Player Matchup

Medusa
Medusa
 
Medusa
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Drzdarkslayer
Chang'e
Level 149
God Stats
0W - 1L
1,665 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Athena
Athena
whostolemywolf
Athena
Level 230
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,460 Elo+
Party 1
Team Averages
Level 195
1,555 SR
1,487 Elo+

VS

Team Averages
Level 156
1,453 SR
1,530 Elo+
Loki
Loki
 
Loki
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DaSkidii
Cerberus
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
229W - 234L
1,633 Elo+
Solo
Kukulkan
Kukulkan
KayaFiend
Kukulkan
Level 144
God Stats
16W - 11L
1,360 SR
Queue Stats
80W - 75L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 5 / 1
6,639
664
4,398
9,831
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
9
0 / 5 / 1
5,859
586
4,138
8,472
2,441
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 0
6,073
607
5,164
9,340
9,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 0 / 6
8,064
806
7,452
8,497
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
DaSkidii
Cerberus
12
2 / 1 / 8
7,086
709
7,372
10,718
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
KayaFiend
Kukulkan
13
4 / 0 / 6
8,162
816
8,351
3,975
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
1
0.1
W
Loki
 
Loki
5
0
6
8
W
Cerberus
DaSkidii
Cerberus
2
1
8
6
L
Chang'e
0
5
1
0.1
W
Kukulkan
KayaFiend
Kukulkan
4
0
6
7
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
23,175
27,643
Taken
23,190
15,066
Mitigated
12,186
3,386
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,398
1,575
0
1,048
9,831
3,600
196
4,869
4,714
0
31,076
W
Loki
 
Loki
7,452
1,208
0
1,692
8,497
3,518
0
4,150
4,347
0
30,837
W
Cerberus
DaSkidii
Cerberus
7,372
644
0
3,486
10,718
7,012
306
3,340
7,378
12,216
942
L
Chang'e
4,138
249
540
1,010
8,472
2,441
92
4,992
3,281
15,688
0
W
Kukulkan
KayaFiend
Kukulkan
8,351
795
0
674
3,975
1,656
454
1,378
2,597
35,421
970
L
5,164
1,573
0
788
9,340
9,025
92
4,864
4,048
12,130
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,571
Gold Earned
23,312
89
Minions Killed
153
0
Camps Cleared
0
532,115
Distance Traveled
547,304
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,639
664
51
5
0
170,502
0
W
Loki
8,064
806
59
6
0
190,044
0
W
Cerberus
7,086
709
28
3
0
166,435
0
L
Chang'e
5,859
586
30
3
0
173,375
0
W
Kukulkan
8,162
816
66
7
0
190,825
0
L
Athena
6,073
607
8
1
0
188,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role