Player Matchup

Cthulhu
Cthulhu
Heimer6273
Cthulhu
Level 117
God Stats
0W - 2L
1,253 SR
Queue Stats
27W - 39L
1,426 Elo+
Party 2
King Arthur
King Arthur
Hijacker v 15
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,431 Elo+
Party 2
Nut
Nut
LilDartSki69
Nut
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,458 Elo+
Party 2
Persephone
Persephone
megahurricane
Persephone
Level 145
God Stats
0W - 3L
1,172 SR
Queue Stats
41W - 61L
1,428 Elo+
Party 2
Camazotz
Camazotz
redkiller109
Camazotz
Level 109
God Stats
8W - 7L
1,547 SR
Queue Stats
46W - 48L
1,450 Elo+
Party 2
Team Averages
Level 112
1,394 SR
1,438 Elo+

VS

Team Averages
Level 139
1,493 SR
1,516 Elo+
Danzaburou
Danzaburou
B3a5TlY dUD3
Danzaburou
Level 154
God Stats
5W - 4L
1,651 SR
Queue Stats
76W - 71L
1,544 Elo+
Party 1
Zeus
Zeus
Borknut
Zeus
Level 155
God Stats
3W - 6L
1,355 SR
Queue Stats
244W - 230L
1,530 Elo+
Party 1
Ymir
Ymir
KiLLaBouTtE-
Ymir
Level 122
God Stats
1W - 2L
1,289 SR
Queue Stats
209W - 208L
1,506 Elo+
Solo
Chiron
Chiron
smohre
Chiron
Level 136
God Stats
8W - 2L
1,814 SR
Queue Stats
111W - 104L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
xSisterFister420
Sun Wukong
Level 129
God Stats
1W - 0L
1,358 SR
Queue Stats
46W - 48L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heimer6273
Cthulhu
12
0 / 3 / 1
7,224
452
6,461
19,127
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Hijacker v 15
King Arthur
14
1 / 3 / 0
8,472
530
9,670
17,617
12,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 3 / 0
7,547
472
3,273
10,488
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Persephone
megahurricane
Persephone
13
1 / 6 / 1
8,406
525
8,638
10,609
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
redkiller109
Camazotz
13
1 / 2 / 1
7,250
453
6,060
15,287
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B3a5TlY dUD3
Danzaburou
17
8 / 0 / 7
10,427
652
11,185
13,575
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Borknut
Zeus
15
6 / 2 / 5
9,471
592
16,524
10,132
3,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 0 / 4
8,357
522
4,764
13,620
12,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
smohre
Chiron
17
1 / 0 / 2
9,194
575
6,833
5,728
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
xSisterFister420
Sun Wukong
15
1 / 1 / 3
9,099
569
10,905
16,894
14,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
17
17
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B3a5TlY dUD3
Danzaburou
8
0
7
11.5
W
Zeus
Borknut
Zeus
6
2
5
4.25
L
Cthulhu
Heimer6273
Cthulhu
0
3
1
0.17
L
King Arthur
Hijacker v 15
King Arthur
1
3
0
0.33
W
1
0
4
3
L
0
3
0
0
L
Persephone
megahurricane
Persephone
1
6
1
0.25
L
Camazotz
redkiller109
Camazotz
1
2
1
0.75
W
Chiron
smohre
Chiron
1
0
2
2
W
Sun Wukong
xSisterFister420
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,102
Damage
50,211
73,128
Taken
59,949
38,812
Mitigated
40,508
21,709
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B3a5TlY dUD3
Danzaburou
11,185
4,493
0
5,207
13,575
6,987
0
2,789
10,786
0
101,788
W
Zeus
Borknut
Zeus
16,524
1,883
0
4,267
10,132
3,347
0
3,582
6,550
78,635
806
L
Cthulhu
Heimer6273
Cthulhu
6,461
520
0
3,660
19,127
13,514
0
7,369
11,758
49,418
2,414
L
King Arthur
Hijacker v 15
King Arthur
9,670
1,348
0
5,266
17,617
12,977
0
3,642
13,975
0
68,874
W
4,764
1,003
0
2,206
13,620
12,722
0
5,915
7,705
30,110
0
L
3,273
2,176
99
3,036
10,488
3,880
0
966
9,522
0
52,700
L
Persephone
megahurricane
Persephone
8,638
522
0
2,035
10,609
3,452
0
4,186
6,385
58,138
0
L
Camazotz
redkiller109
Camazotz
6,060
1,483
0
7,613
15,287
4,989
0
5,039
10,248
0
54,994
W
Chiron
smohre
Chiron
6,833
1,603
1,107
2,204
5,728
2,586
623
900
4,828
0
91,108
W
Sun Wukong
xSisterFister420
Sun Wukong
10,905
3,005
0
6,671
16,894
14,866
0
1,645
15,249
0
77,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
46,548
467
Minions Killed
556
0
Camps Cleared
0
1,539,829
Distance Traveled
1,649,407
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,427
652
138
9
0
370,710
2
W
Zeus
9,471
592
111
7
0
327,335
2
L
Cthulhu
7,224
452
81
5
0
310,609
3
L
King Arthur
8,472
530
122
8
0
294,611
3
W
Ymir
8,357
522
37
2
0
304,973
4
L
Nut
7,547
472
89
6
0
283,306
0
L
Persephone
8,406
525
80
5
0
289,117
4
L
Camazotz
7,250
453
95
6
0
362,186
4
W
Chiron
9,194
575
145
9
0
335,012
2
W
Sun Wukong
9,099
569
125
8
0
311,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role