Player Matchup

Osiris
Osiris
Aqcuiant
Osiris
Level 123
God Stats
14W - 16L
1,487 SR
Queue Stats
117W - 139L
1,378 Elo+
Party 1
Arachne
Arachne
Jake32M
Arachne
Level 69
God Stats
29W - 32L
1,530 SR
Queue Stats
52W - 70L
1,421 Elo+
Party 1
Hachiman
Hachiman
Mikasa Ark9541
Hachiman
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
208W - 180L
1,491 Elo+
Solo
Atlas
Atlas
Starpedo
Atlas
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 76L
1,632 Elo+
Solo
Discordia
Discordia
awkwardments
Discordia
Level 36
God Stats
1W - 0L
1,284 SR
Queue Stats
119W - 136L
1,380 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,460 Elo+

VS

Team Averages
Level 85
1,471 SR
1,506 Elo+
The Morrigan
The Morrigan
DeicideAngel
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 167L
1,480 Elo+
Solo
Hun Batz
Hun Batz
TagmanUK
Hun Batz
Level 127
God Stats
3W - 4L
1,647 SR
Queue Stats
273W - 235L
1,547 Elo+
Solo
Charon
Charon
YtUltimateConq
Charon
Level 68
God Stats
2W - 3L
1,636 SR
Queue Stats
120W - 82L
1,573 Elo+
Solo
Ullr
Ullr
imsleepybro
Ullr
Level 81
God Stats
3W - 4L
1,248 SR
Queue Stats
298W - 295L
1,494 Elo+
Solo
Loki
Loki
luck00000
Loki
Level 40
God Stats
2W - 6L
1,323 SR
Queue Stats
71W - 83L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aqcuiant
Osiris
15
1 / 1 / 1
8,969
641
8,410
13,089
14,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Jake32M
Arachne
14
3 / 0 / 2
7,587
542
6,006
8,895
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
13
3 / 1 / 0
7,565
540
8,476
9,109
3,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Starpedo
Atlas
12
0 / 0 / 3
6,611
472
5,658
7,524
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
awkwardments
Discordia
13
2 / 0 / 3
7,632
545
7,003
5,072
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeicideAngel
The Morrigan
10
0 / 2 / 0
5,667
405
1,720
7,371
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
TagmanUK
Hun Batz
12
1 / 2 / 0
6,361
454
3,796
14,773
9,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
6,346
453
4,588
13,851
10,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 1
6,106
436
2,716
7,445
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
13
1 / 1 / 1
6,674
477
3,559
11,756
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aqcuiant
Osiris
1
1
1
1.5
L
The Morrigan
DeicideAngel
The Morrigan
0
2
0
0
W
Arachne
Jake32M
Arachne
3
0
2
4
W
Hachiman
3
1
0
3
W
Atlas
Starpedo
Atlas
0
0
3
1.5
L
Hun Batz
TagmanUK
Hun Batz
1
2
0
0.5
L
0
3
0
0
W
Discordia
awkwardments
Discordia
2
0
3
3.5
L
0
1
1
0.5
L
Loki
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
16,379
43,689
Taken
55,196
29,670
Mitigated
31,594
14,970
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aqcuiant
Osiris
8,410
2,865
0
6,402
13,089
14,916
105
0
13,089
0
76,340
L
The Morrigan
DeicideAngel
The Morrigan
1,720
231
0
2,743
7,371
2,817
0
4,012
3,221
34,890
2,999
W
Arachne
Jake32M
Arachne
6,006
5,262
0
3,207
8,895
4,274
35
407
8,488
0
63,350
W
Hachiman
8,476
6,090
0
4,178
9,109
3,487
1,367
2,133
6,976
0
44,202
W
Atlas
Starpedo
Atlas
5,658
1,553
0
744
7,524
5,194
0
1,631
5,893
36,193
2,299
L
Hun Batz
TagmanUK
Hun Batz
3,796
717
0
4,256
14,773
9,627
0
1,647
13,126
0
42,634
L
4,588
475
59
3,505
13,851
10,784
0
3,389
10,082
26,831
2,613
W
Discordia
awkwardments
Discordia
7,003
1,325
0
439
5,072
1,799
190
1,517
3,555
55,665
773
L
2,716
358
0
1,720
7,445
2,937
0
1,063
6,144
0
41,728
L
Loki
3,559
462
0
1,998
11,756
5,429
0
1,428
10,285
0
65,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
31,154
450
Minions Killed
329
0
Camps Cleared
0
1,346,927
Distance Traveled
1,280,203
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,969
641
137
10
0
236,664
4
L
The Morrigan
5,667
405
58
4
0
172,990
0
W
Arachne
7,587
542
94
7
0
316,100
0
W
Hachiman
7,565
540
76
5
0
246,530
2
W
Atlas
6,611
472
54
4
0
263,699
0
L
Hun Batz
6,361
454
71
5
0
253,183
0
L
Charon
6,346
453
26
2
0
283,226
0
W
Discordia
7,632
545
89
6
0
283,934
2
L
Ullr
6,106
436
78
6
0
272,778
0
L
Loki
6,674
477
96
7
0
298,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role