Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Kaiforez
Atlas
Level 94
God Stats
1W - 2L
1,421 SR
Queue Stats
101W - 93L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
Korovkaa
Gilgamesh
Level 99
God Stats
8W - 6L
1,466 SR
Queue Stats
179W - 190L
1,396 Elo+
Party 2
Zhong Kui
Zhong Kui
LTU DACT
Zhong Kui
Level 69
God Stats
1W - 4L
1,231 SR
Queue Stats
176W - 177L
1,481 Elo+
Solo
Artemis
Artemis
brettroberts31
Artemis
Level 14
God Stats
1W - 4L
1,502 SR
Queue Stats
2W - 9L
1,232 Elo+
Party 1
Team Averages
Level 73
1,424 SR
1,406 Elo+

VS

Team Averages
Level 73
1,651 SR
1,467 Elo+
Awilix
Awilix
CoolFunGuy1445
Awilix
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,394 Elo+
Solo
Cernunnos
Cernunnos
Fancanth
Cernunnos
Level 65
God Stats
18W - 14L
1,760 SR
Queue Stats
132W - 125L
1,580 Elo+
Solo
Odin
Odin
Queeph-_-Latifah
Odin
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Thiago84rj
Chaac
Level 54
God Stats
2W - 1L
1,751 SR
Queue Stats
96W - 97L
1,371 Elo+
Solo
Hel
Hel
imTooKeen
Hel
Level 105
God Stats
4W - 1L
1,742 SR
Queue Stats
131W - 129L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 7 / 4
6,458
461
7,603
12,860
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atlas
Kaiforez
Atlas
9
0 / 4 / 2
5,506
393
2,715
9,240
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Korovkaa
Gilgamesh
11
1 / 2 / 1
6,663
476
5,311
13,121
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Zhong Kui
LTU DACT
Zhong Kui
13
2 / 1 / 1
6,580
470
9,845
8,850
7,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 5 / 0
5,733
410
2,003
9,461
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,061
504
2,763
9,927
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Fancanth
Cernunnos
12
8 / 2 / 4
8,122
580
10,653
7,630
2,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 3
7,414
530
6,296
9,044
7,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
13
4 / 2 / 7
7,802
557
9,559
14,863
8,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 3 / 0
7,635
545
4,435
8,783
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
19
19
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
7
4
0.86
W
2
0
4
4
W
Cernunnos
Fancanth
Cernunnos
8
2
4
5
L
Atlas
Kaiforez
Atlas
0
4
2
0.25
L
Gilgamesh
Korovkaa
Gilgamesh
1
2
1
0.75
L
Zhong Kui
LTU DACT
Zhong Kui
2
1
1
2.5
W
2
3
3
1.17
W
Chaac
4
2
7
3.75
L
1
5
0
0.2
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
33,706
53,532
Taken
50,247
37,647
Mitigated
26,922
9,690
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,603
2,054
204
3,040
12,860
5,748
0
371
12,156
0
16,945
W
2,763
1,527
0
1,705
9,927
4,521
33
1,263
8,582
0
47,815
W
Cernunnos
Fancanth
Cernunnos
10,653
5,959
0
1,310
7,630
2,735
762
2,070
5,560
0
43,615
L
Atlas
Kaiforez
Atlas
2,715
523
0
882
9,240
6,883
0
456
8,764
18,060
1,058
L
Gilgamesh
Korovkaa
Gilgamesh
5,311
1,459
0
2,406
13,121
14,212
112
560
11,924
0
36,481
L
Zhong Kui
LTU DACT
Zhong Kui
9,845
1,362
0
2,475
8,850
7,530
0
1,756
6,734
48,966
0
W
6,296
950
0
1,593
9,044
7,991
15
1,033
7,430
0
35,286
W
Chaac
9,559
1,551
0
5,306
14,863
8,298
0
3,666
11,015
0
51,549
L
2,003
1,001
0
683
9,461
3,274
0
554
8,885
0
24,135
W
4,435
785
1,325
3,600
8,783
3,377
110
4,285
4,451
39,635
2,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
38,034
192
Minions Killed
353
0
Camps Cleared
0
1,257,698
Distance Traveled
1,350,046
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,458
461
11
1
0
304,159
1
W
Awilix
7,061
504
71
5
0
311,811
0
W
Cernunnos
8,122
580
60
4
0
261,895
0
L
Atlas
5,506
393
15
1
0
237,583
2
L
Gilgamesh
6,663
476
68
5
0
258,774
0
L
Zhong Kui
6,580
470
60
4
0
259,547
0
W
Odin
7,414
530
69
5
0
240,668
2
W
Chaac
7,802
557
64
5
0
280,660
1
L
Artemis
5,733
410
38
3
0
197,635
0
W
Hel
7,635
545
89
6
0
255,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role