Player Matchup

Gilgamesh
Gilgamesh
Average Coxx
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,505 Elo+
Solo
Scylla
Scylla
Jonny2toke
Scylla
Level 109
God Stats
6W - 11L
1,585 SR
Queue Stats
12W - 26L
1,358 Elo+
Solo
Loki
Loki
THEROCK77
Loki
Level 158
God Stats
33W - 20L
1,664 SR
Queue Stats
187W - 180L
1,557 Elo+
Solo
Terra
Terra
TheRado
Terra
Level 148
God Stats
2W - 2L
1,272 SR
Queue Stats
68W - 68L
1,261 Elo+
Solo
Heimdallr
Heimdallr
warlord59045
Heimdallr
Level 145
God Stats
3W - 6L
1,425 SR
Queue Stats
268W - 243L
1,544 Elo+
Solo
Team Averages
Level 138
1,489 SR
1,445 Elo+

VS

Team Averages
Level 154
1,559 SR
1,700 Elo+
Bastet
Bastet
 
Bastet
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ADarkSamurai
Geb
Level 145
God Stats
19W - 2L
2,021 SR
Queue Stats
537W - 81L
1,861 Elo+
Party 1
Hera
Hera
HippoJoeJunior
Hera
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 48L
1,846 Elo+
Party 1
Gilgamesh
Gilgamesh
MrLilPenguin
Gilgamesh
Level 157
God Stats
13W - 2L
1,314 SR
Queue Stats
536W - 82L
1,833 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
striker651
Ah Muzen Cab
Level 154
God Stats
10W - 11L
1,462 SR
Queue Stats
468W - 469L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Average Coxx
Gilgamesh
13
0 / 3 / 2
7,411
674
9,744
13,518
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Jonny2toke
Scylla
14
1 / 4 / 0
8,133
739
3,777
8,278
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 4 / 1
7,937
722
3,678
9,666
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
TheRado
Terra
13
0 / 2 / 1
7,991
726
4,704
8,720
6,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
warlord59045
Heimdallr
13
0 / 3 / 2
7,524
684
4,868
8,466
3,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 0 / 7
9,695
881
7,645
8,607
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 11
8,916
811
10,011
8,993
8,141
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 1 / 8
9,364
851
7,276
5,997
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MrLilPenguin
Gilgamesh
15
4 / 1 / 5
8,886
808
7,929
10,675
11,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
striker651
Ah Muzen Cab
16
3 / 0 / 10
9,406
855
9,275
8,272
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
2
Kills
16
16
Deaths
2
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
7
7.5
W
2
0
11
7.5
L
Gilgamesh
Average Coxx
Gilgamesh
0
3
2
0.33
W
3
1
8
7
L
Scylla
Jonny2toke
Scylla
1
4
0
0.25
W
Gilgamesh
MrLilPenguin
Gilgamesh
4
1
5
6.5
L
Loki
1
4
1
0.38
L
Terra
TheRado
Terra
0
2
1
0.25
W
Ah Muzen Cab
striker651
Ah Muzen Cab
3
0
10
8
L
Heimdallr
warlord59045
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
42,136
48,648
Taken
42,544
30,424
Mitigated
29,297
4,779
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,645
1,436
0
2,489
8,607
3,860
521
1,269
7,246
0
31,436
W
10,011
1,190
0
1,694
8,993
8,141
33
2,009
6,849
19,739
1,566
L
Gilgamesh
Average Coxx
Gilgamesh
9,744
1,940
0
1,204
13,518
12,713
0
4,385
8,537
0
19,455
W
7,276
1,416
0
733
5,997
2,314
1,244
646
5,214
33,880
602
L
Scylla
Jonny2toke
Scylla
3,777
222
0
287
8,278
3,306
0
3,938
3,920
26,909
0
W
Gilgamesh
MrLilPenguin
Gilgamesh
7,929
2,062
0
1,174
10,675
11,265
641
1,750
8,633
0
15,631
L
Loki
3,678
625
0
312
9,666
3,773
15
2,639
6,790
0
21,461
L
Terra
TheRado
Terra
4,704
432
825
1,423
8,720
6,803
0
2,512
5,875
9,892
0
W
Ah Muzen Cab
striker651
Ah Muzen Cab
9,275
2,897
0
1,207
8,272
3,717
2,658
2,807
5,337
0
38,920
L
Heimdallr
warlord59045
Heimdallr
4,868
2,599
0
728
8,466
3,829
307
1,837
6,287
0
18,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,996
Gold Earned
46,267
185
Minions Killed
225
0
Camps Cleared
0
1,013,196
Distance Traveled
1,208,592
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,695
881
61
6
0
259,981
0
W
Geb
8,916
811
23
2
0
258,701
0
L
Gilgamesh
7,411
674
26
2
0
203,177
0
W
Hera
9,364
851
56
5
0
182,962
0
L
Scylla
8,133
739
76
7
0
210,266
0
W
Gilgamesh
8,886
808
23
2
0
282,109
0
L
Loki
7,937
722
32
3
0
207,773
2
L
Terra
7,991
726
12
1
0
215,657
0
W
Ah Muzen Cab
9,406
855
62
6
0
224,839
0
L
Heimdallr
7,524
684
39
4
0
176,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role