Player Matchup

Ratatoskr
Ratatoskr
Fake Teamate
Ratatoskr
Level 152
God Stats
9W - 11L
1,523 SR
Queue Stats
64W - 60L
1,614 Elo+
Party 2
Aphrodite
Aphrodite
KyoSohmaa
Aphrodite
Level 153
God Stats
0W - 1L
1,285 SR
Queue Stats
87W - 81L
1,609 Elo+
Party 2
Anubis
Anubis
LastKrieger
Anubis
Level 145
God Stats
2W - 1L
1,523 SR
Queue Stats
75W - 56L
1,570 Elo+
Party 3
Thanatos
Thanatos
Oblitiator
Thanatos
Level 107
God Stats
2W - 1L
1,765 SR
Queue Stats
78W - 59L
1,565 Elo+
Party 3
Xbalanque
Xbalanque
ThineFoo
Xbalanque
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 6L
1,739 Elo+
Solo
Team Averages
Level 141
1,519 SR
1,619 Elo+

VS

Team Averages
Level 168
1,587 SR
1,534 Elo+
Cernunnos
Cernunnos
NeptuneSpartan
Cernunnos
Level 175
God Stats
2W - 0L
1,660 SR
Queue Stats
28W - 33L
1,504 Elo+
Party 1
Mulan
Mulan
SonicRefuGee
Mulan
Level 182
God Stats
9W - 3L
1,796 SR
Queue Stats
125W - 120L
1,587 Elo+
Party 1
Agni
Agni
StayReaIz
Agni
Level 221
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
Syphå
Ix Chel
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,556 Elo+
Party 1
Tyr
Tyr
Veroxas
Tyr
Level 123
God Stats
5W - 4L
1,480 SR
Queue Stats
107W - 124L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fake Teamate
Ratatoskr
18
2 / 3 / 0
10,074
504
10,856
19,111
16,364
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
KyoSohmaa
Aphrodite
13
1 / 7 / 3
8,153
408
5,410
18,184
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
16
2 / 7 / 3
9,591
480
10,778
15,385
7,905
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Thanatos
Oblitiator
Thanatos
16
5 / 6 / 3
9,265
463
11,232
21,137
10,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xbalanque
ThineFoo
Xbalanque
15
2 / 6 / 3
9,509
475
14,623
17,000
7,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NeptuneSpartan
Cernunnos
20
6 / 3 / 4
12,302
615
12,920
17,828
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 2 / 8
11,917
596
19,503
20,941
22,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
18
4 / 4 / 10
10,731
537
12,280
13,651
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Syphå
Ix Chel
18
6 / 1 / 2
11,236
562
9,001
10,000
4,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
16
5 / 2 / 11
10,638
532
11,084
19,144
21,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
12
Kills
28
29
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Fake Teamate
Ratatoskr
2
3
0
0.67
L
Aphrodite
KyoSohmaa
Aphrodite
1
7
3
0.36
L
Anubis
2
7
3
0.5
W
Cernunnos
NeptuneSpartan
Cernunnos
6
3
4
2.67
L
Thanatos
Oblitiator
Thanatos
5
6
3
1.08
W
7
2
8
5.5
W
Agni
4
4
10
2.25
W
Ix Chel
Syphå
Ix Chel
6
1
2
7
L
Xbalanque
ThineFoo
Xbalanque
2
6
3
0.58
W
Tyr
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,899
Damage
64,788
90,817
Taken
81,564
58,410
Mitigated
61,286
31,303
Healing
35,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Fake Teamate
Ratatoskr
10,856
1,460
0
3,554
19,111
16,364
0
3,557
14,665
0
92,774
L
Aphrodite
KyoSohmaa
Aphrodite
5,410
619
4,334
6,836
18,184
16,202
0
4,554
13,344
28,784
1,262
L
Anubis
10,778
605
0
3,863
15,385
7,905
0
7,203
7,544
82,476
182
W
Cernunnos
NeptuneSpartan
Cernunnos
12,920
6,740
0
8,630
17,828
8,094
2,225
2,208
15,620
0
118,494
L
Thanatos
Oblitiator
Thanatos
11,232
3,213
0
11,601
21,137
10,539
0
4,210
16,385
0
85,774
W
19,503
1,971
0
11,515
20,941
22,404
457
2,834
18,107
0
95,903
W
Agni
12,280
821
0
3,758
13,651
5,287
393
3,409
10,242
98,758
0
W
Ix Chel
Syphå
Ix Chel
9,001
810
2,065
2,999
10,000
4,382
234
3,261
6,739
77,699
380
L
Xbalanque
ThineFoo
Xbalanque
14,623
9,176
0
1,115
17,000
7,400
234
652
16,042
0
86,426
W
Tyr
11,084
1,435
0
6,385
19,144
21,119
87
4,907
14,237
0
41,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
56,824
572
Minions Killed
649
0
Camps Cleared
0
1,856,052
Distance Traveled
2,039,488
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,074
504
157
8
0
403,032
0
L
Aphrodite
8,153
408
37
2
0
372,581
1
L
Anubis
9,591
480
127
6
0
335,057
0
W
Cernunnos
12,302
615
175
9
0
349,835
4
L
Thanatos
9,265
463
119
6
0
412,982
0
W
Mulan
11,917
596
144
7
0
384,991
0
W
Agni
10,731
537
135
7
0
454,072
0
W
Ix Chel
11,236
562
145
7
0
400,552
3
L
Xbalanque
9,509
475
132
7
0
332,400
2
W
Tyr
10,638
532
50
3
0
450,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role