Player Matchup

Chang'e
Chang'e
Archbold
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 119L
1,462 Elo+
Solo
He Bo
He Bo
Ishida666
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,494 Elo+
Party 3
Ares
Ares
SmoothSmite
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,301 Elo+
Solo
Athena
Athena
SnapShot78
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,399 Elo+
Solo
Mulan
Mulan
juro2721
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,230 Elo+
Party 3
Team Averages
Level 72
1,500 SR
1,377 Elo+

VS

Team Averages
Level 91
1,315 SR
1,496 Elo+
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ELDeivo
Kumbhakarna
Level 105
God Stats
2W - 1L
1,017 SR
Queue Stats
135W - 97L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
ElLuboslav
Sun Wukong
Level 101
God Stats
2W - 3L
1,287 SR
Queue Stats
120W - 91L
1,510 Elo+
Party 2
Agni
Agni
Pi3or
Agni
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 76L
1,506 Elo+
Party 1
Ix Chel
Ix Chel
Rymmarconny
Ix Chel
Level 24
God Stats
1W - 3L
1,270 SR
Queue Stats
95W - 106L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Archbold
Chang'e
18
2 / 1 / 7
9,043
696
12,396
15,329
7,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Ishida666
He Bo
14
1 / 9 / 5
7,742
596
13,403
16,580
7,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 7
9,192
707
11,569
18,755
21,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
SnapShot78
Athena
16
3 / 6 / 6
9,264
713
9,969
21,072
25,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
juro2721
Mulan
15
1 / 4 / 7
8,053
619
8,861
13,959
11,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 3 / 18
9,204
708
15,341
12,934
12,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
ELDeivo
Kumbhakarna
16
2 / 2 / 15
9,588
738
7,208
19,233
23,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
ElLuboslav
Sun Wukong
18
5 / 1 / 14
10,482
806
18,064
17,466
18,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Agni
Pi3or
Agni
18
9 / 2 / 14
11,188
861
17,422
14,084
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Rymmarconny
Ix Chel
19
6 / 2 / 14
10,879
837
17,466
12,104
7,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
10
Kills
24
24
Deaths
10
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
18
3.67
L
Chang'e
Archbold
Chang'e
2
1
7
5.5
W
Kumbhakarna
ELDeivo
Kumbhakarna
2
2
15
4.75
W
Sun Wukong
ElLuboslav
Sun Wukong
5
1
14
12
L
He Bo
Ishida666
He Bo
1
9
5
0.39
W
Agni
Pi3or
Agni
9
2
14
8
W
Ix Chel
Rymmarconny
Ix Chel
6
2
14
6.5
L
3
4
7
1.63
L
Athena
SnapShot78
Athena
3
6
6
1
L
Mulan
juro2721
Mulan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
75,501
85,695
Taken
75,821
73,893
Mitigated
69,354
29,192
Healing
31,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,341
2,410
0
1,748
12,934
12,075
310
8,723
4,211
0
15,588
L
Chang'e
Archbold
Chang'e
12,396
916
11,799
9,627
15,329
7,806
0
6,304
8,677
39,281
0
W
Kumbhakarna
ELDeivo
Kumbhakarna
7,208
361
1,017
3,488
19,233
23,419
0
12,027
7,206
16,970
1,423
W
Sun Wukong
ElLuboslav
Sun Wukong
18,064
1,639
2,115
4,548
17,466
18,043
558
9,195
8,271
0
34,470
L
He Bo
Ishida666
He Bo
13,403
266
598
659
16,580
7,706
0
7,617
8,617
23,198
0
W
Agni
Pi3or
Agni
17,422
2,308
672
2,357
14,084
7,997
696
9,024
5,060
39,654
0
W
Ix Chel
Rymmarconny
Ix Chel
17,466
2,715
11,286
4,345
12,104
7,820
486
8,368
3,736
32,183
953
L
11,569
326
414
1,767
18,755
21,372
0
11,142
7,175
15,178
0
L
Athena
SnapShot78
Athena
9,969
908
607
1,760
21,072
25,852
0
9,146
11,602
19,424
0
L
Mulan
juro2721
Mulan
8,861
1,130
402
1,559
13,959
11,157
0
6,702
7,030
0
13,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
51,341
110
Minions Killed
157
0
Camps Cleared
0
1,192,784
Distance Traveled
1,331,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,204
708
7
1
0
255,139
0
L
Chang'e
9,043
696
52
4
0
282,036
0
W
Kumbhakarna
9,588
738
24
2
0
278,113
0
W
Sun Wukong
10,482
806
45
3
0
268,976
0
L
He Bo
7,742
596
20
2
0
198,087
0
W
Agni
11,188
861
37
3
0
269,093
0
W
Ix Chel
10,879
837
44
3
0
259,794
0
L
Ares
9,192
707
7
1
0
229,078
0
L
Athena
9,264
713
23
2
0
228,068
0
L
Mulan
8,053
619
8
1
0
255,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role