Player Matchup

Ah Puch
Ah Puch
Silver III
PuppetOfFreedom
Ah Puch
Silver III
Level 62
God Stats
3W - 2L
1,553 SR
Queue Stats
23W - 22L
1,308 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 62
1,553 SR
1,308 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,500 SR
1,225 MMR
Izanami
Izanami
Gold IV
Hawainese
Izanami
Gold IV
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 106L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 0
23,541
942
30,790
32,676
40,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
HeraSetTsukuyomiHou YiMedusa

VS

Bans
NutAo KuangMaman BrigitteIshtarMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hawainese
Izanami
20
5 / 7 / 0
25,138
1,006
23,386
37,506
32,889
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
7
Kills
5
5
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Hawainese
Izanami
5
7
0
0.71
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,790
Damage
23,386
32,676
Taken
37,506
40,418
Mitigated
32,889
11,768
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Hawainese
Izanami
23,386
17,304
0
9,379
37,506
32,889
3,877
29,084
8,422
0
182,998
L
30,790
1,438
0
11,768
32,676
40,418
2,117
998
31,678
151,858
2,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
25,138
228
Minions Killed
381
8
Camps Cleared
12
472,180
Distance Traveled
431,360
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
25,138
1,006
381
15
12
431,360
0
L
Ah Puch
23,541
942
228
9
8
472,180
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role