Player Matchup

Chiron
Chiron
Diamond IV
HighAndBored
Chiron
Diamond IV
Level 179
God Stats
10W - 4L
2,076 SR
Queue Stats
179W - 146L
2,073 MMR
Party 1
Bake Kujira
Bake Kujira
Gold I
Rengokushindo
Bake Kujira
Gold I
Level 157
God Stats
5W - 10L
1,539 SR
Queue Stats
451W - 417L
1,564 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
Uchoisesthis
Cthulhu
Diamond IV
Level 233
God Stats
10W - 6L
1,620 SR
Queue Stats
217W - 149L
1,920 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 190
1,745 SR
1,853 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,630 SR
1,702 MMR
Chang'e
Chang'e
Platinum V
Dharcuz
Chang'e
Platinum V
Level 175
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 307L
1,691 MMR
Solo
Achilles
Achilles
Gold I
NatGage
Achilles
Gold I
Level 64
God Stats
3W - 0L
1,748 SR
Queue Stats
20W - 13L
1,707 MMR
Solo
Hachiman
Hachiman
Platinum V
imlelez
Hachiman
Platinum V
Level 82
God Stats
38W - 28L
1,643 SR
Queue Stats
182W - 198L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
5 / 7 / 1
11,669
729
14,840
17,630
8,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
Rengokushindo
Bake Kujira
15
0 / 4 / 4
9,863
616
8,540
21,825
23,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Uchoisesthis
Cthulhu
16
1 / 4 / 4
10,394
650
18,376
21,662
23,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SerqetAtlasMerlinCharonNe Zha

VS

Bans
KuzenboAresOdinBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dharcuz
Chang'e
18
3 / 2 / 5
11,821
739
19,003
19,051
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
NatGage
Achilles
18
7 / 2 / 6
12,531
783
20,841
22,463
23,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
imlelez
Hachiman
18
5 / 2 / 6
12,297
769
16,865
14,932
6,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
15
15
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dharcuz
Chang'e
3
2
5
2.75
L
Chiron
5
7
1
0.79
W
Achilles
NatGage
Achilles
7
2
6
5
L
Bake Kujira
Rengokushindo
Bake Kujira
0
4
4
0.5
L
Cthulhu
Uchoisesthis
Cthulhu
1
4
4
0.75
W
Hachiman
imlelez
Hachiman
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,756
Damage
56,709
61,117
Taken
56,446
56,170
Mitigated
38,176
7,460
Healing
27,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dharcuz
Chang'e
19,003
774
2,872
10,574
19,051
8,101
482
8,297
9,352
50,171
435
L
Chiron
14,840
4,685
769
2,237
17,630
8,580
488
5,561
10,813
0
60,049
W
Achilles
NatGage
Achilles
20,841
2,741
0
8,229
22,463
23,835
300
6,915
14,691
10,106
40,801
L
Bake Kujira
Rengokushindo
Bake Kujira
8,540
3,432
0
1,412
21,825
23,822
0
6,713
13,367
26,440
3,516
L
Cthulhu
Uchoisesthis
Cthulhu
18,376
623
82
2,960
21,662
23,768
0
7,670
12,135
40,894
3,195
W
Hachiman
imlelez
Hachiman
16,865
12,363
0
6,100
14,932
6,240
2,032
5,815
8,420
0
75,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
36,649
183
Minions Killed
225
0
Camps Cleared
0
882,255
Distance Traveled
959,803
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,821
739
86
5
0
320,923
0
L
Chiron
11,669
729
92
6
0
277,233
0
W
Achilles
12,531
783
49
3
0
339,143
0
L
Bake Kujira
9,863
616
56
4
0
286,212
0
L
Cthulhu
10,394
650
35
2
0
318,810
0
W
Hachiman
12,297
769
90
6
0
299,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role