Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HarryVanSunweb
Cthulhu
Level 156
God Stats
1W - 3L
1,309 SR
Queue Stats
178W - 112L
1,746 Elo+
Solo
Neith
Neith
Yeti6064
Neith
Level 26
God Stats
20W - 30L
1,353 SR
Queue Stats
46W - 65L
1,373 Elo+
Solo
Team Averages
Level 118
1,432 SR
1,524 Elo+

VS

Team Averages
Level 130
1,617 SR
1,517 Elo+
Agni
Agni
BettyK78
Agni
Level 48
God Stats
1W - 0L
1,926 SR
Queue Stats
29W - 45L
1,378 Elo+
Solo
Jing Wei
Jing Wei
Hakinto
Jing Wei
Level 129
God Stats
4W - 0L
1,911 SR
Queue Stats
52W - 36L
1,580 Elo+
Solo
Susano
Susano
HoneyMew
Susano
Level 159
God Stats
1W - 1L
1,611 SR
Queue Stats
154W - 106L
1,612 Elo+
Solo
Olorun
Olorun
Nayhem
Olorun
Level 159
God Stats
3W - 5L
1,145 SR
Queue Stats
258W - 295L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Xulode
Amaterasu
Level 157
God Stats
8W - 7L
1,494 SR
Queue Stats
252W - 233L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 1 / 1
6,219
888
4,326
6,753
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
12
0 / 0 / 0
6,080
869
2,720
6,658
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hel
 
Hel
11
0 / 2 / 0
5,808
830
1,513
4,388
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,984
855
9,342
7,458
7,014
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Yeti6064
Neith
12
1 / 0 / 0
6,107
872
3,951
5,765
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 0 / 2
6,256
894
5,412
3,402
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Hakinto
Jing Wei
13
0 / 0 / 2
6,627
947
2,970
4,062
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
HoneyMew
Susano
12
2 / 1 / 2
6,595
942
7,459
6,855
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Nayhem
Olorun
13
0 / 0 / 1
6,694
956
3,740
4,119
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Xulode
Amaterasu
11
1 / 0 / 3
6,207
887
4,169
9,216
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
4
4
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
Fenrir
 
Fenrir
0
0
0
0
L
Hel
 
Hel
0
2
0
0
W
Agni
1
0
2
2
W
Jing Wei
Hakinto
Jing Wei
0
0
2
1
L
0
1
0
0
W
Susano
HoneyMew
Susano
2
1
2
3
W
Olorun
Nayhem
Olorun
0
0
1
0.5
W
Amaterasu
Xulode
Amaterasu
1
0
3
2.5
L
Neith
Yeti6064
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
23,750
31,022
Taken
27,654
17,189
Mitigated
15,172
9,066
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,326
89
1,230
1,828
6,753
3,047
0
1,865
4,722
19,626
0
L
Fenrir
 
Fenrir
2,720
325
0
524
6,658
3,317
0
2,386
4,188
0
10,777
L
Hel
 
Hel
1,513
89
1,431
778
4,388
1,742
0
1,386
2,868
11,040
0
W
Agni
5,412
486
0
394
3,402
1,258
0
2,156
1,055
15,990
0
W
Jing Wei
Hakinto
Jing Wei
2,970
2,513
0
1,285
4,062
1,580
0
1,967
1,841
0
22,801
L
9,342
322
77
2,728
7,458
7,014
0
1,756
5,540
20,461
0
W
Susano
HoneyMew
Susano
7,459
1,505
0
494
6,855
2,892
0
4,045
2,602
0
10,269
W
Olorun
Nayhem
Olorun
3,740
543
180
1,730
4,119
1,825
1,855
2,097
1,939
27,135
418
W
Amaterasu
Xulode
Amaterasu
4,169
1,642
0
2,199
9,216
7,617
0
3,908
5,036
0
7,963
L
Neith
Yeti6064
Neith
3,951
814
0
470
5,765
2,069
0
1,536
4,188
0
10,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
32,379
136
Minions Killed
154
0
Camps Cleared
0
842,145
Distance Traveled
860,785
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,219
888
31
4
0
172,635
5
L
Fenrir
6,080
869
23
3
0
176,891
0
L
Hel
5,808
830
32
5
0
138,588
0
W
Agni
6,256
894
31
4
0
161,678
1
W
Jing Wei
6,627
947
44
6
0
153,311
0
L
Cthulhu
5,984
855
27
4
0
182,713
0
W
Susano
6,595
942
12
2
0
175,926
0
W
Olorun
6,694
956
57
8
0
164,879
0
W
Amaterasu
6,207
887
10
1
0
204,991
5
L
Neith
6,107
872
23
3
0
171,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role