Player Matchup

Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
IluvAPHRO
Ix Chel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Izanami
Izanami
JIN-THE-ROCK
Izanami
Level 34
God Stats
0W - 1L
1,760 SR
Queue Stats
45W - 54L
1,552 Elo+
Solo
Team Averages
Level 57
1,587 SR
1,517 Elo+

VS

Team Averages
Level 44
1,565 SR
1,576 Elo+
Chaac
Chaac
HeadyHitta
Chaac
Level 70
God Stats
8W - 7L
1,500 SR
Queue Stats
101W - 81L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
JavierNB
Baron Samedi
Level 46
God Stats
51W - 16L
1,694 SR
Queue Stats
139W - 125L
1,546 Elo+
Solo
Medusa
Medusa
zBluntLord3
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 42L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 2 / 0
6,557
656
5,373
10,636
9,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
IluvAPHRO
Ix Chel
11
0 / 3 / 1
6,475
648
7,921
7,141
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
JIN-THE-ROCK
Izanami
11
0 / 6 / 2
6,620
662
3,751
10,281
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 2 / 8
7,323
732
6,696
8,532
7,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
JavierNB
Baron Samedi
13
2 / 0 / 9
7,997
800
9,445
6,855
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
8 / 0 / 1
8,914
891
7,388
7,396
3,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
0
1
W
Chaac
1
2
8
2.5
L
Ix Chel
IluvAPHRO
Ix Chel
0
3
1
0.17
L
Izanami
JIN-THE-ROCK
Izanami
0
6
2
0.17
W
Baron Samedi
JavierNB
Baron Samedi
2
0
9
6.5
W
Medusa
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
23,529
28,058
Taken
22,783
17,305
Mitigated
14,094
6,379
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,373
593
0
1,148
10,636
9,725
0
3,311
7,189
16,609
1,386
W
Chaac
6,696
730
0
2,972
8,532
7,756
0
3,554
4,978
0
17,932
L
Ix Chel
IluvAPHRO
Ix Chel
7,921
599
1,452
2,368
7,141
3,302
0
1,433
5,680
25,946
0
L
Izanami
JIN-THE-ROCK
Izanami
3,751
2,241
0
1,411
10,281
4,278
0
4,634
5,609
0
22,798
W
Baron Samedi
JavierNB
Baron Samedi
9,445
640
620
3,216
6,855
3,336
328
4,377
2,478
30,930
770
W
Medusa
7,388
3,131
0
1,794
7,396
3,002
458
5,239
2,157
0
34,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,652
Gold Earned
24,234
102
Minions Killed
136
0
Camps Cleared
0
494,577
Distance Traveled
577,780
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,557
656
14
1
0
166,004
0
W
Chaac
7,323
732
33
3
0
196,499
0
L
Ix Chel
6,475
648
43
4
0
181,350
0
L
Izanami
6,620
662
45
5
0
147,223
0
W
Baron Samedi
7,997
800
51
5
0
192,065
6
W
Medusa
8,914
891
52
5
0
189,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role