Player Matchup

King Arthur
King Arthur
Gold V
Ivanesgi
King Arthur
Gold V
Level 117
God Stats
1W - 0L
1,672 SR
Queue Stats
72W - 67L
1,179 MMR
Party 1
Bastet
Bastet
Platinum V
RubiEsp_3
Bastet
Platinum V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,728 MMR
Party 1
Zeus
Zeus
Gold IV
japerezca
Zeus
Gold IV
Level 143
God Stats
1W - 1L
1,743 SR
Queue Stats
66W - 53L
1,376 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,638 SR
1,428 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,584 SR
1,395 MMR
Surtr
Surtr
Gold I
AKnozawa
Surtr
Gold I
Level 126
God Stats
3W - 4L
1,592 SR
Queue Stats
170W - 187L
1,446 MMR
Solo
Vulcan
Vulcan
Bronze III
Bezhlavakule
Vulcan
Bronze III
Level 121
God Stats
0W - 2L
1,498 SR
Queue Stats
0W - 2L
1,452 MMR
Solo
Fenrir
Fenrir
Silver I
ju06v
Fenrir
Silver I
Level 158
God Stats
10W - 10L
1,663 SR
Queue Stats
569W - 662L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ivanesgi
King Arthur
18
3 / 2 / 6
11,570
723
14,432
18,832
21,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
RubiEsp_3
Bastet
18
7 / 3 / 3
12,941
809
22,997
20,968
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
17
0 / 2 / 6
11,139
696
14,777
9,351
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AgniCabrakanThothKuzenboHercules

VS

Bans
CliodhnaMedusaHorusHeimdallrTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AKnozawa
Surtr
16
3 / 3 / 3
10,676
667
19,080
25,183
27,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
15
1 / 4 / 4
10,556
660
9,460
14,815
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ju06v
Fenrir
16
3 / 3 / 4
10,663
666
11,576
18,457
8,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
7
7
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
AKnozawa
Surtr
3
3
3
1.5
L
Vulcan
1
4
4
0.75
W
King Arthur
Ivanesgi
King Arthur
3
2
6
3
W
Bastet
RubiEsp_3
Bastet
7
3
3
2.83
W
Zeus
0
2
6
1.5
L
Fenrir
ju06v
Fenrir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,206
Damage
40,116
49,151
Taken
58,455
36,962
Mitigated
40,808
16,519
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AKnozawa
Surtr
19,080
5,392
0
2,903
25,183
27,253
13
6,110
16,825
8,878
37,472
L
Vulcan
9,460
5,260
571
1,931
14,815
5,109
0
1,880
11,891
33,014
0
W
King Arthur
Ivanesgi
King Arthur
14,432
982
0
2,382
18,832
21,075
0
6,367
12,437
0
52,341
W
Bastet
RubiEsp_3
Bastet
22,997
6,451
0
11,317
20,968
11,341
1,380
4,920
16,004
0
73,680
W
Zeus
14,777
610
0
2,820
9,351
4,546
1,023
1,701
7,618
65,760
1,260
L
Fenrir
ju06v
Fenrir
11,576
3,060
0
5,123
18,457
8,446
0
5,263
12,166
0
42,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
31,895
289
Minions Killed
183
0
Camps Cleared
0
972,757
Distance Traveled
883,378
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
10,676
667
65
4
0
300,266
0
L
Vulcan
10,556
660
54
3
0
261,334
1
W
King Arthur
11,570
723
67
4
0
334,264
0
W
Bastet
12,941
809
102
6
0
327,427
0
W
Zeus
11,139
696
120
8
0
311,066
3
L
Fenrir
10,663
666
64
4
0
321,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role