Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
MasterSmite007
Raijin
Level 120
God Stats
0W - 2L
1,307 SR
Queue Stats
418W - 419L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
ccmm96
Tsukuyomi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 100L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
xIvaaNzdeu
Guan Yu
Level 125
God Stats
5W - 4L
1,548 SR
Queue Stats
128W - 113L
1,540 Elo+
Party 1
Team Averages
Level 134
1,471 SR
1,519 Elo+

VS

Team Averages
Level 141
1,625 SR
1,580 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Oberraman
Ishtar
Level 157
God Stats
14W - 14L
1,748 SR
Queue Stats
321W - 304L
1,507 Elo+
Solo
Neith
Neith
PoggieChamp
Neith
Level 145
God Stats
3W - 1L
1,688 SR
Queue Stats
63W - 43L
1,695 Elo+
Solo
Chang'e
Chang'e
ZeDemonSlayer
Chang'e
Level 114
God Stats
4W - 0L
1,735 SR
Queue Stats
100W - 62L
1,646 Elo+
Solo
Bacchus
Bacchus
verhuisdoos123
Bacchus
Level 109
God Stats
7W - 5L
1,452 SR
Queue Stats
350W - 327L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 0 / 0
5,853
585
4,244
5,405
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
9
0 / 2 / 2
4,805
481
2,774
5,415
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 5 / 0
4,708
471
1,049
6,919
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
ccmm96
Tsukuyomi
11
2 / 1 / 1
5,611
561
3,860
7,152
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
xIvaaNzdeu
Guan Yu
9
1 / 2 / 1
5,325
533
4,154
10,141
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 2 / 0
6,502
650
6,400
8,567
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Oberraman
Ishtar
11
2 / 2 / 1
5,796
580
2,569
4,849
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 1
6,642
664
3,796
4,061
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
11
1 / 0 / 4
5,558
556
4,400
9,410
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 2
5,653
565
3,751
5,890
5,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
0
0
2
L
Sylvanus
 
Sylvanus
0
2
2
0.5
W
Guan Yu
 
Guan Yu
2
2
0
1
L
0
5
0
0
W
Ishtar
Oberraman
Ishtar
2
2
1
1.25
W
3
1
1
3.5
W
Chang'e
1
0
4
3
L
Tsukuyomi
ccmm96
Tsukuyomi
2
1
1
2.5
W
2
0
2
3
L
Guan Yu
xIvaaNzdeu
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,081
Damage
20,916
35,032
Taken
32,777
16,158
Mitigated
15,662
13,305
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,244
2,378
0
1,258
5,405
2,020
140
2,068
3,337
0
49,476
L
Sylvanus
 
Sylvanus
2,774
1,029
1,311
2,048
5,415
3,795
30
2,387
3,028
17,145
8,800
W
Guan Yu
 
Guan Yu
6,400
1,033
136
2,988
8,567
4,079
0
0
7,919
0
43,539
L
1,049
187
0
627
6,919
2,230
0
1,592
5,327
26,547
731
W
Ishtar
Oberraman
Ishtar
2,569
1,309
0
1,983
4,849
1,738
0
818
4,031
0
41,839
W
3,796
841
0
942
4,061
1,473
68
439
3,622
0
50,276
W
Chang'e
4,400
409
398
6,446
9,410
3,144
0
667
8,701
45,655
916
L
Tsukuyomi
ccmm96
Tsukuyomi
3,860
985
0
3,963
7,152
2,456
0
1,027
6,125
0
41,160
W
3,751
654
0
2,501
5,890
5,228
0
1,251
4,639
21,469
0
L
Guan Yu
xIvaaNzdeu
Guan Yu
4,154
133
68
4,030
10,141
5,657
0
915
9,226
0
39,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
30,151
313
Minions Killed
373
0
Camps Cleared
0
958,698
Distance Traveled
973,069
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,853
585
85
9
0
192,547
0
L
Sylvanus
4,805
481
40
4
0
169,612
1
W
Guan Yu
6,502
650
87
9
0
177,107
0
L
Raijin
4,708
471
48
5
0
159,742
0
W
Ishtar
5,796
580
85
9
0
188,441
2
W
Neith
6,642
664
103
10
0
173,963
0
W
Chang'e
5,558
556
70
7
0
221,366
0
L
Tsukuyomi
5,611
561
81
8
0
239,096
0
W
Bacchus
5,653
565
28
3
0
212,192
0
L
Guan Yu
5,325
533
59
6
0
197,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role