151
14,440
0
7,578
10,573
0
12,904
W
Horus
jesterMB
Horus
8,569
3,234
8,451
6,376
14,909
17,297
125
1,264
13,645
0
10,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
43,763
105
Minions Killed
132
0
Camps Cleared
0
1,013,067
Distance Traveled
958,526
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,257
751
43
4
0
199,573
0
W
Heimdallr
9,173
834
33
3
0
179,356
0
W
Hachiman
8,659
787
35
3
0
180,986
0
L
Sun Wukong
7,537
685
12
1
0
252,322
0
W
Charon
8,626
784
21
2
0
203,487
2
L
Apollo
7,513
683
20
2
0
219,411
0
W
Nu Wa
8,972
816
42
4
0
180,022
0
L
Freya
7,151
650
10
1
0
157,422
0
L
Horus
8,178
743
20
2
0
184,339
0
W
Horus
8,333
758
1
0
0
214,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role