Player Matchup

Pele
Pele
AleK-302
Pele
Level 139
God Stats
6W - 4L
1,463 SR
Queue Stats
42W - 39L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
Guenille__
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,487 Elo+
Party 2
Sol
Sol
LordDictionary
Sol
Level 106
God Stats
3W - 3L
1,299 SR
Queue Stats
153W - 149L
1,514 Elo+
Party 3
Sylvanus
Sylvanus
Trishot48
Sylvanus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 171L
1,495 Elo+
Party 3
Fenrir
Fenrir
ti-king-27
Fenrir
Level 102
God Stats
6W - 2L
1,546 SR
Queue Stats
34W - 30L
1,448 Elo+
Party 2
Team Averages
Level 105
1,461 SR
1,483 Elo+

VS

Team Averages
Level 83
1,684 SR
1,484 Elo+
Danzaburou
Danzaburou
CloudyFather
Danzaburou
Level 92
God Stats
23W - 16L
1,644 SR
Queue Stats
79W - 84L
1,496 Elo+
Party 1
Osiris
Osiris
Eliiio
Osiris
Level 44
God Stats
2W - 1L
1,854 SR
Queue Stats
64W - 87L
1,419 Elo+
Party 1
Cerberus
Cerberus
RenegadeSun407
Cerberus
Level 98
God Stats
1W - 1L
1,768 SR
Queue Stats
270W - 244L
1,537 Elo+
Solo
Freya
Freya
Sixfromtokyo
Freya
Level 89
God Stats
20W - 19L
1,549 SR
Queue Stats
62W - 71L
1,493 Elo+
Party 1
Thanatos
Thanatos
long-d_MCyea_
Thanatos
Level 93
God Stats
18W - 12L
1,603 SR
Queue Stats
67W - 82L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 0 / 3
8,734
672
10,402
10,570
6,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Guenille__
Kukulkan
13
0 / 2 / 4
7,008
539
5,234
4,142
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 1
8,074
621
7,452
7,684
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Trishot48
Sylvanus
12
1 / 0 / 1
7,527
579
5,123
7,732
6,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ti-king-27
Fenrir
13
6 / 2 / 3
7,714
593
5,705
10,935
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CloudyFather
Danzaburou
12
0 / 1 / 0
6,957
535
4,519
8,796
3,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Eliiio
Osiris
12
0 / 3 / 2
6,954
535
5,385
12,637
13,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
10
0 / 1 / 0
6,089
468
3,873
12,263
9,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 0
7,765
597
4,849
8,498
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Thanatos
long-d_MCyea_
Thanatos
11
1 / 6 / 1
6,443
496
4,711
14,457
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
5
0
3
6.5
L
Danzaburou
CloudyFather
Danzaburou
0
1
0
0
L
Osiris
Eliiio
Osiris
0
3
2
0.33
W
Kukulkan
Guenille__
Kukulkan
0
2
4
1
W
1
0
1
1.5
L
Cerberus
0
1
0
0
L
3
2
0
1.5
W
Sylvanus
Trishot48
Sylvanus
1
0
1
1.5
L
Thanatos
long-d_MCyea_
Thanatos
1
6
1
0.25
W
Fenrir
ti-king-27
Fenrir
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,916
Damage
23,337
41,063
Taken
56,651
22,782
Mitigated
36,138
14,618
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,402
1,909
0
5,202
10,570
6,278
724
950
8,991
0
59,102
L
Danzaburou
CloudyFather
Danzaburou
4,519
1,577
0
4,467
8,796
3,306
731
5,082
3,714
0
54,039
L
Osiris
Eliiio
Osiris
5,385
1,834
0
2,572
12,637
13,602
0
566
11,271
0
48,863
W
Kukulkan
Guenille__
Kukulkan
5,234
555
0
291
4,142
1,511
0
2,481
1,487
56,088
0
W
7,452
4,146
0
4,783
7,684
2,868
807
1,066
6,618
72,659
6,442
L
Cerberus
3,873
154
0
4,128
12,263
9,704
0
7,391
4,784
24,016
1,285
L
4,849
1,102
0
2,298
8,498
3,207
0
3,149
5,298
45,065
3,049
W
Sylvanus
Trishot48
Sylvanus
5,123
1,872
438
2,800
7,732
6,781
135
2,364
5,308
29,589
1,804
L
Thanatos
long-d_MCyea_
Thanatos
4,711
938
0
6,663
14,457
6,319
0
1,318
12,951
0
47,939
W
Fenrir
ti-king-27
Fenrir
5,705
888
0
1,104
10,935
5,344
0
870
9,896
0
56,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
34,208
464
Minions Killed
427
0
Camps Cleared
0
1,314,564
Distance Traveled
1,298,772
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,734
672
101
8
0
261,333
2
L
Danzaburou
6,957
535
97
7
0
246,981
0
L
Osiris
6,954
535
89
7
0
262,814
0
W
Kukulkan
7,008
539
104
8
0
285,846
1
W
Sol
8,074
621
131
10
0
267,308
0
L
Cerberus
6,089
468
64
5
0
273,926
3
L
Freya
7,765
597
107
8
0
258,922
0
W
Sylvanus
7,527
579
46
4
0
237,611
2
L
Thanatos
6,443
496
70
5
0
256,129
0
W
Fenrir
7,714
593
82
6
0
262,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role