Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HOMELANDERkills
Ne Zha
Level 125
God Stats
10W - 3L
1,938 SR
Queue Stats
233W - 215L
1,539 Elo+
Solo
Tyr
Tyr
InmortuaeDeus
Tyr
Level 128
God Stats
1W - 2L
1,549 SR
Queue Stats
89W - 94L
1,521 Elo+
Party 1
Anubis
Anubis
ThicestWolfy
Anubis
Level 135
God Stats
4W - 5L
1,573 SR
Queue Stats
85W - 95L
1,495 Elo+
Solo
Chronos
Chronos
TikTaqTo
Chronos
Level 154
God Stats
14W - 14L
1,633 SR
Queue Stats
124W - 134L
1,525 Elo+
Party 1
Team Averages
Level 146
1,639 SR
1,516 Elo+

VS

Team Averages
Level 153
1,422 SR
1,514 Elo+
Hel
Hel
BlaznAzureCrow
Hel
Level 135
God Stats
5W - 7L
1,235 SR
Queue Stats
182W - 167L
1,535 Elo+
Solo
Thanatos
Thanatos
Braddah Kamu
Thanatos
Level 158
God Stats
17W - 6L
1,662 SR
Queue Stats
71W - 82L
1,495 Elo+
Solo
Hou Yi
Hou Yi
KeybladeHaven
Hou Yi
Level 159
God Stats
3W - 8L
1,267 SR
Queue Stats
168W - 148L
1,526 Elo+
Party 2
Charon
Charon
SeiyaPhantasia
Charon
Level 158
God Stats
29W - 16L
1,448 SR
Queue Stats
188W - 178L
1,504 Elo+
Party 2
Odin
Odin
xXCarmonaXx
Odin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 1 / 1
6,835
621
6,608
9,062
7,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 0
6,560
596
6,006
9,156
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 3
5,552
505
2,709
9,340
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
0 / 3 / 1
5,945
540
3,722
9,121
4,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
TikTaqTo
Chronos
10
1 / 4 / 1
5,523
502
4,428
6,507
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,557
596
5,191
7,836
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
Braddah Kamu
Thanatos
10
4 / 2 / 3
6,214
565
4,012
10,723
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 5
6,212
565
4,767
6,170
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 3
6,563
597
6,320
6,678
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 2 / 4
7,470
679
7,355
10,081
7,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
13
13
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
0
1
1
0.5
W
Thanatos
Braddah Kamu
Thanatos
4
2
3
2.75
L
4
2
0
2
L
0
3
3
0.5
W
2
1
5
4.5
W
2
0
3
3.5
L
Anubis
0
3
1
0.17
L
Chronos
TikTaqTo
Chronos
1
4
1
0.38
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
27,645
43,186
Taken
41,488
22,327
Mitigated
22,055
15,049
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,608
863
0
5,626
9,062
7,251
0
3,867
4,440
52,882
1,222
W
5,191
428
495
3,503
7,836
4,879
78
5,130
2,706
51,781
0
W
Thanatos
Braddah Kamu
Thanatos
4,012
1,712
0
5,478
10,723
4,083
0
2,926
7,797
0
39,213
L
6,006
1,109
0
1,499
9,156
3,388
0
2,219
6,889
0
46,605
L
2,709
580
0
2,729
9,340
4,923
0
91
9,249
0
16,684
W
4,767
1,915
0
1,601
6,170
2,283
0
1,866
4,304
0
33,230
W
6,320
992
0
977
6,678
2,914
533
1,343
5,335
47,335
1,326
L
Anubis
3,722
210
0
4,298
9,121
4,710
0
4,396
4,725
50,030
4,096
L
Chronos
TikTaqTo
Chronos
4,428
2,339
0
897
6,507
2,055
0
114
6,393
40,294
3,454
W
7,355
1,491
0
1,227
10,081
7,896
418
2,738
7,343
0
28,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
33,016
368
Minions Killed
321
0
Camps Cleared
0
1,074,637
Distance Traveled
1,114,116
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,835
621
107
10
0
178,250
0
W
Hel
6,557
596
88
8
0
205,616
0
W
Thanatos
6,214
565
61
6
0
236,789
2
L
Ne Zha
6,560
596
78
7
0
257,606
0
L
Tyr
5,552
505
32
3
0
243,251
0
W
Hou Yi
6,212
565
59
5
0
226,997
1
W
Charon
6,563
597
76
7
0
215,613
0
L
Anubis
5,945
540
83
8
0
173,955
0
L
Chronos
5,523
502
68
6
0
221,575
0
W
Odin
7,470
679
37
3
0
229,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role