Player Matchup

Nu Wa
Nu Wa
DoeGrlSwaggin
Nu Wa
Level 159
God Stats
2W - 3L
1,365 SR
Queue Stats
34W - 38L
1,448 Elo+
Party 1
Anhur
Anhur
I Stay Swaggin
Anhur
Level 162
God Stats
1W - 2L
1,226 SR
Queue Stats
32W - 46L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smoked Ripper
Tsukuyomi
Level 158
God Stats
5W - 3L
1,534 SR
Queue Stats
39W - 47L
1,510 Elo+
Party 1
Nike
Nike
Snake317
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,375 Elo+
Party 1
Set
Set
xB4Mx NO ES
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,483 Elo+
Party 1
Team Averages
Level 147
1,425 SR
1,458 Elo+

VS

Team Averages
Level 132
1,612 SR
1,479 Elo+
King Arthur
King Arthur
Bayzul
King Arthur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 133L
1,473 Elo+
Solo
Achilles
Achilles
BigDeeej64
Achilles
Level 125
God Stats
2W - 2L
1,645 SR
Queue Stats
75W - 76L
1,445 Elo+
Solo
Sol
Sol
CrazyNative1314
Sol
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 232L
1,498 Elo+
Solo
Anhur
Anhur
ItsMightyy
Anhur
Level 114
God Stats
5W - 1L
1,914 SR
Queue Stats
457W - 453L
1,492 Elo+
Solo
Da Ji
Da Ji
LazerLegionnaire
Da Ji
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 217L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 16
9,135
830
13,214
5,285
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 4 / 7
9,727
884
14,638
9,867
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Smoked Ripper
Tsukuyomi
18
5 / 0 / 16
10,058
914
16,407
8,909
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Nike
15
6 / 1 / 14
9,391
854
9,458
8,830
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 7 / 8
7,354
669
3,660
9,370
4,391
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bayzul
King Arthur
13
1 / 5 / 9
7,303
664
5,703
17,418
18,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
BigDeeej64
Achilles
14
2 / 5 / 8
7,545
686
3,016
13,982
20,123
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 9
7,477
680
11,935
8,632
3,504
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
7 / 3 / 4
9,320
847
8,163
9,610
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 7
7,299
664
6,131
12,747
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
49
22
Kills
12
13
Deaths
22
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bayzul
King Arthur
1
5
9
1.1
L
Achilles
BigDeeej64
Achilles
2
5
8
1.2
L
1
4
9
1.38
W
2
1
16
10
W
9
4
7
3.13
L
Anhur
7
3
4
3
L
1
5
7
0.9
W
Tsukuyomi
Smoked Ripper
Tsukuyomi
5
0
16
13
W
Nike
6
1
14
13
W
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,377
Damage
34,948
42,261
Taken
62,389
22,666
Mitigated
52,997
13,165
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bayzul
King Arthur
5,703
405
494
3,780
17,418
18,516
0
2,595
14,823
0
13,619
L
Achilles
BigDeeej64
Achilles
3,016
368
0
2,181
13,982
20,123
0
2,665
11,317
255
14,872
L
11,935
2,122
188
1,853
8,632
3,504
144
2,883
5,749
29,215
0
W
13,214
6,022
2,783
1,994
5,285
2,455
1,540
972
4,313
23,637
646
W
14,638
6,536
1,473
854
9,867
4,050
305
2,960
6,907
0
25,516
L
Anhur
8,163
3,548
2,006
2,223
9,610
4,476
44
1,647
7,963
0
30,494
L
6,131
697
133
1,727
12,747
6,378
0
4,500
8,247
0
11,572
W
Tsukuyomi
Smoked Ripper
Tsukuyomi
16,407
3,689
388
3,149
8,909
4,445
622
2,655
6,254
0
36,208
W
Nike
9,458
640
1,001
1,498
8,830
7,325
723
2,529
6,301
1,868
14,110
W
3,660
1,510
0
25
9,370
4,391
1,228
2,819
6,551
0
5,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,665
Gold Earned
38,944
116
Minions Killed
137
0
Camps Cleared
0
1,031,726
Distance Traveled
848,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,303
664
15
1
0
206,128
0
L
Achilles
7,545
686
13
1
0
162,502
0
L
Sol
7,477
680
42
4
0
154,614
0
W
Nu Wa
9,135
830
23
2
0
199,660
0
W
Anhur
9,727
884
32
3
0
180,319
0
L
Anhur
9,320
847
60
5
0
194,658
0
L
Da Ji
7,299
664
7
1
0
130,648
0
W
Tsukuyomi
10,058
914
32
3
0
245,766
0
W
Nike
9,391
854
20
2
0
230,959
0
W
Set
7,354
669
9
1
0
175,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role