Player Matchup

Sol
Sol
 
Sol
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CrookedPainting
Chang'e
Level 121
God Stats
3W - 0L
1,824 SR
Queue Stats
163W - 166L
1,499 Elo+
Solo
Heimdallr
Heimdallr
MR keiri
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,575 Elo+
Solo
Skadi
Skadi
omegao0
Skadi
Level 159
God Stats
16W - 11L
1,736 SR
Queue Stats
1,325W - 1,330L
1,568 Elo+
Solo
Team Averages
Level 141
1,612 SR
1,528 Elo+

VS

Team Averages
Level 153
1,400 SR
1,561 Elo+
Athena
Athena
AfroxSamurai
Athena
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,531 Elo+
Solo
Zeus
Zeus
Garu-da_25
Zeus
Level 184
God Stats
3W - 3L
1,510 SR
Queue Stats
156W - 155L
1,508 Elo+
Solo
Thor
Thor
Lew240
Thor
Level 148
God Stats
0W - 3L
1,189 SR
Queue Stats
313W - 307L
1,581 Elo+
Solo
Hercules
Hercules
MAXXXoneMILLIAN
Hercules
Level 123
God Stats
0W - 2L
1,430 SR
Queue Stats
103W - 102L
1,526 Elo+
Solo
Ix Chel
Ix Chel
cheferino37
Ix Chel
Level 161
God Stats
2W - 3L
1,371 SR
Queue Stats
69W - 57L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 7
9,127
1,014
11,105
7,856
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
 
Arachne
14
4 / 3 / 7
8,549
950
7,137
11,871
11,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 10
8,361
929
9,372
8,750
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
MR keiri
Heimdallr
14
1 / 2 / 9
8,034
893
10,793
8,910
5,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
omegao0
Skadi
15
4 / 1 / 9
8,842
982
8,640
6,859
2,662
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 4 / 7
7,307
812
6,648
13,382
17,373
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 5
7,972
886
13,359
6,742
3,710
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thor
Lew240
Thor
14
4 / 5 / 3
7,716
857
11,083
11,832
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
13
3 / 4 / 2
7,245
805
5,485
17,263
14,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
cheferino37
Ix Chel
7
0 / 0 / 1
5,703
634
1,618
743
250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
16
Kills
11
12
Deaths
16
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
7
4.25
W
Arachne
 
Arachne
4
3
7
2.5
L
Athena
0
4
7
0.88
W
2
4
10
1.75
L
4
3
5
2.17
L
Thor
Lew240
Thor
4
5
3
1.1
L
Hercules
3
4
2
1
W
Heimdallr
MR keiri
Heimdallr
1
2
9
2.75
L
Ix Chel
cheferino37
Ix Chel
0
0
1
0.5
W
Skadi
omegao0
Skadi
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,047
Damage
38,193
44,246
Taken
49,962
25,669
Mitigated
40,740
17,773
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,105
2,902
753
2,036
7,856
3,014
3,876
3,542
4,226
22,082
1,975
W
Arachne
 
Arachne
7,137
3,888
298
3,231
11,871
11,235
1,040
5,022
6,763
0
9,457
L
Athena
6,648
1,800
522
1,466
13,382
17,373
0
5,312
7,880
11,470
0
W
9,372
1,487
4,294
2,025
8,750
3,357
490
4,077
4,494
15,752
0
L
13,359
1,030
196
590
6,742
3,710
0
2,825
3,603
26,682
0
L
Thor
Lew240
Thor
11,083
1,193
1,321
1,997
11,832
4,948
0
4,654
6,782
0
20,010
L
Hercules
5,485
1,196
227
6,375
17,263
14,459
0
6,001
10,842
0
12,787
W
Heimdallr
MR keiri
Heimdallr
10,793
5,938
332
2,241
8,910
5,401
1,176
4,760
4,026
0
18,287
L
Ix Chel
cheferino37
Ix Chel
1,618
175
801
370
743
250
0
280
463
5,047
0
W
Skadi
omegao0
Skadi
8,640
3,309
1,075
1,488
6,859
2,662
2,218
4,224
2,590
0
21,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
35,943
107
Minions Killed
103
0
Camps Cleared
0
871,510
Distance Traveled
809,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,127
1,014
49
5
0
158,870
0
W
Arachne
8,549
950
7
1
0
206,489
0
L
Athena
7,307
812
7
1
0
158,825
0
W
Chang'e
8,361
929
16
2
0
151,240
0
L
Zeus
7,972
886
43
5
0
156,327
0
L
Thor
7,716
857
30
3
0
158,331
0
L
Hercules
7,245
805
19
2
0
257,690
0
W
Heimdallr
8,034
893
18
2
0
171,834
0
L
Ix Chel
5,703
634
4
0
0
78,046
0
W
Skadi
8,842
982
17
2
0
183,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role