Player Matchup

Nu Wa
Nu Wa
AbigaleLeeMiller
Nu Wa
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Heisenberg0170
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Solo
Loki
Loki
PhantomAngel56
Loki
Level 68
God Stats
14W - 12L
1,500 SR
Queue Stats
143W - 128L
1,571 Elo+
Party 3
Anubis
Anubis
PhantomMochi344
Anubis
Level 68
God Stats
14W - 15L
1,511 SR
Queue Stats
216W - 206L
1,537 Elo+
Party 3
Neith
Neith
Wake_Bake0
Neith
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
53W - 33L
1,500 Elo+
Party 2
Team Averages
Level 82
1,502 SR
1,519 Elo+

VS

Team Averages
Level 151
1,426 SR
1,586 Elo+
Ishtar
Ishtar
JumpmanJT
Ishtar
Level 147
God Stats
3W - 5L
1,470 SR
Queue Stats
25W - 32L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
Miller Osok
Ao Kuang
Level 142
God Stats
2W - 1L
1,473 SR
Queue Stats
6W - 7L
1,810 Elo+
Solo
King Arthur
King Arthur
Tachalol
King Arthur
Level 159
God Stats
0W - 1L
1,185 SR
Queue Stats
35W - 42L
1,498 Elo+
Solo
Thanatos
Thanatos
TheFlatOne
Thanatos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
cooljody
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,420
542
6,378
5,237
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Heisenberg0170
Ah Muzen Cab
10
1 / 1 / 1
5,665
567
5,883
7,025
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 2
6,233
623
3,046
6,931
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 3
6,566
657
5,566
6,266
2,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
3 / 2 / 1
5,762
576
4,965
5,977
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JumpmanJT
Ishtar
9
0 / 2 / 1
5,314
531
2,851
6,797
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Miller Osok
Ao Kuang
11
2 / 2 / 0
5,818
582
4,061
11,389
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Tachalol
King Arthur
9
0 / 2 / 0
4,869
487
3,750
9,311
4,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
TheFlatOne
Thanatos
8
1 / 3 / 0
4,813
481
4,199
9,211
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
cooljody
Xing Tian
9
1 / 0 / 2
5,544
554
3,242
7,429
4,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
4
4
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Ah Muzen Cab
Heisenberg0170
Ah Muzen Cab
1
1
1
1.5
L
Ishtar
JumpmanJT
Ishtar
0
2
1
0.25
L
Ao Kuang
Miller Osok
Ao Kuang
2
2
0
1
W
3
0
2
4
W
1
0
3
2.5
L
King Arthur
Tachalol
King Arthur
0
2
0
0
L
Thanatos
TheFlatOne
Thanatos
1
3
0
0.33
W
Neith
3
2
1
1.75
L
Xing Tian
cooljody
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
18,103
31,436
Taken
44,137
13,006
Mitigated
19,647
12,138
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,378
3,760
89
1,894
5,237
2,991
0
1,392
3,845
19,753
0
W
Ah Muzen Cab
Heisenberg0170
Ah Muzen Cab
5,883
2,277
0
724
7,025
2,653
0
2,131
4,894
0
44,439
L
Ishtar
JumpmanJT
Ishtar
2,851
1,890
0
987
6,797
2,413
0
1,701
5,096
0
36,639
L
Ao Kuang
Miller Osok
Ao Kuang
4,061
1,570
0
3,179
11,389
4,340
0
1,096
10,293
40,743
6,271
W
3,046
1,088
0
4,417
6,931
2,384
0
1,399
5,532
0
43,945
W
5,566
337
0
3,671
6,266
2,932
0
238
6,028
46,936
2,057
L
King Arthur
Tachalol
King Arthur
3,750
1,061
0
1,634
9,311
4,981
0
4,707
4,604
0
31,649
L
Thanatos
TheFlatOne
Thanatos
4,199
721
0
4,802
9,211
3,428
0
2,704
6,507
0
33,889
W
Neith
4,965
2,000
0
1,343
5,977
2,046
0
2,012
3,965
0
32,164
L
Xing Tian
cooljody
Xing Tian
3,242
469
0
1,408
7,429
4,485
0
1,632
5,797
15,425
2,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
26,358
290
Minions Killed
282
0
Camps Cleared
0
1,022,990
Distance Traveled
1,040,904
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,420
542
15
2
0
193,398
2
W
Ah Muzen Cab
5,665
567
66
7
0
205,152
3
L
Ishtar
5,314
531
73
7
0
175,446
1
L
Ao Kuang
5,818
582
75
8
0
193,800
7
W
Loki
6,233
623
82
8
0
251,815
0
W
Anubis
6,566
657
80
8
0
178,063
1
L
King Arthur
4,869
487
48
5
0
208,610
0
L
Thanatos
4,813
481
46
5
0
227,655
3
W
Neith
5,762
576
47
5
0
194,562
2
L
Xing Tian
5,544
554
40
4
0
235,393
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role