Player Matchup

Martichoras
Martichoras
Batmаn
Martichoras
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 294L
1,529 Elo+
Party 2
Bakasura
Bakasura
Dagrothi
Bakasura
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 286L
1,600 Elo+
Solo
Poseidon
Poseidon
Razer
Poseidon
Level 158
God Stats
1W - 2L
1,499 SR
Queue Stats
166W - 104L
1,616 Elo+
Party 3
Chang'e
Chang'e
Steam²
Chang'e
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
165W - 105L
1,615 Elo+
Party 3
Cerberus
Cerberus
Ваtman
Cerberus
Level 125
God Stats
4W - 2L
1,806 SR
Queue Stats
272W - 266L
1,533 Elo+
Party 2
Team Averages
Level 135
1,604 SR
1,578 Elo+

VS

Team Averages
Level 98
1,416 SR
1,561 Elo+
Ix Chel
Ix Chel
Europapa
Ix Chel
Level 26
God Stats
2W - 2L
1,356 SR
Queue Stats
100W - 81L
1,541 Elo+
Solo
Xbalanque
Xbalanque
GoLdEn_FOKX
Xbalanque
Level 155
God Stats
1W - 0L
1,265 SR
Queue Stats
154W - 145L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Guanjalf
Ah Muzen Cab
Level 124
God Stats
8W - 2L
1,799 SR
Queue Stats
328W - 162L
1,638 Elo+
Solo
He Bo
He Bo
MinemarLP
He Bo
Level 96
God Stats
1W - 4L
1,100 SR
Queue Stats
131W - 120L
1,563 Elo+
Solo
Athena
Athena
Perturb97
Athena
Level 88
God Stats
8W - 5L
1,559 SR
Queue Stats
206W - 187L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Batmаn
Martichoras
18
3 / 4 / 6
10,859
679
21,082
18,121
11,823
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Dagrothi
Bakasura
15
1 / 8 / 8
9,497
594
6,455
27,089
32,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Razer
Poseidon
19
7 / 5 / 5
11,512
720
22,113
17,685
9,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Steam²
Chang'e
18
1 / 5 / 12
10,927
683
10,477
25,412
22,514
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Ваtman
Cerberus
18
4 / 7 / 9
12,069
754
13,496
31,723
41,812
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Europapa
Ix Chel
20
5 / 2 / 20
12,127
758
24,499
18,207
11,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
GoLdEn_FOKX
Xbalanque
18
6 / 6 / 12
11,728
733
30,951
16,236
7,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Guanjalf
Ah Muzen Cab
20
7 / 2 / 16
12,473
780
24,783
15,262
13,968
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
MinemarLP
He Bo
20
7 / 3 / 13
12,155
760
16,212
16,449
8,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Perturb97
Athena
19
4 / 5 / 22
12,505
782
13,420
28,143
37,481
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
112
16
Kills
29
29
Deaths
18
40
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Batmаn
Martichoras
3
4
6
1.5
L
Bakasura
Dagrothi
Bakasura
1
8
8
0.63
W
Ix Chel
Europapa
Ix Chel
5
2
20
7.5
W
Xbalanque
GoLdEn_FOKX
Xbalanque
6
6
12
2
W
Ah Muzen Cab
Guanjalf
Ah Muzen Cab
7
2
16
7.5
W
He Bo
MinemarLP
He Bo
7
3
13
4.5
W
Athena
Perturb97
Athena
4
5
22
3
L
Poseidon
Razer
Poseidon
7
5
5
1.9
L
Chang'e
Steam²
Chang'e
1
5
12
1.4
L
Cerberus
Ваtman
Cerberus
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,623
Damage
109,865
120,030
Taken
94,297
118,112
Mitigated
78,773
45,841
Healing
42,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Batmаn
Martichoras
21,082
4,152
433
3,522
18,121
11,823
798
8,091
10,030
0
49,240
L
Bakasura
Dagrothi
Bakasura
6,455
3,273
763
2,600
27,089
32,947
423
13,605
13,484
0
7,594
W
Ix Chel
Europapa
Ix Chel
24,499
3,339
15,105
9,536
18,207
11,198
1,614
7,773
10,095
45,772
1,483
W
Xbalanque
GoLdEn_FOKX
Xbalanque
30,951
18,687
1,619
992
16,236
7,987
3,552
8,376
7,770
0
50,187
W
Ah Muzen Cab
Guanjalf
Ah Muzen Cab
24,783
7,705
500
974
15,262
13,968
2,982
7,710
7,170
0
62,891
W
He Bo
MinemarLP
He Bo
16,212
1,190
3,056
3,853
16,449
8,139
1,052
8,727
7,578
32,842
0
W
Athena
Perturb97
Athena
13,420
2,488
2,593
4,290
28,143
37,481
355
11,783
15,648
20,243
1,366
L
Poseidon
Razer
Poseidon
22,113
2,237
391
207
17,685
9,016
67
6,488
11,197
49,291
0
L
Chang'e
Steam²
Chang'e
10,477
724
17,004
12,832
25,412
22,514
0
10,779
14,633
17,323
0
L
Cerberus
Ваtman
Cerberus
13,496
309
985
7,104
31,723
41,812
46
13,797
17,926
18,708
2,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,864
Gold Earned
60,988
222
Minions Killed
196
0
Camps Cleared
0
1,323,597
Distance Traveled
1,553,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,859
679
91
6
0
253,434
0
L
Bakasura
9,497
594
21
1
0
264,588
0
W
Ix Chel
12,127
758
34
2
0
334,084
0
W
Xbalanque
11,728
733
44
3
0
277,522
0
W
Ah Muzen Cab
12,473
780
63
4
0
311,099
0
W
He Bo
12,155
760
38
2
0
317,597
0
W
Athena
12,505
782
17
1
0
312,779
0
L
Poseidon
11,512
720
56
4
0
273,334
0
L
Chang'e
10,927
683
16
1
0
283,201
0
L
Cerberus
12,069
754
38
2
0
249,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role