Player Matchup

Surtr
Surtr
AIphaRom
Surtr
Level 84
God Stats
1W - 4L
1,283 SR
Queue Stats
28W - 46L
1,353 Elo+
Party 3
Ares
Ares
Archer771
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,257 Elo+
Solo
Loki
Loki
MeirTheKnife
Loki
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 116L
1,369 Elo+
Party 3
Sol
Sol
lohem_hadrakon
Sol
Level 68
God Stats
4W - 14L
1,348 SR
Queue Stats
38W - 70L
1,314 Elo+
Party 3
Ishtar
Ishtar
sharonvexler27
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 91L
1,392 Elo+
Party 3
Team Averages
Level 90
1,426 SR
1,337 Elo+

VS

Team Averages
Level 88
1,533 SR
1,441 Elo+
Vamana
Vamana
Gruzilla4366
Vamana
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,502 Elo+
Party 1
Anubis
Anubis
N O L A P WK
Anubis
Level 69
God Stats
21W - 17L
1,503 SR
Queue Stats
80W - 77L
1,370 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Peret14
Tsukuyomi
Level 112
God Stats
4W - 1L
1,802 SR
Queue Stats
85W - 82L
1,502 Elo+
Solo
Hades
Hades
Tz Python
Hades
Level 87
God Stats
34W - 26L
1,494 SR
Queue Stats
79W - 78L
1,352 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UluManulu
Ah Muzen Cab
Level 61
God Stats
3W - 2L
1,365 SR
Queue Stats
25W - 25L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AIphaRom
Surtr
16
7 / 0 / 5
10,336
544
14,696
19,548
17,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
4
0 / 3 / 0
5,702
300
1,074
4,603
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 5 / 8
9,255
487
15,071
19,175
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 4
9,283
489
13,715
15,426
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 6 / 6
9,006
474
15,128
19,091
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
5 / 4 / 7
9,538
502
13,544
20,355
21,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
16
2 / 6 / 0
9,664
509
6,996
13,337
6,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Peret14
Tsukuyomi
16
3 / 4 / 5
10,048
529
9,269
18,890
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
Tz Python
Hades
14
0 / 3 / 1
8,734
460
7,379
18,672
9,932
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
UluManulu
Ah Muzen Cab
17
6 / 3 / 8
10,621
559
21,713
20,955
9,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
20
Kills
16
16
Deaths
20
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
AIphaRom
Surtr
7
0
5
9.5
L
Ares
0
3
0
0
W
Vamana
5
4
7
2.13
L
5
5
8
1.8
W
Anubis
2
6
0
0.33
W
Tsukuyomi
Peret14
Tsukuyomi
3
4
5
1.38
W
Hades
Tz Python
Hades
0
3
1
0.17
W
Ah Muzen Cab
UluManulu
Ah Muzen Cab
6
3
8
3.33
L
3
2
4
2.5
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,684
Damage
58,901
77,843
Taken
92,209
41,160
Mitigated
55,549
22,083
Healing
27,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AIphaRom
Surtr
14,696
5,026
0
4,618
19,548
17,443
423
4,403
15,001
981
63,472
L
Ares
1,074
346
0
1,132
4,603
2,690
0
0
4,359
5,726
0
W
Vamana
13,544
4,924
260
2,707
20,355
21,476
34
3,054
17,149
1,838
48,743
L
15,071
3,134
0
4,832
19,175
7,569
0
2,229
16,653
0
66,265
W
Anubis
6,996
155
170
4,908
13,337
6,615
553
1,110
11,685
66,456
0
W
Tsukuyomi
Peret14
Tsukuyomi
9,269
1,201
0
6,459
18,890
8,225
230
2,263
16,575
0
77,020
W
Hades
Tz Python
Hades
7,379
1,089
426
7,166
18,672
9,932
400
5,931
12,584
51,855
2,365
W
Ah Muzen Cab
UluManulu
Ah Muzen Cab
21,713
8,492
0
5,098
20,955
9,301
568
3,527
17,223
0
101,319
L
13,715
4,511
0
6,727
15,426
5,414
410
5,977
9,315
71,916
1,119
L
15,128
6,503
0
4,774
19,091
8,044
0
1,797
16,811
0
54,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
48,605
353
Minions Killed
503
0
Camps Cleared
0
1,526,938
Distance Traveled
1,737,809
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,336
544
87
5
0
373,077
2
L
Ares
5,702
300
9
0
0
87,082
1
W
Vamana
9,538
502
50
3
0
356,388
1
L
Loki
9,255
487
77
4
0
414,477
2
W
Anubis
9,664
509
119
6
0
354,690
1
W
Tsukuyomi
10,048
529
116
6
0
329,481
0
W
Hades
8,734
460
100
5
0
361,844
0
W
Ah Muzen Cab
10,621
559
118
6
0
335,406
0
L
Sol
9,283
489
109
6
0
322,453
2
L
Ishtar
9,006
474
71
4
0
329,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role