Player Matchup

Tyr
Tyr
MooShu9
Tyr
Level 88
God Stats
49W - 37L
1,593 SR
Queue Stats
152W - 142L
1,507 Elo+
Party 1
Medusa
Medusa
SlyCrevan
Medusa
Level 68
God Stats
18W - 8L
1,634 SR
Queue Stats
44W - 52L
1,484 Elo+
Solo
Ra
Ra
miahmoo02
Ra
Level 17
God Stats
16W - 11L
1,740 SR
Queue Stats
77W - 71L
1,571 Elo+
Party 1
Team Averages
Level 58
1,656 SR
1,520 Elo+

VS

Team Averages
Level 68
1,352 SR
1,509 Elo+
Cabrakan
Cabrakan
AlfredAnuus
Cabrakan
Level 67
God Stats
4W - 6L
1,188 SR
Queue Stats
245W - 230L
1,467 Elo+
Solo
Kukulkan
Kukulkan
MorsOmni
Kukulkan
Level 67
God Stats
3W - 1L
1,633 SR
Queue Stats
84W - 67L
1,504 Elo+
Solo
Ne Zha
Ne Zha
StolenBape1291
Ne Zha
Level 69
God Stats
1W - 3L
1,234 SR
Queue Stats
107W - 95L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 2 / 8
8,864
739
5,590
13,130
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
SlyCrevan
Medusa
13
4 / 4 / 5
8,632
719
10,452
10,131
4,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 6
9,606
801
7,021
8,624
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlfredAnuus
Cabrakan
15
3 / 2 / 5
8,839
737
5,638
10,559
12,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MorsOmni
Kukulkan
15
3 / 3 / 2
9,093
758
12,498
6,107
3,163
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 7 / 2
8,835
736
8,111
11,466
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
9
9
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AlfredAnuus
Cabrakan
3
2
5
2.75
L
Tyr
2
2
8
3
W
Kukulkan
MorsOmni
Kukulkan
3
3
2
1.33
L
Medusa
SlyCrevan
Medusa
4
4
5
1.63
W
3
7
2
0.57
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
26,247
31,885
Taken
28,132
17,829
Mitigated
20,977
9,098
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AlfredAnuus
Cabrakan
5,638
733
0
500
10,559
12,701
0
2,669
7,732
14,390
1,273
L
Tyr
5,590
437
0
2,722
13,130
9,793
0
6,358
6,710
0
20,889
W
Kukulkan
MorsOmni
Kukulkan
12,498
1,114
0
965
6,107
3,163
0
1,810
4,202
45,578
399
L
Medusa
SlyCrevan
Medusa
10,452
4,983
0
1,318
10,131
4,423
484
6,389
3,664
0
31,998
W
8,111
1,775
0
1,482
11,466
5,113
0
2,642
8,503
0
22,628
L
7,021
714
2,595
2,463
8,624
3,613
60
4,679
3,883
36,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
26,767
147
Minions Killed
121
0
Camps Cleared
0
724,912
Distance Traveled
629,364
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,839
737
13
1
0
231,685
0
L
Tyr
8,864
739
32
3
0
245,035
0
W
Kukulkan
9,093
758
84
7
0
209,994
0
L
Medusa
8,632
719
44
4
0
237,389
0
W
Ne Zha
8,835
736
24
2
0
187,685
3
L
Ra
9,606
801
71
6
0
242,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role