Player Matchup

Merlin
Merlin
PBandJellyman
Merlin
Level 148
God Stats
1W - 3L
1,256 SR
Queue Stats
16W - 12L
1,431 Elo+
Party 3
Hera
Hera
RogerDabbit710
Hera
Level 155
God Stats
1W - 2L
1,683 SR
Queue Stats
56W - 52L
1,557 Elo+
Party 3
Cerberus
Cerberus
SirGWayne11
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Ao Kuang
Ao Kuang
WTFFATTY
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,577 Elo+
Party 3
Hun Batz
Hun Batz
sneakerXxprydeh
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 117L
1,543 Elo+
Solo
Team Averages
Level 108
1,488 SR
1,561 Elo+

VS

Team Averages
Level 105
1,425 SR
1,451 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
CristianD77
Merlin
Level 101
God Stats
1W - 1L
1,316 SR
Queue Stats
31W - 40L
1,395 Elo+
Party 2
Tyr
Tyr
Il RICO Il
Tyr
Level 120
God Stats
2W - 1L
1,311 SR
Queue Stats
104W - 111L
1,431 Elo+
Solo
Jing Wei
Jing Wei
RamiFN6299
Jing Wei
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,295
1,049
5,814
3,876
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
6,120
1,020
4,806
5,150
2,122
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
SirGWayne11
Cerberus
6
0 / 2 / 1
4,789
798
1,248
3,494
1,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
WTFFATTY
Ao Kuang
11
1 / 2 / 2
5,683
947
1,249
5,578
3,103
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
11
1 / 2 / 3
5,646
941
4,665
6,813
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 9
6,703
1,117
4,724
5,847
5,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
 
Ares
11
2 / 1 / 6
6,035
1,006
4,532
4,857
4,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
11
2 / 1 / 4
6,122
1,020
5,326
3,667
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 2
5,972
995
2,199
8,119
6,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
RamiFN6299
Jing Wei
12
5 / 0 / 4
6,999
1,167
5,779
4,252
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
4
Kills
11
11
Deaths
4
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
9
5.5
W
Ares
 
Ares
2
1
6
5
W
Merlin
2
1
4
4
W
1
2
2
1
L
0
2
2
0.5
W
Jing Wei
RamiFN6299
Jing Wei
5
0
4
7
L
2
3
2
1
L
Cerberus
SirGWayne11
Cerberus
0
2
1
0.25
L
Ao Kuang
WTFFATTY
Ao Kuang
1
2
2
1
L
Hun Batz
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,782
Damage
22,560
24,911
Taken
26,742
12,122
Mitigated
19,323
6,713
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,724
1,917
2,464
2,408
5,847
5,691
113
2,486
3,361
8,402
742
W
Ares
 
Ares
4,532
0
1,358
851
4,857
4,228
0
2,723
2,134
7,462
0
W
Merlin
5,326
62
764
415
3,667
1,387
0
2,259
1,408
14,011
214
W
2,199
298
481
1,255
8,119
6,221
0
2,544
5,575
0
4,651
L
5,814
283
491
748
3,876
1,612
0
2,438
1,438
18,404
0
W
Jing Wei
RamiFN6299
Jing Wei
5,779
3,204
604
792
4,252
1,796
794
2,723
1,529
0
15,921
L
4,806
952
0
750
5,150
2,122
0
2,605
2,545
11,577
741
L
Cerberus
SirGWayne11
Cerberus
1,248
30
0
816
3,494
1,551
0
1,490
2,004
1,810
12
L
Ao Kuang
WTFFATTY
Ao Kuang
1,249
302
101
1,267
5,578
3,103
0
4,298
1,280
3,581
0
L
Hun Batz
4,665
420
315
2,225
6,813
3,734
0
3,594
3,219
0
10,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
31,831
73
Minions Killed
69
0
Camps Cleared
0
551,852
Distance Traveled
724,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,703
1,117
10
2
0
159,654
0
W
Ares
6,035
1,006
8
1
0
132,097
0
W
Merlin
6,122
1,020
17
3
0
119,847
0
W
Tyr
5,972
995
5
1
0
171,636
0
L
Merlin
6,295
1,049
28
5
0
121,919
0
W
Jing Wei
6,999
1,167
29
5
0
140,869
0
L
Hera
6,120
1,020
28
5
0
122,133
0
L
Cerberus
4,789
798
4
1
0
55,995
0
L
Ao Kuang
5,683
947
3
1
0
115,676
0
L
Hun Batz
5,646
941
10
2
0
136,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role