Player Matchup

Cu Chulainn
Cu Chulainn
Canasianese
Cu Chulainn
Level 26
God Stats
3W - 2L
1,706 SR
Queue Stats
3W - 6L
1,298 Elo+
Party 2
Kukulkan
Kukulkan
Daymster
Kukulkan
Level 59
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 7L
1,254 Elo+
Party 2
Cernunnos
Cernunnos
DuyMinh
Cernunnos
Level 116
God Stats
2W - 5L
1,602 SR
Queue Stats
86W - 102L
1,528 Elo+
Solo
Hel
Hel
FiddeScent
Hel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,417 Elo+
Solo
Jormungandr
Jormungandr
Jesushole
Jormungandr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 90
1,524 SR
1,399 Elo+

VS

Team Averages
Level 103
1,554 SR
1,521 Elo+
Neith
Neith
HazeyIce
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,529 Elo+
Party 1
Hercules
Hercules
MIGHTY_TITAN55
Hercules
Level 106
God Stats
3W - 3L
1,771 SR
Queue Stats
17W - 12L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
Postage_Stamps
Nu Wa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,551 Elo+
Party 1
Bacchus
Bacchus
omarp10
Bacchus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
xb0xsux321
Ao Kuang
Level 146
God Stats
12W - 9L
1,499 SR
Queue Stats
119W - 103L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Canasianese
Cu Chulainn
15
2 / 6 / 4
9,365
1,171
13,136
19,775
23,561
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Daymster
Kukulkan
15
1 / 3 / 5
9,026
1,128
11,190
7,843
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DuyMinh
Cernunnos
15
3 / 3 / 3
9,495
1,187
11,118
11,358
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 4
8,650
1,081
3,950
7,465
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Jesushole
Jormungandr
11
0 / 0 / 0
7,464
933
0
722
255
Team 1 Tickets

224

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HazeyIce
Neith
16
2 / 2 / 12
9,862
1,233
10,563
9,006
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
15
6 / 1 / 6
10,088
1,261
11,550
9,443
5,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
1 / 3 / 11
9,564
1,196
9,769
7,212
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
omarp10
Bacchus
15
4 / 0 / 6
9,315
1,164
4,361
6,989
9,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
xb0xsux321
Ao Kuang
15
3 / 1 / 5
9,512
1,189
7,056
10,246
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
7
Kills
16
16
Deaths
7
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Canasianese
Cu Chulainn
2
6
4
0.67
L
Kukulkan
Daymster
Kukulkan
1
3
5
1.17
L
Cernunnos
DuyMinh
Cernunnos
3
3
3
1.5
L
1
4
4
0.75
W
Neith
HazeyIce
Neith
2
2
12
4
L
Jormungandr
Jesushole
Jormungandr
0
0
0
0
W
Hercules
6
1
6
9
W
1
3
11
2.17
W
Bacchus
omarp10
Bacchus
4
0
6
7
W
Ao Kuang
xb0xsux321
Ao Kuang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,394
Damage
43,299
47,163
Taken
42,896
35,452
Mitigated
28,860
5,600
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Canasianese
Cu Chulainn
13,136
1,911
0
0
19,775
23,561
0
6,719
12,693
0
30,251
L
Kukulkan
Daymster
Kukulkan
11,190
1,498
0
0
7,843
3,537
0
3,448
4,395
29,377
0
L
Cernunnos
DuyMinh
Cernunnos
11,118
5,670
0
998
11,358
4,955
0
6,095
4,938
0
23,898
L
3,950
580
2,439
2,163
7,465
3,144
0
3,148
4,317
24,335
0
W
Neith
HazeyIce
Neith
10,563
3,228
0
504
9,006
4,245
0
3,665
5,341
0
30,228
L
Jormungandr
Jesushole
Jormungandr
0
0
0
0
722
255
0
722
0
0
0
W
Hercules
11,550
7,495
0
1,822
9,443
5,540
0
2,740
6,703
0
20,027
W
9,769
4,166
0
0
7,212
3,129
0
1,967
5,245
29,353
0
W
Bacchus
omarp10
Bacchus
4,361
464
0
254
6,989
9,532
0
3,075
3,914
8,455
0
W
Ao Kuang
xb0xsux321
Ao Kuang
7,056
2,455
0
2,729
10,246
6,414
0
3,693
6,553
19,601
1,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,000
Gold Earned
48,341
166
Minions Killed
159
4
Camps Cleared
8
567,500
Distance Traveled
733,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,365
1,171
35
4
0
159,295
0
L
Kukulkan
9,026
1,128
60
8
1
150,600
0
L
Cernunnos
9,495
1,187
31
4
3
142,211
0
L
Hel
8,650
1,081
40
5
0
115,394
0
W
Neith
9,862
1,233
48
6
0
138,739
0
L
Jormungandr
7,464
933
0
0
0
0
0
W
Hercules
10,088
1,261
16
2
3
150,326
0
W
Nu Wa
9,564
1,196
41
5
5
141,930
0
W
Bacchus
9,315
1,164
7
1
0
131,425
0
W
Ao Kuang
9,512
1,189
47
6
0
171,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role