Player Matchup

Erlang Shen
Erlang Shen
BIGSEXYMCCHICKEN
Erlang Shen
Level 137
God Stats
1W - 2L
1,538 SR
Queue Stats
26W - 20L
1,636 Elo+
Solo
Thanatos
Thanatos
JDCuda
Thanatos
Level 125
God Stats
22W - 21L
1,695 SR
Queue Stats
86W - 88L
1,594 Elo+
Party 2
Agni
Agni
Snyyyder
Agni
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
91W - 91L
1,564 Elo+
Solo
Nut
Nut
Spiritedbook
Nut
Level 176
God Stats
5W - 11L
1,342 SR
Queue Stats
132W - 128L
1,600 Elo+
Solo
Sobek
Sobek
jdisbad
Sobek
Level 112
God Stats
3W - 5L
1,637 SR
Queue Stats
83W - 90L
1,586 Elo+
Party 2
Team Averages
Level 135
1,585 SR
1,596 Elo+

VS

Team Averages
Level 135
1,531 SR
1,619 Elo+
Zhong Kui
Zhong Kui
WarDogUltra
Zhong Kui
Level 102
God Stats
2W - 1L
1,536 SR
Queue Stats
177W - 171L
1,575 Elo+
Party 1
Yemoja
Yemoja
XxTkriptidoxX
Yemoja
Level 149
God Stats
1W - 0L
1,444 SR
Queue Stats
48W - 28L
1,794 Elo+
Solo
Loki
Loki
laeryck
Loki
Level 101
God Stats
30W - 20L
1,615 SR
Queue Stats
139W - 148L
1,638 Elo+
Solo
Thoth
Thoth
soBenshii
Thoth
Level 236
God Stats
30W - 25L
1,479 SR
Queue Stats
399W - 351L
1,550 Elo+
Solo
Chaac
Chaac
veagley
Chaac
Level 88
God Stats
4W - 4L
1,583 SR
Queue Stats
119W - 127L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIGSEXYMCCHICKEN
Erlang Shen
10
0 / 2 / 0
5,040
1,008
961
2,776
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
JDCuda
Thanatos
10
0 / 2 / 1
5,457
1,091
2,818
4,717
1,862
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
10
1 / 0 / 0
5,899
1,180
4,601
4,660
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,567
1,113
4,435
6,613
2,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
jdisbad
Sobek
10
0 / 1 / 1
5,819
1,164
1,172
6,368
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

358

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
WarDogUltra
Zhong Kui
11
1 / 0 / 2
6,178
1,236
2,548
4,290
3,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 0 / 6
6,385
1,277
3,381
4,311
3,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
laeryck
Loki
11
2 / 1 / 2
6,256
1,251
2,569
2,040
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
soBenshii
Thoth
11
2 / 0 / 2
6,084
1,217
7,167
1,448
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
veagley
Chaac
11
2 / 0 / 5
6,388
1,278
7,677
4,599
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
7
7
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BIGSEXYMCCHICKEN
Erlang Shen
0
2
0
0
L
Thanatos
JDCuda
Thanatos
0
2
1
0.25
L
Agni
1
0
0
1
L
0
2
1
0.25
W
Zhong Kui
WarDogUltra
Zhong Kui
1
0
2
2
W
0
0
6
3
L
Sobek
jdisbad
Sobek
0
1
1
0.5
W
Loki
laeryck
Loki
2
1
2
3
W
Thoth
soBenshii
Thoth
2
0
2
3
W
Chaac
veagley
Chaac
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
23,342
25,134
Taken
16,688
13,183
Mitigated
11,661
5,011
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BIGSEXYMCCHICKEN
Erlang Shen
961
516
0
428
2,776
1,958
0
1,554
1,146
0
1,848
L
Thanatos
JDCuda
Thanatos
2,818
57
0
1,531
4,717
1,862
0
1,874
2,685
0
6,219
L
Agni
4,601
400
0
570
4,660
1,771
0
2,378
2,124
25,421
0
L
4,435
2,439
0
1,354
6,613
2,729
0
3,467
2,838
0
15,586
W
Zhong Kui
WarDogUltra
Zhong Kui
2,548
227
0
1,247
4,290
3,596
0
1,479
2,737
13,057
0
W
3,381
912
1,299
1,100
4,311
3,701
0
1,057
3,220
6,348
0
L
Sobek
jdisbad
Sobek
1,172
0
0
1,128
6,368
4,863
0
2,526
3,464
3,206
0
W
Loki
laeryck
Loki
2,569
316
0
260
2,040
819
0
612
1,428
0
12,601
W
Thoth
soBenshii
Thoth
7,167
114
0
0
1,448
586
0
1,004
444
13,645
366
W
Chaac
veagley
Chaac
7,677
1,350
0
1,190
4,599
2,959
0
1,621
2,978
0
20,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
31,291
91
Minions Killed
109
3
Camps Cleared
9
463,170
Distance Traveled
527,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,040
1,008
1
0
1
26,223
0
L
Thanatos
5,457
1,091
4
1
0
114,896
0
L
Agni
5,899
1,180
50
10
0
108,821
0
L
Nut
5,567
1,113
31
6
2
94,031
0
W
Zhong Kui
6,178
1,236
47
9
2
100,989
0
W
Yemoja
6,385
1,277
5
1
0
114,292
0
L
Sobek
5,819
1,164
5
1
0
119,199
0
W
Loki
6,256
1,251
12
2
3
106,622
0
W
Thoth
6,084
1,217
28
6
2
85,532
0
W
Chaac
6,388
1,278
17
3
2
119,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role