Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mojoshard
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,787 Elo+
Party 1
Tiamat
Tiamat
Soulgrasper
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
TX_4_DEATH
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,447 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,530 Elo+

VS

Team Averages
Level 109
1,370 SR
1,499 Elo+
Serqet
Serqet
BloodbathGhost
Serqet
Level 64
God Stats
1W - 1L
1,284 SR
Queue Stats
40W - 51L
1,420 Elo+
Solo
Vamana
Vamana
PilsBuryDoghBoi
Vamana
Level 91
God Stats
7W - 5L
1,542 SR
Queue Stats
163W - 163L
1,546 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Scubasteve0
Kumbhakarna
Level 89
God Stats
5W - 6L
1,306 SR
Queue Stats
158W - 158L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
YarpYarpx
Kukulkan
Level 152
God Stats
4W - 4L
1,234 SR
Queue Stats
435W - 447L
1,504 Elo+
Solo
Thanatos
Thanatos
crimson_dawn1
Thanatos
Level 150
God Stats
2W - 2L
1,484 SR
Queue Stats
305W - 319L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 2 / 6
7,993
799
9,809
6,196
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
 
Janus
11
1 / 0 / 6
7,069
707
1,831
375
229
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
Mojoshard
Ah Puch
15
2 / 3 / 5
8,604
860
9,234
6,119
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
1 / 3 / 6
7,381
738
4,572
6,395
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
TX_4_DEATH
Cthulhu
13
4 / 5 / 6
8,311
831
12,935
13,491
14,322
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
6,948
695
2,871
7,694
5,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 4
7,715
772
5,291
8,351
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Scubasteve0
Kumbhakarna
14
1 / 1 / 8
8,232
823
4,607
10,785
9,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
YarpYarpx
Kukulkan
16
7 / 1 / 2
8,766
877
10,657
7,543
4,407
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
crimson_dawn1
Thanatos
13
3 / 5 / 5
8,046
805
6,184
9,937
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
11
Kills
13
13
Deaths
11
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
6
3
L
Janus
 
Janus
1
0
6
4
W
0
3
8
1.33
L
Ah Puch
Mojoshard
Ah Puch
2
3
5
1.5
W
2
1
4
4
W
Kumbhakarna
Scubasteve0
Kumbhakarna
1
1
8
5
L
Tiamat
1
3
6
1.33
L
Cthulhu
TX_4_DEATH
Cthulhu
4
5
6
1.4
W
Kukulkan
YarpYarpx
Kukulkan
7
1
2
8
W
Thanatos
crimson_dawn1
Thanatos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
29,610
32,576
Taken
44,310
23,124
Mitigated
32,696
6,133
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,809
2,418
556
139
6,196
2,590
0
3,279
2,917
0
16,957
L
Janus
 
Janus
1,831
217
142
263
375
229
0
231
144
6,832
0
W
2,871
470
697
673
7,694
5,303
26
6,313
1,381
0
5,021
L
Ah Puch
Mojoshard
Ah Puch
9,234
289
347
457
6,119
2,454
32
2,792
3,066
21,272
0
W
5,291
3,316
1,633
2,057
8,351
8,672
0
5,544
2,807
0
14,476
W
Kumbhakarna
Scubasteve0
Kumbhakarna
4,607
63
3,255
4,491
10,785
9,765
0
5,256
5,529
7,482
375
L
Tiamat
4,572
745
528
903
6,395
3,529
0
3,465
2,872
11,612
0
L
Cthulhu
TX_4_DEATH
Cthulhu
12,935
712
781
2,017
13,491
14,322
26
5,278
7,841
23,572
85
W
Kukulkan
YarpYarpx
Kukulkan
10,657
1,475
553
909
7,543
4,407
0
5,540
2,003
32,019
0
W
Thanatos
crimson_dawn1
Thanatos
6,184
1,066
193
4,190
9,937
4,549
0
5,834
4,103
0
13,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,358
Gold Earned
39,707
103
Minions Killed
127
0
Camps Cleared
0
867,564
Distance Traveled
924,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,993
799
20
2
0
184,635
0
L
Janus
7,069
707
15
2
0
162,504
0
W
Serqet
6,948
695
15
2
0
181,553
0
L
Ah Puch
8,604
860
29
3
0
177,528
0
W
Vamana
7,715
772
23
2
0
210,900
0
W
Kumbhakarna
8,232
823
11
1
0
187,020
0
L
Tiamat
7,381
738
16
2
0
187,510
0
L
Cthulhu
8,311
831
23
2
0
155,387
0
W
Kukulkan
8,766
877
60
6
0
176,945
0
W
Thanatos
8,046
805
18
2
0
168,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role