Player Matchup

Tiamat
Tiamat
AngeloDeGiule
Tiamat
Level 151
God Stats
4W - 2L
1,635 SR
Queue Stats
81W - 84L
1,523 Elo+
Party 3
Geb
Geb
iMissAuto
Geb
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 103L
1,514 Elo+
Party 3
Yemoja
Yemoja
iMissUlts
Yemoja
Level 134
God Stats
0W - 2L
1,313 SR
Queue Stats
44W - 38L
1,342 Elo+
Party 3
Agni
Agni
jakaseem89
Agni
Level 160
God Stats
3W - 5L
1,149 SR
Queue Stats
334W - 360L
1,543 Elo+
Solo
Serqet
Serqet
key321malicious
Serqet
Level 83
God Stats
0W - 2L
1,295 SR
Queue Stats
65W - 64L
1,504 Elo+
Solo
Team Averages
Level 133
1,378 SR
1,485 Elo+

VS

Team Averages
Level 108
1,605 SR
1,462 Elo+
Shiva
Shiva
FORPHOBIO
Shiva
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 79L
1,497 Elo+
Party 2
Hel
Hel
Sheedifidouh
Hel
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 80L
1,491 Elo+
Party 1
Raijin
Raijin
SikOWolF_
Raijin
Level 84
God Stats
2W - 0L
1,726 SR
Queue Stats
63W - 55L
1,504 Elo+
Solo
Charybdis
Charybdis
Slimjimlover17
Charybdis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,339 Elo+
Party 2
Poseidon
Poseidon
WolfGuardian8
Poseidon
Level 172
God Stats
5W - 2L
1,799 SR
Queue Stats
56W - 53L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,181
574
17,045
21,621
31,386
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
2 / 4 / 2
10,461
654
19,869
19,596
27,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Yemoja
iMissUlts
Yemoja
17
1 / 4 / 2
9,144
572
9,280
21,034
18,876
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
7,933
496
10,713
7,373
2,744
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
0 / 4 / 5
9,122
570
10,904
15,229
12,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FORPHOBIO
Shiva
19
5 / 1 / 17
11,347
709
18,607
24,199
26,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 1 / 19
11,669
729
15,821
22,940
16,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
SikOWolF_
Raijin
18
4 / 2 / 20
11,654
728
12,794
19,518
10,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Slimjimlover17
Charybdis
19
3 / 2 / 18
11,451
716
15,017
18,089
10,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
WolfGuardian8
Poseidon
19
7 / 1 / 14
12,096
756
15,584
15,444
8,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
113
4
Kills
25
25
Deaths
7
12
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Shiva
FORPHOBIO
Shiva
5
1
17
13.5
W
6
1
19
15.5
W
Raijin
SikOWolF_
Raijin
4
2
20
7
W
Charybdis
Slimjimlover17
Charybdis
3
2
18
6
W
Poseidon
WolfGuardian8
Poseidon
7
1
14
14
L
2
4
2
0.75
L
Yemoja
iMissUlts
Yemoja
1
4
2
0.5
L
0
5
1
0.1
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,811
Damage
77,823
84,853
Taken
100,190
92,450
Mitigated
71,866
35,193
Healing
63,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,045
558
2,679
5,479
21,621
31,386
0
10,439
11,182
37,632
0
W
Shiva
FORPHOBIO
Shiva
18,607
1,752
5,798
7,122
24,199
26,138
389
10,006
13,535
0
27,110
W
15,821
196
23,761
13,626
22,940
16,934
371
12,778
9,882
28,396
0
W
Raijin
SikOWolF_
Raijin
12,794
1,746
3,310
5,597
19,518
10,530
1,334
12,434
6,517
32,794
1,428
W
Charybdis
Slimjimlover17
Charybdis
15,017
7,245
604
2,280
18,089
10,086
4,353
12,785
5,304
0
33,610
W
Poseidon
WolfGuardian8
Poseidon
15,584
1,334
663
642
15,444
8,178
1,763
8,851
6,425
44,255
887
L
19,869
492
670
2,317
19,596
27,144
0
10,499
9,097
41,567
0
L
Yemoja
iMissUlts
Yemoja
9,280
1,307
13,347
6,662
21,034
18,876
0
11,455
9,579
16,567
427
L
10,713
110
230
280
7,373
2,744
0
3,379
3,994
15,887
0
L
10,904
1,118
1,644
1,885
15,229
12,300
0
7,470
7,759
0
17,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
58,217
130
Minions Killed
202
0
Camps Cleared
0
1,230,246
Distance Traveled
1,417,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,181
574
42
3
0
261,106
0
W
Shiva
11,347
709
18
1
0
267,658
0
W
Hel
11,669
729
29
2
0
361,270
0
W
Raijin
11,654
728
62
4
0
255,051
0
W
Charybdis
11,451
716
41
3
0
258,151
0
W
Poseidon
12,096
756
52
3
0
275,350
0
L
Geb
10,461
654
34
2
0
294,022
0
L
Yemoja
9,144
572
11
1
0
235,994
0
L
Agni
7,933
496
14
1
0
123,076
0
L
Serqet
9,122
570
29
2
0
316,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role