Player Matchup

Horus
Horus
Blackbunny232
Horus
Level 181
God Stats
8W - 7L
1,243 SR
Queue Stats
1,434W - 1,483L
1,408 Elo+
Party 1
Lancelot
Lancelot
Mak3emPaY
Lancelot
Level 229
God Stats
3W - 1L
1,506 SR
Queue Stats
299W - 281L
1,451 Elo+
Party 1
Osiris
Osiris
ManikvVv
Osiris
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 243L
1,527 Elo+
Party 1
Bacchus
Bacchus
That1Skater5546
Bacchus
Level 51
God Stats
3W - 0L
1,934 SR
Queue Stats
59W - 71L
1,466 Elo+
Party 1
Chronos
Chronos
ok0kok
Chronos
Level 201
God Stats
3W - 5L
1,154 SR
Queue Stats
289W - 294L
1,521 Elo+
Party 1
Team Averages
Level 138
1,467 SR
1,475 Elo+

VS

Team Averages
Level 19
1,489 SR
1,389 Elo+
Nemesis
Nemesis
Adriano129074
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 61L
1,500 Elo+
Solo
Chernobog
Chernobog
EwwUStink
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,284 Elo+
Solo
Da Ji
Da Ji
JesseJTCruz
Da Ji
Level 29
God Stats
27W - 16L
1,447 SR
Queue Stats
499W - 502L
1,485 Elo+
Solo
Guan Yu
Guan Yu
TomiHulk
Guan Yu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 79L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
lustrous-wall02
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 45L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
6,357
1,271
3,054
5,324
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Mak3emPaY
Lancelot
11
5 / 1 / 3
6,864
1,373
5,645
4,550
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
ManikvVv
Osiris
11
2 / 0 / 8
6,287
1,257
4,863
5,244
5,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 2 / 7
6,379
1,276
2,087
6,449
8,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
ok0kok
Chronos
13
2 / 0 / 9
7,182
1,436
4,829
3,240
1,409
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 3 / 1
4,451
890
1,140
4,318
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
EwwUStink
Chernobog
8
0 / 3 / 2
4,759
952
847
4,499
1,835
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
3 / 2 / 2
5,917
1,183
2,936
4,682
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
TomiHulk
Guan Yu
10
2 / 4 / 0
5,303
1,061
1,610
8,849
4,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
lustrous-wall02
Sun Wukong
1
0 / 1 / 0
1,412
282
0
833
292

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
13
Kills
5
5
Deaths
13
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
3
1
0.17
W
2
2
6
2.5
L
Chernobog
EwwUStink
Chernobog
0
3
2
0.33
L
3
2
2
2
W
Lancelot
Mak3emPaY
Lancelot
5
1
3
6.5
W
Osiris
ManikvVv
Osiris
2
0
8
6
W
2
2
7
2.75
L
Guan Yu
TomiHulk
Guan Yu
2
4
0
0.5
L
Sun Wukong
lustrous-wall02
Sun Wukong
0
1
0
0
W
Chronos
ok0kok
Chronos
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,478
Damage
6,533
24,807
Taken
23,181
21,064
Mitigated
11,834
6,065
Healing
2,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,140
34
0
203
4,318
2,794
0
1,080
3,200
0
1,509
W
3,054
980
40
1,321
5,324
3,127
934
0
5,324
0
3,922
L
Chernobog
EwwUStink
Chernobog
847
295
0
0
4,499
1,835
0
1,198
3,263
0
3,806
L
2,936
488
16
163
4,682
2,179
0
1,053
3,462
0
3,718
W
Lancelot
Mak3emPaY
Lancelot
5,645
1,048
222
638
4,550
2,349
1,171
0
4,550
0
10,254
W
Osiris
ManikvVv
Osiris
4,863
1,480
939
1,251
5,244
5,479
1,130
0
4,631
0
11,224
W
2,087
87
256
758
6,449
8,700
951
0
6,342
3,901
126
L
Guan Yu
TomiHulk
Guan Yu
1,610
96
964
1,324
8,849
4,734
0
3,452
5,311
0
4,826
L
Sun Wukong
lustrous-wall02
Sun Wukong
0
0
0
0
833
292
0
0
833
0
0
W
Chronos
ok0kok
Chronos
4,829
929
216
424
3,240
1,409
3,078
0
3,240
15,714
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,069
Gold Earned
21,842
53
Minions Killed
13
0
Camps Cleared
0
524,814
Distance Traveled
289,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,451
890
0
0
0
59,226
0
W
Horus
6,357
1,271
6
1
0
98,061
0
L
Chernobog
4,759
952
9
2
0
53,434
0
L
Da Ji
5,917
1,183
1
0
0
93,551
0
W
Lancelot
6,864
1,373
5
1
0
134,042
0
W
Osiris
6,287
1,257
10
2
0
96,192
0
W
Bacchus
6,379
1,276
2
0
0
107,961
0
L
Guan Yu
5,303
1,061
3
1
0
82,845
0
L
Sun Wukong
1,412
282
0
0
0
0
0
W
Chronos
7,182
1,436
30
6
0
88,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role