Player Matchup

King Arthur
King Arthur
CHRIS CRASH
King Arthur
Level 106
God Stats
6W - 8L
1,502 SR
Queue Stats
72W - 55L
1,544 Elo+
Party 2
Ymir
Ymir
Serg69
Ymir
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
36W - 37L
1,492 Elo+
Solo
Janus
Janus
fredwall98
Janus
Level 109
God Stats
6W - 5L
1,655 SR
Queue Stats
93W - 74L
1,548 Elo+
Party 2
Awilix
Awilix
oXMittzyXo
Awilix
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
155W - 125L
1,509 Elo+
Party 2
Martichoras
Martichoras
r33v3r
Martichoras
Level 123
God Stats
26W - 12L
1,679 SR
Queue Stats
132W - 101L
1,507 Elo+
Party 2
Team Averages
Level 117
1,656 SR
1,520 Elo+

VS

Team Averages
Level 85
1,687 SR
1,606 Elo+
Sylvanus
Sylvanus
DH Cordzz
Sylvanus
Level 63
God Stats
13W - 18L
1,571 SR
Queue Stats
37W - 38L
1,607 Elo+
Party 1
Izanami
Izanami
I am a bot3867
Izanami
Level 115
God Stats
3W - 2L
1,808 SR
Queue Stats
56W - 45L
1,620 Elo+
Party 1
Agni
Agni
JordiFS
Agni
Level 119
God Stats
4W - 3L
1,578 SR
Queue Stats
52W - 49L
1,532 Elo+
Solo
Ymir
Ymir
JoshiiGames7
Ymir
Level 26
God Stats
12W - 7L
1,671 SR
Queue Stats
42W - 35L
1,653 Elo+
Party 1
Kali
Kali
TheHarry06
Kali
Level 102
God Stats
5W - 1L
1,805 SR
Queue Stats
51W - 54L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHRIS CRASH
King Arthur
11
0 / 0 / 1
6,028
603
5,824
6,456
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
Serg69
Ymir
9
1 / 3 / 0
5,359
536
3,971
9,128
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
8
0 / 2 / 1
5,001
500
1,978
2,456
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
oXMittzyXo
Awilix
11
3 / 2 / 0
5,707
571
3,153
8,175
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
r33v3r
Martichoras
10
0 / 2 / 1
5,782
578
2,557
3,338
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DH Cordzz
Sylvanus
9
1 / 2 / 6
5,432
543
3,701
7,973
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
3 / 0 / 2
6,247
625
3,304
3,227
1,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
JordiFS
Agni
11
2 / 1 / 2
6,520
652
4,411
5,565
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 0 / 0
5,333
533
2,160
7,079
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 3
5,692
569
2,706
8,843
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
9
9
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CHRIS CRASH
King Arthur
0
0
1
0.5
W
Sylvanus
DH Cordzz
Sylvanus
1
2
6
2
W
3
0
2
4
W
Agni
JordiFS
Agni
2
1
2
3
W
1
0
0
1
L
Ymir
Serg69
Ymir
1
3
0
0.33
W
2
1
3
3.5
L
Janus
0
2
1
0.25
L
Awilix
oXMittzyXo
Awilix
3
2
0
1.5
L
Martichoras
r33v3r
Martichoras
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,483
Damage
16,282
29,553
Taken
32,687
16,606
Mitigated
15,469
5,273
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CHRIS CRASH
King Arthur
5,824
564
0
1,585
6,456
4,570
0
1,822
4,634
0
44,222
W
Sylvanus
DH Cordzz
Sylvanus
3,701
1,508
794
2,758
7,973
4,204
152
1,577
6,356
19,612
7,050
W
3,304
2,522
0
1,870
3,227
1,037
1,317
647
2,580
0
47,877
W
Agni
JordiFS
Agni
4,411
748
0
894
5,565
1,881
0
2,286
3,111
45,010
809
W
2,160
313
0
2,295
7,079
4,312
0
0
7,079
24,139
0
L
Ymir
Serg69
Ymir
3,971
812
0
1,938
9,128
6,506
0
4,060
5,064
20,358
0
W
2,706
1,194
0
3,149
8,843
4,035
0
1,201
7,626
0
35,833
L
Janus
1,978
235
0
131
2,456
814
0
1,541
915
25,915
786
L
Awilix
oXMittzyXo
Awilix
3,153
907
0
1,171
8,175
3,494
0
1,709
6,466
0
38,378
L
Martichoras
r33v3r
Martichoras
2,557
676
0
448
3,338
1,222
0
679
2,659
0
50,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
29,224
297
Minions Killed
319
0
Camps Cleared
0
916,020
Distance Traveled
910,415
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,028
603
69
7
0
181,761
0
W
Sylvanus
5,432
543
40
4
0
159,628
2
W
Izanami
6,247
625
85
9
0
174,072
4
W
Agni
6,520
652
100
10
0
202,382
1
W
Ymir
5,333
533
31
3
0
162,111
0
L
Ymir
5,359
536
28
3
0
200,156
0
W
Kali
5,692
569
63
6
0
212,222
1
L
Janus
5,001
500
49
5
0
137,522
2
L
Awilix
5,707
571
62
6
0
231,893
0
L
Martichoras
5,782
578
89
9
0
164,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role