Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
I-ShxdxwDorn-I
Bacchus
Level 59
God Stats
37W - 23L
1,609 SR
Queue Stats
139W - 130L
1,459 Elo+
Party 4
Rama
Rama
I-ShxdxwKing-I
Rama
Level 128
God Stats
0W - 2L
1,255 SR
Queue Stats
242W - 220L
1,491 Elo+
Party 4
Bellona
Bellona
rajita15
Bellona
Level 157
God Stats
1W - 4L
1,231 SR
Queue Stats
170W - 155L
1,471 Elo+
Party 3
Ratatoskr
Ratatoskr
xX Melopsky Xx
Ratatoskr
Level 126
God Stats
14W - 15L
1,566 SR
Queue Stats
140W - 120L
1,418 Elo+
Party 3
Team Averages
Level 108
1,432 SR
1,468 Elo+

VS

Team Averages
Level 76
1,538 SR
1,499 Elo+
Apollo
Apollo
AvivP15
Apollo
Level 61
God Stats
8W - 4L
1,664 SR
Queue Stats
69W - 54L
1,499 Elo+
Party 2
Nike
Nike
DrakeNBush
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,498 Elo+
Party 2
Thanatos
Thanatos
Pinilla5
Thanatos
Level 68
God Stats
27W - 18L
1,527 SR
Queue Stats
213W - 186L
1,565 Elo+
Party 1
Ra
Ra
ikVerliesss_
Ra
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
67W - 71L
1,431 Elo+
Solo
Sobek
Sobek
tobalparra4
Sobek
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 114L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 4 / 0
5,751
411
1,782
6,585
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 2
6,931
495
6,358
11,671
11,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 2
6,225
445
7,433
8,631
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
rajita15
Bellona
13
1 / 2 / 0
7,400
529
6,311
15,122
15,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
xX Melopsky Xx
Ratatoskr
12
0 / 5 / 1
6,300
450
4,357
13,821
5,329
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AvivP15
Apollo
13
4 / 1 / 5
7,268
519
10,085
9,964
4,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
6,991
499
7,836
11,126
7,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Pinilla5
Thanatos
15
9 / 0 / 5
8,302
593
8,254
10,576
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 8
8,911
637
7,204
6,680
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 3
6,114
437
2,304
11,966
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
18
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
0
0
W
Apollo
AvivP15
Apollo
4
1
5
6.5
W
2
1
1
2.5
L
2
3
2
1
L
2
4
2
0.75
W
Thanatos
Pinilla5
Thanatos
9
0
5
11.5
W
3
0
8
7
L
Bellona
rajita15
Bellona
1
2
0
0.5
W
0
3
3
0.5
L
Ratatoskr
xX Melopsky Xx
Ratatoskr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
35,683
55,830
Taken
50,312
37,523
Mitigated
30,536
15,975
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,782
249
27
988
6,585
2,039
0
1,376
4,930
28,637
0
W
Apollo
AvivP15
Apollo
10,085
6,733
0
5,447
9,964
4,152
697
2,320
7,644
0
60,397
W
7,836
1,377
0
2,434
11,126
7,117
0
0
11,126
0
48,462
L
6,358
607
250
3,799
11,671
11,841
0
1,477
10,166
24,298
2,174
L
7,433
5,307
106
2,447
8,631
3,025
0
1,836
6,747
0
42,605
W
Thanatos
Pinilla5
Thanatos
8,254
1,938
0
9,814
10,576
5,086
0
1,125
9,451
0
55,012
W
7,204
466
408
3,587
6,680
3,453
372
1,377
5,303
72,313
1,871
L
Bellona
rajita15
Bellona
6,311
1,683
0
5,901
15,122
15,289
0
1,149
12,937
0
58,239
W
2,304
151
0
2,423
11,966
10,728
0
3,023
8,943
16,983
0
L
Ratatoskr
xX Melopsky Xx
Ratatoskr
4,357
1,592
0
2,457
13,821
5,329
0
2,725
10,778
0
59,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
37,586
311
Minions Killed
371
0
Camps Cleared
0
1,294,764
Distance Traveled
1,400,027
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,751
411
42
3
0
244,939
0
W
Apollo
7,268
519
89
6
0
241,931
0
W
Nike
6,991
499
82
6
0
273,304
0
L
Bacchus
6,931
495
22
2
0
240,665
0
L
Rama
6,225
445
63
5
0
231,078
0
W
Thanatos
8,302
593
76
5
0
316,048
0
W
Ra
8,911
637
110
8
0
296,192
3
L
Bellona
7,400
529
95
7
0
257,713
0
W
Sobek
6,114
437
14
1
0
272,552
0
L
Ratatoskr
6,300
450
89
6
0
320,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role