Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JRV10
Ah Muzen Cab
Level 126
God Stats
5W - 2L
1,152 SR
Queue Stats
52W - 26L
1,657 Elo+
Solo
Bastet
Bastet
Reqil
Bastet
Level 176
God Stats
4W - 3L
1,287 SR
Queue Stats
31W - 29L
1,548 Elo+
Solo
Bacchus
Bacchus
TinoGranPepino
Bacchus
Level 68
God Stats
20W - 20L
1,523 SR
Queue Stats
195W - 197L
1,480 Elo+
Party 1
Anubis
Anubis
luissunwater
Anubis
Level 109
God Stats
23W - 21L
1,804 SR
Queue Stats
330W - 330L
1,474 Elo+
Party 1
Nut
Nut
redeye135
Nut
Level 159
God Stats
5W - 2L
1,669 SR
Queue Stats
109W - 99L
1,525 Elo+
Solo
Team Averages
Level 128
1,487 SR
1,537 Elo+

VS

Team Averages
Level 116
1,694 SR
1,509 Elo+
Hel
Hel
HonorsOnMy
Hel
Level 63
God Stats
7W - 2L
1,715 SR
Queue Stats
44W - 30L
1,582 Elo+
Solo
Medusa
Medusa
Peti0152
Medusa
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
277W - 279L
1,570 Elo+
Solo
Odin
Odin
Santalama
Odin
Level 159
God Stats
1W - 1L
1,959 SR
Queue Stats
10W - 14L
1,481 Elo+
Solo
Thor
Thor
Soto__21
Thor
Level 123
God Stats
35W - 49L
1,437 SR
Queue Stats
251W - 244L
1,453 Elo+
Solo
Ares
Ares
TDakki
Ares
Level 87
God Stats
2W - 1L
1,861 SR
Queue Stats
33W - 40L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JRV10
Ah Muzen Cab
10
1 / 0 / 0
4,826
689
2,476
3,369
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
Reqil
Bastet
9
4 / 1 / 0
4,316
617
3,902
5,729
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 7
4,392
627
2,567
2,436
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
9
3 / 0 / 2
4,915
702
3,399
3,563
1,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 2 / 0
4,318
617
3,479
6,679
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,222
603
1,304
3,751
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Peti0152
Medusa
5
0 / 2 / 0
3,442
492
574
2,953
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
9
3 / 0 / 0
5,142
735
4,441
6,252
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
8
0 / 2 / 0
3,878
554
2,670
7,032
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
TDakki
Ares
6
0 / 3 / 0
3,862
552
1,422
5,842
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
3
3
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ah Muzen Cab
JRV10
Ah Muzen Cab
1
0
0
1
L
Medusa
Peti0152
Medusa
0
2
0
0
W
Bastet
Reqil
Bastet
4
1
0
4
L
Odin
3
0
0
3
L
Thor
0
2
0
0
L
Ares
TDakki
Ares
0
3
0
0
W
0
0
7
3.5
W
Anubis
3
0
2
4
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
10,411
21,776
Taken
25,830
8,952
Mitigated
12,048
8,342
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,304
340
410
1,546
3,751
1,119
0
0
3,751
25,745
0
W
Ah Muzen Cab
JRV10
Ah Muzen Cab
2,476
870
0
250
3,369
1,197
0
635
2,734
0
42,625
L
Medusa
Peti0152
Medusa
574
105
0
340
2,953
656
0
1,706
1,195
0
11,673
W
Bastet
Reqil
Bastet
3,902
1,324
0
2,726
5,729
1,838
45
669
5,060
0
18,558
L
Odin
4,441
2,118
0
2,164
6,252
3,962
0
0
6,252
0
26,291
L
Thor
2,670
805
0
750
7,032
2,597
0
1,030
5,928
0
27,771
L
Ares
TDakki
Ares
1,422
153
0
938
5,842
3,714
0
2,820
2,784
12,941
0
W
2,567
639
0
418
2,436
1,974
0
810
1,626
14,017
1,134
W
Anubis
3,399
360
0
2,045
3,563
1,744
0
612
2,951
34,446
0
W
3,479
1,985
0
2,903
6,679
2,199
0
0
6,679
0
28,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,767
Gold Earned
20,546
232
Minions Killed
200
0
Camps Cleared
0
706,560
Distance Traveled
617,120
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,222
603
63
9
0
127,739
0
W
Ah Muzen Cab
4,826
689
61
9
0
133,613
0
L
Medusa
3,442
492
26
4
0
77,515
0
W
Bastet
4,316
617
35
5
0
180,854
0
L
Odin
5,142
735
50
7
0
134,688
0
L
Thor
3,878
554
46
7
0
134,244
0
L
Ares
3,862
552
15
2
0
142,934
1
W
Bacchus
4,392
627
34
5
0
160,683
0
W
Anubis
4,915
702
59
8
0
114,328
0
W
Nut
4,318
617
43
6
0
117,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role