Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Murork
Ishtar
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,668 Elo+
Solo
Shiva
Shiva
TeenageOsprey
Shiva
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 102L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
Zeunce
Cthulhu
Level 92
God Stats
3W - 5L
1,723 SR
Queue Stats
94W - 97L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
ringlerx500x
Ne Zha
Level 158
God Stats
13W - 10L
1,859 SR
Queue Stats
1,462W - 1,391L
1,630 Elo+
Solo
Team Averages
Level 139
1,616 SR
1,580 Elo+

VS

Team Averages
Level 174
1,505 SR
1,572 Elo+
Tsukuyomi
Tsukuyomi
Dylanisms
Tsukuyomi
Level 178
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 152L
1,577 Elo+
Party 3
Atlas
Atlas
GrimmmChaos
Atlas
Level 196
God Stats
9W - 5L
1,670 SR
Queue Stats
117W - 117L
1,602 Elo+
Party 3
Achilles
Achilles
ProdigyA7X
Achilles
Level 156
God Stats
8W - 7L
1,357 SR
Queue Stats
262W - 257L
1,541 Elo+
Party 1
Medusa
Medusa
RatedRJoker
Medusa
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 269L
1,541 Elo+
Party 1
Ra
Ra
xStoRmER Ne0
Ra
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 134L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 0 / 3
4,927
985
4,957
2,370
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Murork
Ishtar
8
1 / 1 / 2
4,531
906
1,617
2,293
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 2 / 2
4,893
979
4,107
6,273
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Zeunce
Cthulhu
10
2 / 2 / 4
5,341
1,068
6,405
5,947
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
10
1 / 2 / 2
4,831
966
5,853
5,935
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dylanisms
Tsukuyomi
10
1 / 3 / 5
4,909
982
5,098
5,677
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 5
4,883
977
4,451
5,873
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
ProdigyA7X
Achilles
11
5 / 0 / 1
5,541
1,108
4,605
5,010
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
0 / 1 / 2
4,739
948
3,107
4,621
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
4,604
921
2,285
5,151
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
7
Kills
7
7
Deaths
7
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
0
3
2.5
W
Tsukuyomi
Dylanisms
Tsukuyomi
1
3
5
1.17
W
1
0
5
3.5
L
Ishtar
Murork
Ishtar
1
1
2
2
W
Achilles
ProdigyA7X
Achilles
5
0
1
5.5
W
Medusa
0
1
2
1
L
2
2
2
1.5
L
Cthulhu
Zeunce
Cthulhu
2
2
4
2
L
Ne Zha
1
2
2
1
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
19,546
22,818
Taken
26,332
12,005
Mitigated
10,765
5,083
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,957
663
0
750
2,370
804
0
643
1,579
10,931
0
W
Tsukuyomi
Dylanisms
Tsukuyomi
5,098
1,304
0
406
5,677
1,793
0
2,461
2,689
0
10,805
W
4,451
1,248
0
1,290
5,873
3,203
0
1,934
3,413
7,111
989
L
Ishtar
Murork
Ishtar
1,617
782
0
267
2,293
737
0
296
1,929
0
4,049
W
Achilles
ProdigyA7X
Achilles
4,605
445
0
1,045
5,010
2,760
0
1,931
2,610
0
7,335
W
Medusa
3,107
755
0
500
4,621
1,312
0
1,177
3,041
0
15,482
L
4,107
380
108
1,535
6,273
4,387
0
1,244
4,721
0
8,681
L
Cthulhu
Zeunce
Cthulhu
6,405
122
175
1,160
5,947
3,849
0
1,578
4,096
14,154
0
L
Ne Zha
5,853
736
0
1,088
5,935
2,228
0
1,650
3,991
0
13,284
W
2,285
206
144
396
5,151
1,697
0
2,037
2,786
7,373
183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,523
Gold Earned
24,676
101
Minions Killed
92
0
Camps Cleared
0
486,957
Distance Traveled
602,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,927
985
33
7
0
99,752
0
W
Tsukuyomi
4,909
982
11
2
0
125,545
0
W
Atlas
4,883
977
12
2
0
112,509
0
L
Ishtar
4,531
906
7
1
0
50,082
0
W
Achilles
5,541
1,108
17
3
0
119,296
0
W
Medusa
4,739
948
33
7
0
130,998
0
L
Shiva
4,893
979
15
3
0
116,954
0
L
Cthulhu
5,341
1,068
32
6
0
107,694
0
L
Ne Zha
4,831
966
14
3
0
112,475
0
W
Ra
4,604
921
19
4
0
113,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role