Player Matchup

Kumbhakarna
Kumbhakarna
Jurald
Kumbhakarna
Level 149
God Stats
2W - 2L
1,402 SR
Queue Stats
127W - 138L
1,458 Elo+
Party 1
Sol
Sol
Mojoshard
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artio
Artio
Soulgrasper
Artio
Level 105
God Stats
2W - 1L
1,282 SR
Queue Stats
12W - 19L
1,362 Elo+
Party 2
Apollo
Apollo
jrldgr21
Apollo
Level 150
God Stats
2W - 0L
1,721 SR
Queue Stats
251W - 218L
1,557 Elo+
Solo
Achilles
Achilles
legomyfire
Achilles
Level 158
God Stats
1W - 2L
1,409 SR
Queue Stats
179W - 176L
1,483 Elo+
Party 1
Team Averages
Level 125
1,463 SR
1,472 Elo+

VS

Team Averages
Level 143
1,477 SR
1,510 Elo+
Bake Kujira
Bake Kujira
AsdrubalOL
Bake Kujira
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 72L
1,406 Elo+
Solo
Anhur
Anhur
Gunjacker_007
Anhur
Level 142
God Stats
5W - 7L
1,383 SR
Queue Stats
247W - 246L
1,550 Elo+
Solo
Mercury
Mercury
KRVD7
Mercury
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
SUPER RUCO
Kuzenbo
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 112L
1,508 Elo+
Solo
Cupid
Cupid
Stefonio
Cupid
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jurald
Kumbhakarna
14
2 / 0 / 15
9,125
830
7,217
15,725
13,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 0 / 14
9,041
822
20,583
10,622
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 14
8,427
766
5,204
18,652
19,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Apollo
jrldgr21
Apollo
16
5 / 2 / 12
9,798
891
15,738
10,949
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
legomyfire
Achilles
15
8 / 2 / 9
9,299
845
16,292
18,634
20,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
AsdrubalOL
Bake Kujira
13
2 / 4 / 2
7,054
641
12,570
19,429
15,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 7 / 4
7,510
683
7,621
12,464
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
KRVD7
Mercury
15
2 / 3 / 4
8,052
732
9,466
11,572
10,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
SUPER RUCO
Kuzenbo
14
2 / 4 / 5
8,132
739
9,042
13,292
14,951
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cupid
Stefonio
Cupid
15
2 / 2 / 6
7,571
688
9,131
15,105
8,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
20
Kills
9
9
Deaths
20
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
AsdrubalOL
Bake Kujira
2
4
2
0.75
L
1
7
4
0.43
W
Kumbhakarna
Jurald
Kumbhakarna
2
0
15
9.5
L
Mercury
KRVD7
Mercury
2
3
4
1.33
W
4
0
14
11
L
Kuzenbo
SUPER RUCO
Kuzenbo
2
4
5
1.13
W
1
5
14
1.6
L
Cupid
Stefonio
Cupid
2
2
6
2.5
W
Apollo
jrldgr21
Apollo
5
2
12
5.5
W
Achilles
legomyfire
Achilles
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,034
Damage
47,830
74,582
Taken
71,862
65,231
Mitigated
54,363
34,332
Healing
27,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
AsdrubalOL
Bake Kujira
12,570
5,502
1,364
5,458
19,429
15,362
34
7,169
11,971
21,948
0
L
7,621
5,178
254
1,130
12,464
4,988
0
6,421
5,904
0
17,708
W
Kumbhakarna
Jurald
Kumbhakarna
7,217
175
5,548
5,394
15,725
13,357
0
4,264
11,152
9,165
870
L
Mercury
KRVD7
Mercury
9,466
1,765
1,235
2,333
11,572
10,237
0
4,294
6,810
0
14,950
W
20,583
6,308
563
4,062
10,622
5,399
1,137
3,056
7,104
42,527
0
L
Kuzenbo
SUPER RUCO
Kuzenbo
9,042
2,797
211
1,021
13,292
14,951
0
6,876
6,110
12,304
1,903
W
5,204
947
3,399
4,041
18,652
19,299
23
5,630
12,653
6,013
878
L
Cupid
Stefonio
Cupid
9,131
5,385
6,151
8,238
15,105
8,825
0
7,209
7,679
0
17,644
W
Apollo
jrldgr21
Apollo
15,738
8,860
795
2,729
10,949
6,780
3,902
1,541
9,096
0
32,760
W
Achilles
legomyfire
Achilles
16,292
4,071
2,507
5,294
18,634
20,396
143
4,862
13,115
0
22,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
38,319
125
Minions Killed
84
0
Camps Cleared
0
1,053,804
Distance Traveled
956,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,054
641
15
1
0
185,907
0
L
Anhur
7,510
683
30
3
0
154,800
0
W
Kumbhakarna
9,125
830
6
1
0
231,199
0
L
Mercury
8,052
732
19
2
0
227,671
0
W
Sol
9,041
822
44
4
0
210,402
0
L
Kuzenbo
8,132
739
6
1
0
184,447
0
W
Artio
8,427
766
8
1
0
210,695
0
L
Cupid
7,571
688
14
1
0
203,915
0
W
Apollo
9,798
891
55
5
0
178,302
0
W
Achilles
9,299
845
12
1
0
223,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role